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July 15, 2008 7:22 PM PDT

E3 2008: Star Wars: The Force Unleashed

by Dan Ackerman

The Star Wars movie series is over, but the brand name lives on, thanks to spin-offs like toys, novels, and, of course, video games. The dozens of Star Wars video games released over the past 20 years have gotten something of a bum rap--after all, the source material inspires such loyalty that a video game made with minimal involvement from George Lucas can't possibly live up to fans' expectations (and yes, a lot of those Star Wars games were pretty mediocre, too).

Some Force powers being...um...unleashed.

Aiming to remedy this, and update their product line for a generation used to slick action-packed experiences such as Gears of War and Halo 3, Lucasarts has created a game designed to appeal to adrenaline junkies and Star Wars fans alike. By "unleashed," the game's title indicates that the mystical Force powers used so sparingly in previous Star Wars games are the main star here--and using them to toss enemies around, rip open giant metal doors, and zap lightning bolts from your fingertips is very fulfilling experience, judging from our hands-on time with the game.

At its core, this is a basic follow-the-path third-person action game, where your character (Darth Vader's secret apprentice, if that's important) walks down corridors, finds an open area full of enemies and has to wipe them all out before moving on. Despite the somewhat repetitive set-ups, the game's all-too-brief opening level where you play as Darth Vader himself, is a total kick.

A note for trivia junkies--Darth's familiar guttural tone comes not from James Earl Jones but an amazing soundalike named Matt Sloan, who was discovered playing the voice of Darth's cousin, Chad Vader, in a series of popular Internet shorts.

On Sale Now: $26.99 - $59.99
View the latest prices for Star Wars: The Force Unleashed (Xbox 360)

On Sale Now: $29.99 - $59.99
View the latest prices for Star Wars: The Force Unleashed (PlayStation 3)

New York native Dan Ackerman, a former radio DJ turned journalist, has written about technology and music for publications including Spin, Blender, The Hollywood Reporter, and USA Today. He hosts the weekly Digital City podcast and the New York edition of Editors' Office Hours. Dan's new album, Tales Out of Night School, is available now. E-mail Dan.
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Add a Comment (Log in or register)
by DakkonA1 July 16, 2008 8:11 AM PDT
And thank you, LucasArts, for not releasing this game on your best platform--the PC.
Reply to this comment
by wateryzephyr July 20, 2008 5:53 AM PDT
Yeah... Why won't it come to the PC?
And no word of a sequel to Republic Commando? Sighs... what the hell...
Reply to this comment
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