'Unreal Tournament 3' demo really coming to PCs

Coming soon to the PC. PS3, not so much.
The game that introduced an entire generation to the joys of deathmatching takes the first step toward a comeback with today's release of the Unreal Tournament 3 PC demo. Starting at noon Pacific time, gamers can snag three levels of the game from Fileplanet--two deathmatch maps, named HeatRay and ShangriLa, and one Capture the Flag map, named Suspense.
We've had several chances to try our hand at early versions of the game over the past few months, and it's shaping up to be a good solid online multiplayer shooter, evocative of the classic Quake and Unreal games of yore. With weapons, maps and vehicles that will be familiar to anyone who has ever spent part of the work day in a furtive online deathmatch session with co-workers, the game's almost retro vibe is a refreshing change of pace from more complex recent online shooters, such as the Battlefield series and Enemy Territory: Quake Wars, which require advanced levels of coordination and teamwork (and usually those annoying headphone mics) to win.
Note that this is only for the PC version of the game. The PlayStation 3 version, originally expected this holiday season, is now missing in action and won't see the light of day until sometime next year.
New York native Dan Ackerman, a former radio DJ turned journalist, has written about technology and music for publications including Spin, Blender, The Hollywood Reporter, and USA Today. He hosts the weekly Digital City podcast and the New York edition of Editors' Office Hours. Dan's new album, Tales Out of Night School, is available now. E-mail Dan.






Unreal did NOT introduce anything new at all to the world of deathmatch (or CTF for that matter) that hadn't already been a part of id's products and mods for years. For this reason I find it entirely inaccurate to describe it in the way you do as it having 'introduced an entire generation to the joys of deathmatch' when in fact that entire generation that you speak of already had a well developed set of deathmatch skills as a result of playing years of Doom and Quake.
Unreal did NOT introduce anything new at all to the world of deathmatch (or CTF for that matter) that hadn't already been a part of id's products and mods for years. For this reason I find it entirely inaccurate to describe it in the way you do as it having 'introduced an entire generation to the joys of deathmatch' when in fact that entire generation that you speak of already had a well developed set of deathmatch skills as a result of playing years of Doom and Quake.
I was playing Doom DM back in 1994, long before UT came out.
- Not the original DM...
-
by kevsmail
October 15, 2007 8:11 PM PDT
- I have to agree with the above post by Admin44. The things that UT did introduce were phenomenal graphics and amazing sound - "KILLING SPREE!"
-
Reply to this comment
-
(4 Comments)I was playing Doom DM back in 1994, long before UT came out.