Forza 3 hands-on: Never underestimate the power of a British accent
(Credit:
Microsoft)
2009 is suddenly a holiday of racers. If you don't believe that, consider the trifecta that have been unleashed upon us already: Need For Speed: Shift, Dirt 2, and Microsoft's holiday tentpole Forza Motorsport 3. All of them promise realistic physics, blazing speeds, and tons of customization, but NFS: Shift and Dirt 2 are multiplatform, while Forza Motorsport 3 is an Xbox 360 first-party exclusive. For my money, though, I'll take Forza 3. After playing all three, the newest Forza has, surprisingly, won me over--not with realism, but with fun.
I say surprisingly because "simulation racers" generally lie in a calcified place among the hearts of the mainstream gamers: the hundreds of factory-immaculate car models and pitch-perfect world racing circuits, along with the endless class licenses and intricate engine tune-ups, can turn most gamers off completely. Right here in the CNET offices, I told a colleague I was playing Forza 3, and that I actually enjoyed it. "Really?" he asked, somewhat disbelieving. It's assumed that Gran Turismo and Forza will be inaccessible to those who don't appreciate racers, just like Madden often erects a wall between NFL fans and gamers and the rest of the world.
I am a casual racer, and Forza 3 sucked me in.
Its first success was employing a calm British man to talk to me. Much like LittleBigPlanet, a gentle voice of authority (although in this case, not Stephen Fry) welcomed me, showed me the basic ropes, and told me everything was going to be all right. Rather than worry about detailed car controls and under-the-hood tinkering, a simple press of a few A and B buttons got me right into a season-long circuit of races. The voice tutorials gently tailed off naturally, until I had the ropes completely. Suddenly I realized that I had been playing for several hours, and was itching to complete just one more race challenge to unlock more credits. That's when I realized that, fundamentally, Forza 3 is a success.
From a pure car enthusiast's perspective, I'm not sure any game other than Gran Turismo 5 can do any better. Car exteriors and interiors are immaculately rendered, and the 60-frames-per-second graphics make animations and the entire racetrack environment look hyperreal. In fact, some of the racing landscapes are so detailed that they begin to look more arcade-like than photorealistic. Car damage accumulates with even small car scuffs, and by the end of most of my races my vehicle was a chipped-up, hood-dented mess.
Interiors are also second to none.
(Credit: Microsoft)Another newcomer benefit is the purist-angering rewind, which will take you backwards in five-second chunks to whatever previous point in the race you'd rather play from, in the event that you suddenly slam into a wall during a hairpin turn. It's a useful tool and has its benefits, but also incurs no penalty for using it. I didn't mind, but the hardcore will most likely have it disabled.
The real achievement in Forza 3 is the feeling of visceral fun that driving these vehicles brings. I like the Gran Turismo series, but over the years (and especially in the new PSP iteration) I've started feeling like I'm helming a simulation as opposed to driving a car. Regardless of the vehicle I drove in Forza 3--even the crappy low-powered ones that I had to slog through in order to get fancier rides--races were fun, not mechanical. I credit this to good race balance and impressive car AI, both of which made most races exciting throughout. On the other hand, racing circuits did begin to feel a little repetitive after a few hours. It takes a while to build up credits to buy cars (or earn wins to get gifted cars), and while there are a stunning 100 tracks in Forza 3, it felt like a lot of them were set in a number of repeated settings. Still, the track count and vehicle list (400 cars) dwarfs the collection found in Forza 2, and even requires a second packed-in disc to download some of the data to your hard drive.
The closest I'll come to owning one of these.
(Credit: Microsoft)I haven't even mentioned Forza 3's car painting studio, car-stunt video recorder, or online multiplayer, but these are great bells and whistles to what's already an amazingly deep product at the core. It'll be a long time before you're done playing through all the content on these discs.
Need for Speed Shift was celebrated for its return to realism and its well-designed racetracks, but I just couldn't find myself returning to it after Forza 3. Dirt 2, on the other hand, has the sort of Tony Hawk dirt-punk presentation and arcade-challenge structure that might appeal to a completely different type of race fan, and its rally physics place it somewhere on a spectrum between an improved Sega Rally and a realistic version of the chaos found in Sony's Motorstorm. Forza 3 is pristine and elaborate, but it's also a game that you can step into without apprehension. Just trust the friendly British man who isn't Stephen Fry.
On Sale Now: $54.99 - $59.99
View the latest prices for Forza Motorsport 3 (Xbox 360)
Scott Stein, a New York Jets fan and CNET senior associate editor, has written about tech, entertainment, video games, and viral culture for outlets including Laptop, Wired, Maxim, Esquire Online, Asylum, and Men's Journal. He also appears on the Digital City podcast. In his spare time, you might see him performing improv in New York City (when he's not being a dad). 

I've played the GT5 demo and the graphics look worse than Forza 2. The controls are horrible and the PS3's trigger button don't work as good as the 360's.
Sony fangirls also brag about GT5 having more than twice as many cars as Forza 3. That's great if you want to buy 50 Nissan Skylines with identical specs. What's the difference? 50 different COLORS.
I'm not impressed with the GT5 demo. It looks and feels like GT4 for the PS2. I'll pass on that.
I'll stick with Forza.
Cartoonish or not, the Forza franchise continues to build on its technical achievement thru cutting edge graphics while maintaining the 60fps benchmark. The PS3 has yet to deliver this level of graphical performance from any racer at this detail.
I'd like to mention that I too have a PS3 and an Xbox 360. Although I enjoyed GT5 (Prologue) for the PS3, the game is lacking in far too many areas to be considered a better game than Forza 2 or 3.
First, GT5 suffers from framerate inconsistencies / judder when there more than 3 cars involved in heated battle (Particularly in turns). This results in unnecessary frustration when poor framerate interrupts actual gameplay. Simply put, unless a game runs at 60fps, it should not even qualify for a top rating both graphically and gameplay.
Online execution of GT5 is dismal. Forza multiplayer is intuitive and deep! Although I have not been able to play Forza 3 multiplayer, I can only assume that it will be equal to or better than that of the previous version.
Finally, on the topic of simulation, when you cannot perform a 360 burnout, a game should not be considered a simulator. Sorry GT5 fanboyz but not being able to execute a basic 360 from a stop position is not my idea of simulation.
Game, set, match.
I like Geat games regardless of the console (especially given that I own both).
As realistic as GT5P might pretend to be, it lacks 60 fps, capacity to execute a simple 360 burnout and perhaps the worst online experience for a racer.
Hopefully, Sony will build on GT5P and improve the framerate, controls and online experience. Unfortunately, it might be a while (March 2010) till we know 4 sure. That is unless Sony charges us another $50 for GT5PP (pun intended).
lol gt5 was supposed to be one of ps3's opening games! how many years ago was that? 4!! the game keeps getting delayed and may look great but doesnt feel great. i have the prologue and it looks perfect but to be honest id prefer to have some pictures of cars as they are fully realistic, the game physics are absolutely terrible and any real racing fanatic will see the game for what it really is. TERRIBLE!!
Cheers
Consider that GT5 doesn't even have cosmetic damage.
wrong. GT5P does not have damage, GT5 will have vehicle damage and, if the impact is hard enough, cars will flip.
I used to enjoy the Gran Turismo games, but hated the lack of damage aspect. I was excited about the Forza 3 game, but that would be my concern - I still wouldn't consider the damage 'realistic' if I can crash head-on into a wall at 100 miles an hour and then still drive away. I used to have a game (and this is going waayyyyy back to the Amiga or Atari 1040st days) that was a formula one simulator and if you crashed hard enough, that was your race over. I guess I want that level of realism and it doesn't sound like Forza has it. Still looks like a great game though. Thanks guys for your responses
In Gran Turismo, you'll have Vipers and Vettes understeering straight out of the turn and crashing into a wall while you have cars like Honda Civics taking a turn like F1 cars.
It's funny because since it's supposed to be a "simulator", they can't simulate the reality of Vipers and Vettes being one of the best handling cars on a race track, the Nurburgring in particular.
have you noticed that the new corvette is on the box cover on the gran turismo psp? also, the inside line ad for the gt psp actually showed the corvette passing the gtr and the ford gt40 so i don't think i would call them 'biased' against american cars at all..
maybe you just suck at gran turismo... and if you've driven Vipers and Vettes in 'real life' particularly in the Nurburgring... then props to ya because i never did that in 'real life'
But I guess I'll have to get the game and see first..
I think this is what will lead people to love Forza. The fun. GT5 will probably be a great looking game, amazing number of cars and tracks and all of that. But it touts itself as a driving simulator. Well Forza seems to be stepping up to be a racing simulator with a good AI set and also remembers that it is a game first and foremost, and games need to be fun. Lets see what GT5 does different this time or will it follow the Japanese trend of sticking to what has worked in the past?
BTW: you can take this FWIW; I was told by someone who markets PS3 products that one of the MAIN reasons why the Gran Turismo franchise hasn't had crash damage is because of the licensing agreements that the franchise has in place with the automobile manufacturers. The story goes that many of them DON'T want the virtual versions of their cars compromised in the modeling any way, whether performance-wise or in bent bodywork. According to my contact, that hasn't changed for GT5. But now that Sony has added WRC and NASCAR to the game, those areas CAN be modeled for damage, under the guise that racing and crashes go hand in hand (the Blu-ray preview trailer I watched at the Sony Style store show a crash-damaged WRC car, but the Sprint Cup cars in the trailer seem to conspicuously free of any bent sheetmetal).
blatant bias?
have you noticed that the new corvette is on the box cover on the gran turismo psp? also, the inside line ad for the gt psp actually showed the corvette passing the gtr and the ford gt40 so i don't think i would call them 'biased' against american cars at all.."
WOW! They put the car on the cover! Maybe because they're trying to make the game appealing to where they're selling it.
So what if the car is on the cover. But when you play it, the car is mocked by handling and running worse than a Japanese econobox. Please, do better next time.
"maybe you just suck at gran turismo... and if you've driven Vipers and Vettes in 'real life' particularly in the Nurburgring... then props to ya because i never did that in 'real life' "
Maybe because Gran Tursimo sucks. I don't have a Viper or a Vette. I do have a RWD V8 American car and I do stomp on ricers on or off a track. Yes, even tracks with turns.
First and foremost, you sound much like a Sony/Gran Turismo fanboy to me. Also, while you can't completely total your car in Forza (Although my F430 can only go about 10-15 mph after a bad crash), it's better than GT5P where your cars bounce. I mean seriously, was bouncing the best thing Polyphony could think of? Freaking bouncing? I don't know what their thinkin but since I have a 360, I preordered Forza and unlike you guys waiting for GT5, I'll know when to pick it up.
Forza has engine swaping and drivetrain changes. Not GT. I bet Polyphony will COPY that.
GTP5 might look great but the poor framerate and specifically the drops when in a turn with more than 3 vehicles takes away from the gaming experience.
Also, someone else mentioned the Sony PS3 controller. I agree, unlike the 360 controller where I can play comfortably for hours, I am unable and have been unable to setup the PS3 controller to the same degree of comfort.
The only solution is a driving wheel setup...
Button smashers like the GoW series are OK but the BEST exclusive title for the PS3 is Little Big Planet PERIOD!
The uncharted game is nothing more than Lara Croft without the sex appeal...or better yet, like putting lipstick on a pig.
KingJames2132, I will mark your words with the same highlighter you've ben sniffing.
Both consoles are great. Both have their good points, and their bad points. Honestly... who cares? If you are a real gamer, you've already got both. If you don't have both, you AREN'T a REAL gamer.
Stop spouting off dribble about the PS3. It's not the status symbol you wish it was.
Personally, I'll be getting Forza 3 on launch day, and will play it until Gt5 eventually comes out. Because thankfully I have owned both consoles since launch. I don't need to hate either console... instead I just enjoy the best of each! :)
It is nothing more than a Tomb Raider rip off. Guy running around ancient archaelogical sights with guns fighting off pirates? Sounds like Tomb Raider to me.
"If you are calling God of War a button masher then you never played it period."
I have played God of War on the PS2 and it is nothing more than a button masher. It doesn't take any intelligence to play the game.
"And as far as multiplats looking better? Um no, my Call of Duty 4, Batman AA, and GTA look better on ps3 and everything else is the same."
Wrong. GTA runs on higher frame rates and higher resolution on the 360, NOT on the PS3. The PS3 version of GTA also had tons of bugs while the 360 version was flawless. Assassin's Creed and Madden runs better on the 360 while it's choppy as hell on the PS3.
"Thats all 360 fans use now, "BUT BUT BUT XBOX HAS CROSS GAME CHAT AND MULTIPLATS ARE BETTER ON XBOX!!!", Yeah ok, back in 2006 and 2007 some games looked better on xbox, but thats now over so move on please. "
Funny how the PS3's price drop, they're still not flying out of store shelves. Despite the 360's rrod, it still continues to outsell the PS3. Slit your throat please.
And you say with price drop 360's still outselling PS3?
http://www.videogamer.com/news/september_npd_2009_ps3_beats_wii_and_xbox_360.html
The FACTS say otherwise....and the FACTS say that its outselling the Wii as well....when was the last time the 360 did that?
Check your FACTS sir. Not what you THINK might be true. Because YOU sir....are a failure at this game we call life.
Nope sorry, Uncharted is nothing like Tomb Raider. FAIL. Uncharted 2 is being honored as the best game this generation, sorry you miss out 97 on metacritic, Any 97 xbox only games on metacritic? NOPEEEEEE sorry bro you fail miserably.
If you think God of War is a button masher you are delusion, plain and simple.
Funny how when ps3 was 500 bucks it was outselling xbox360. You do know that since ps3's launch it has outsould xbox360 worldwide right? Another epic FAIL. Ps3 is outselling xbox by almost 100,000 a week, another FAIL
And yes GTA4 does look better on ps3. Go visit the IGN review, they note how the ps3 version looks better. FAIL again.
Tomb Raider had a character that explores ancient places looking for loot and solving secrets while solving puzzles and killing bad guys. So you're telling me Uncharted is nothing like that?
"If you think God of War is a button masher you are delusion, plain and simple."
I've played it, and it is a button masher. Nothing special about that game.
"Funny how when ps3 was 500 bucks it was outselling xbox360."
Ha-ha-ha-ha-ha-ha!!! PS3 debuted at $600 and nobody bought it after the Christmas launch. They were rotting on store shelves. Even as we speak, the $300 PS3 are still rotting on store shelves. PS3 outsold the 360? The 360 is still MILLIONS ahead of the PS3.
"And yes GTA4 does look better on ps3."
According to who, Stevie Wonder? Review after review puts the 360 on top. The 360 was perfect since day one while the PS3 REQIRED A PATCH. 360 runs on higher resolution and twice as many frames as the PS3.
Writing "fail" numerous times doesn't make you "right".
[CNET editors' note: Personal attacks deleted]
- by douggdangger October 13, 2009 3:40 PM PDT
- BTW, the 360 is getting GTA4's expansion pack. Sorry sony, it's not coming to your system. LOL!
- Like this Reply to this comment
-
Showing 1 of 2 pages (48 Comments)I'll still get to enjoy upcoming Valve games. Not sony. Valve wouldn't even touch your system.
Have a good day! ;-)