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September 16, 2009 8:36 AM PDT

A tale of two racing games: MotorStorm vs. Gran Turismo for PSP

by Scott Stein
and
David Carnoy
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Gran Turismo PSP: worth the hype?

(Credit: SCEA)

In case you haven't noticed, the PSP is getting its game on--or trying to, at least. With a solid software push this year and a revamped PSP Go, Sony's solidly performing yet still second-place handheld is trying to reinvigorate its flagging game library as of late. And, sensibly, the focus is remaining on successful PS2 and PS3 ports. Gran Turismo and, more recently, the MotorStorm franchise have been great examples of first-party Sony success. They're A-level titles, and at last both are making their debut in PSP form in just a few weeks, costing $39.99 and being made available in both UMD and downloadable formats. We received download codes for both titles and gave them a thorough go here at the office, but the results may surprise you.

Scott:
I had heard tons of hype for years (since the original PSP launch in 2005, in fact) about Gran Turismo going mobile. This long-expected virtual vaporware became incredibly tangible for us this week, and will be available to everyone else October 1. I was excited, even though I'm not utterly wild about the hard-core tuning that lies at the heart of GT's automotive fetishism. I do like racing games, and the PSP hasn't had a really good one in quite some time.

As a result, it surprised me to find that Gran Turismo was pretty boring. That's not a knock on the car models or the race tracks or the graphics in general: they're all crisp and smooth and well above average. The problem is that the game itself, in trying for realism, moves at a pace that on a small screen feels like a crawl. Watching your Audi slowly accelerate to 60 mph and take gradual turns with proper braking is the anti-Mario Kart, and not in a good way. It can be soporific, even hypnotic. While the casual nature of the races could amount to a nice mobile break from a busy day, the intensity of Gran Turismo feels like it's moved completely off the map.

That's not to say the game isn't without some great features. The car physics, for realism's sake, are probably second to none on the PSP. Game controls are fluid, and the 60fps gameplay is always smooth. The track selection and car selection is incredibly impressive, especially GT's library of 800 vehicles. The problem is that every day only four random dealerships offer up their cars for purchase, in what looks like an attempt by Polyphony to create scarcity so that gamers can trade their cars in a Pokemon fashion. That's a nice idea, but the randomness means that there's no way to try to achieve anything. Single-player mode involves simply selecting a car, selecting a track, and racing. Without a true career mode or any build-up of unlockables, GT becomes merely a credit-collecting initiative. It's also weird that Gran Turismo only allows you to race with three other AI vehicles, eliminating the excitement of larger-scale races. For a car enthusiast, Gran Turismo still represents a pinnacle of software simulation. But in this PSP edition, it's more racing simulator than game.

David:
Gran Turismo looks really good and while I think I liked playing it a little more that you did, Scott, it does feel more repetitive than Arctic Edge and lacks some of the strategic elements of that game (it's always exhilarating to knock your opponents off a cliff or into a rock face). Gran Turismo has always been about upgrading and tweaking your vehicle and while the graphics, as I said, are certainly excellent for the PSP, there's not enough eye candy on the PSP to make Turismo as compelling as you'd hope. I enjoyed it to a degree but I think Sony needs to a find a way to deepen the actual racing elements of the game and make it more goal-oriented.

MotorStorm: Arctic Edge

(Credit: SCEA)

Scott:
On the other hand, MotorStorm: Arctic Edge feels comparatively electric. Although more muddily rendered than Gran Turismo, the 3D effects and complex track layouts of Sony's off-roading race experience are pretty well translated to the small screen, which is an impressive feat. With a series of unlockable tracks, events, and vehicles set in forbidding wintry climates, MotorStorm has a feel quite similar to Burnout, but in the best possible way. The PSP hasn't seen a racing game this fun since Burnout Dominator and the old ATV titles, and the class differences between trucks, cars, and motorbikes (and even snowmobiles) lends a lot of fun to the replayability. In a nose-thumbing to Gran Turismo, MotorStorm: Arctic Edge has 10-player races that are as complex and exciting as we could expect on a handheld. Carnoy and I played local multiplayer, and while the frame rate appears to drop, the play was quite fun.

I'm not sure Sony meant for MotorStorm to trump Gran Turismo, but for me that's what happened: one is an arcade-perfect racer that's ideal for mobile quick fixes, and the other is an exercise in simulation. Both have great physics, but I prefer Arctic Storm.

David:
The most impressive thing about MotorStorm: Arctic Edge is how well the developer, Bigbig Studios, has managed to "port" the PS3 MotorStorm experience to the PSP. The game just looks and plays like the PS3 versions of the series, and the graphics are some of the best I've seen on the PSP. You may not get quite the adrenalin rush that you get playing MotorStorm on the PS3, but the addition of snow/ice vehicles is a nice touch that injects some freshness into the franchise, and I thought the tracks were varied enough to keep things from getting too repetitive.

I think we both agree that the ad-hoc multiplayer could have used some bots (you have to figure that most of the time you're only going to be facing off against only one or two of your buddies at a time), but regardless, it's nice to be able to go head-to-head without having to deal with a split-screen interface.

The following products mentioned are available.

On Sale Now: $37.99 - $53.29
View the latest prices for MotorStorm Arctic Edge (PSP)

On Sale Now: $36.78 - $53.29
View the latest prices for Gran Turismo (PSP)

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by ffaorlandu September 16, 2009 12:04 PM PDT
Next time you should use a higher quality image formats so people don't think the game looks as pixelated as it seems with using low quality png files...
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by Paul_Christie September 16, 2009 12:22 PM PDT
What!? No, Gran Turismo all the way...
I think it is better than Motorstorm. For me, it comes down to "fiction vs. non-fiction" racing games, and I've played "fiction" racing games too many times (i.e Ridge Racer) for the PSP. I think its time to play a real sim racing game.
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by make_or_break September 16, 2009 9:17 PM PDT
A racing/driving 'sim' that's convincing on a handheld? LOL. The format and platform will never convince anyone of any level of so-called realism. Unless you're the size of hamster.
by jaguar717 September 17, 2009 4:14 AM PDT
Agreed. The portable is the place to have all the cartoony toy-like games.

Here's a thought: port all the Wii's games to handhelds. Then nuke the Wii and use full-size consoles for real games.
by Paul_Christie September 17, 2009 8:13 PM PDT
@make_or_break
Nah, I'm not the "size of hamster", I just think they should try to make real racing games for once (it wouldn't hurt, guaranteed) and yes on a handheld...Oooh, big wig of portable gaming, aren't ya?
Thanks for "commenting", LOL. Weak.
by RockaTech September 16, 2009 1:50 PM PDT
No Infrastructure Online-Play == NO BUY.
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by wiredchicken September 16, 2009 2:12 PM PDT
Gran Turismo PSP is going to be a success undoubtedly like windows 7!!!
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by lil-yankee September 16, 2009 9:08 PM PDT
that's a very intuitive comparison you have there. A game that's proven outing after outing to be best of breed to an operating system that has proven outing after outing that's a little less than the competition. but then again, this is an american site...
by AP3Designs-dot-info September 16, 2009 4:31 PM PDT
Gran Turismo might just be enough to gain the energy to find my psp,,,
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by wiredchicken September 16, 2009 5:50 PM PDT
Gran Turismo might just a psp shortage (as well as a Gran Turismo shortage)!!!
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by lil-yankee September 16, 2009 9:06 PM PDT
It makes little sence to compare grand turismo to any other game, driving games in particular. The perception of this games is so overwhelmingly positive that making a point against it is a rather tough assignment. I know that's not the case here, but grand turismo is an unique experience thats only surpass by its successor.
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by ScottStein8 September 17, 2009 7:21 AM PDT
To be fair, yes-- if you want a game that simulates cars and driving to the most realistic degree possible on the PSP, then by all means get Gran Turismo. It won't disappoint there. But it's a car-lover's car game, and not so much a "racing" game. The more in-depth career modes are simply absent.
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by killa08 September 17, 2009 9:44 AM PDT
Maybe its just me, but I would think the download would be cheaper to sway more people towards buying the psp go. But $40!!!!!!!!!!!!!!!!!!!! Till death do me and Sony part and I was willing to drop $250 no problem on it but again, $40!!!!!!!!!!!! on a game. C'MON SON!!! I'll wait till they figure out the game prices.
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by Geometrtical September 18, 2009 7:19 AM PDT
Hell me play a driving sim without a steering wheel and brake /accelerator set up , hell only Grand Turismo can offer that, a "toy" in front of the "idiot box", no way. Give me the next best thing to the real deal Grand T thanks very much. I agree.
Racing a Radical or an Audi R10 + around the Nurburgring with a hand held, Derek Bell or or Patrick Tambay would look at it and have trouble themselves :-}
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by PaulG95 September 18, 2009 7:55 PM PDT
Gran turismo is WAY BETTER than Motorstorm!! Are you crazy!?!? This game is not boring!!!
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by atomD21 September 19, 2009 12:48 PM PDT
I keep trying the GT series, hoping to one day like it... I am just not a fan of racing sims. Give me Burnout or Motorstorm any day, but Forza and GT? No thanks.
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