July 25, 2007 3:45 PM PDT

In L.A., an audience for machinima

by Michelle Thatcher
  • Font size
  • Print
  • 1 comment
Luigi's Burden

Luigi's Burden sets live action against a video game backdrop.

(Credit: Max Winston)

It's been a hectic week, but we didn't want that to deter us from recounting this cool event: Last Friday night Crave joined a standing-room-only crowd of geeks, artists, and filmmakers at Los Angeles' Machine Project art space for an overview and screening of machinima films. A compound of machine and cinema, machinima describes the art of making films out of video games. Bypassing both labor-intensive hand-drawn animation and computer-intensive digital animation, machinima artists instead use game engines as cheap animation tools, combining video sequences created within the game with original dialogue and soundtracks. The result is far more dramatic than a simple recording of gameplay (not that we'd deny the drama inherent in this speed run through Super Mario Brothers).

Machinima has been around for a while, but because our previous experience with the genre was limited to the "Make Love Not Warcraft" episode of South Park, we weren't sure what to expect going into the screening. By the end of the evening, we were completely won over by the ingenuity of the machinima filmmakers, many of whom manage to tell compelling and entertaining stories within the limited milieu of a video game.

To recreate Friday's event at home, watch some of our favorites from the screening: Red vs. Blue, a popular serial comedy created in Halo; The French Democracy, a political piece, created with The Movies, addressing racial tensions in France; and Male Restroom Etiquette, a mock-educational documentary created with The Sims 2. And for a look at where the genre might be headed, check out Luigi's Burden, a fun live action/animation hybrid made by film student Max Winston.

You can watch more machinima films and post your own at Gamespot or on the genre's portal, Machinima.com.

Michelle Thatcher has been reviewing technology products for nearly a decade. Her current focus is laptop reviews, with some kitchen gadgetry and Web 2.0 thrown in for good measure.
Recent posts from Crave
Samsung finally makes NX10 official
Japan university develops see-through fish
Robots in 2009: The wackier, the better
Time Warner Cable shows subscribers how to cut cord
Times Square New Year's Eve Ball, a timeline
Want to see Google's new phone on YouTube?
Photographers bless improved Canon autofocus
Gadgettes Podcast 168: The Web obviously-not-exclusive-at-all-anymore Episode
Add a Comment (Log in or register)
machinima on tv
by neogokufire July 26, 2007 12:36 PM PDT
I could be wrong, but didn't they air a few episodes of machinima on a popular "gamer television" network? Or was it just video game music videos? VGMV's? Whatever it was I only caught 1 or 2 episodes, but it was pretty sweet.
Reply to this comment
advertisement

About Crave

The name says it all. Crave is our blog about gorgeous gadgets and other crushworthy stuff. If you would like to contact Crave with a tip or comment, please write to: crave@cnet.com

Add this feed to your online news reader

Crave topics

15 sites that went kaput in 2009

Web sites launch all the time, but they also shut their doors. We highlight 15 that bit the dust this year.

Top 10 news stories of the decade

Let the debate begin: Was the iPhone more important than iTunes? Was anything bigger than Google finding a great business model? CNET offers its list of the 10 most important stories of the '00s.