Friday Poll: What will boost the game industry?
My dream evening circa 1999.
(Credit: Matt Hickey)CNET News Poll
So we've all heard that Call of Duty: Modern Warfare 2, released Tuesday, broke all kinds of sales records this week and is being touted as the biggest video game release of all time. But that's coming at the same time that we get word of some less-than-good data from The NPD Group: the video game industry was down a staggering 19 percent in sales in October.
Some say the much-anticipated Modern Warfare 2 could give the industry a boost, but it might not be enough.
As a self-proclaimed influential tech journalist and longstanding pundit of the absolute highest caliber, I've come up with a list of ideas that gamemakers might want to use to prop up their sagging market. These are good ideas and I'm offering them to the industry for free. And that's because I'm a very nice guy.
What do you think, readers? How can the game industry make sure it doesn't see a repeat of October's performance? Vote in our poll.
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With more than 15 years experience testing hardware (and being obsessed with it), Crave freelance writer Matt Hickey can tell the good gadgets from the great. He also has a keen eye for future technology trends. Matt has blogged for publications including TechCrunch, CrunchGear, and most recently, Gizmodo. E-mail Matt. 


- by devil1NS November 13, 2009 12:16 PM PST
- I have been playing games for since the early 80s. I have gone from purchasing 10 games a year to two. The publishers have just been putting out junk and have only been focusing on multiplayer aspect of the game. Publishers need to concentrate more on the single player portion of a game, as example MW2 5 hours of play in single player mode.<br /><br />One other item publishers need to understand PC/Mac gamers are different than console gamers. I personally can't stand console games (its my opinion no need to flame me). I purchased MW2 without reading reviews and discovered it looks more like a ported console game. <br /><br />Overall publishers need to make quality games for the consoles and computers. They need to spend the time to make sure both platforms have the right feel. A console game probably shouldn't have a PC feel to it and vice versa. We need better story lines with greater game play. I remember Deus Ex had a long story line with tons of game play. Publishers need to remember not everyone plays multiplayer.
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