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July 22, 2008 11:34 AM PDT

Games for Windows Live goes free

by Rich Brown

Update:

We found a press release in an unexpected Inbox folder that gives a few more details on Microsoft's announcements. All of the user-matching, cross-platform multiplayer, and other formerly-premium services via the Games for Windows Live Gold Membership should now be free (effective today, says Microsoft). The digital distribution comes this fall, along with a revamped user-interface.

The release also features the official announcement from Microsoft of DirectX 11. Features include support for GPU computing, and better use of multicore CPUs, among others.

Original post:

Free admission.

(Credit: Microsoft)

We have an interview with Microsoft's Kevin Unangst in a few hours, so we'll be able to find out more shortly, but the basic news is that Microsoft has announced that it will be adding digital distribution to its Games for Windows Live program. It also plans to shed all user fees connected to its Games for Windows Live, whose Gold membership level previously required a $7.99-a-month fee for some advanced services.

Microsoft hinted at its plans to sell online game downloads a few months ago. Combined with no more user fees (which we're not sure anyone actually paid to begin with), Games for Windows Live becomes a more direct competitor to Valve's Steam service.

Thanks, Shack, for the heads up.

Rich Brown reviews desktops and various other components and peripherals for CNET. E-mail Rich.
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by bluesk1d July 22, 2008 1:53 PM PDT
Perhaps I am missing something but how can they justify offering free multiplayer on Windows Live yet charge for the same service on XBOX Live? Perhaps because multiplayer has been free since the dawn of gaming until the XBOX was invented...?
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by Russ.Eby July 24, 2008 2:42 PM PDT
World of Warcraft and Sony all offer multiplayer gaming for a cost. XBox at least balled the Games to one fee instead of Sony with charging for each game.
by Russ.Eby July 24, 2008 2:43 PM PDT
World of Warcraft and Sony all offer multiplayer gaming for a cost. XBox at least balled the Games to one fee instead of Sony with charging for each game.
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