Hands on with The Beatles: Rock Band
On September 9, classic rock fans will have a chance to strap on a plastic guitar and jam along with the biggest act in popular music history.
Artfully orchestrated buzz has been building for The Beatles: Rock Band since the start of 2009, and the team of developer Harmonix and publisher MTV Games (and distribution partner EA) hope to provide a bright spot in an otherwise drab video game market with one of the few video game products for the 2009 holiday season that has a real chance of appealing beyond core gamers.
We've gotten our hands on a final retail version of the game (minus the new Beatles-inspired instruments, but our old Rock Band gear worked fine), and gave it a test drive in CNET's AV Lab. Check out this video to see our extremely shaky music skills, and read our hands-on impressions below.
Dan:
Music aside, this is essentially the same Rock Band game you've been playing for two years, but with nicely done overhauls of the menus, graphics, and interface, including some very cool animated Beatles segments. The biggest change to the actual gameplay is the inclusion of three-part vocal harmonies (you'll need three USB mics). We found out the hard way that these songs are actually pretty tough to sing, and nailing the harmonies is even tougher.
While there's a welcome free-play mode where all 45 included songs are immediately available to play, that's fewer songs than some previous Rock Band or Guitar Hero games include, and the track selection is sure to be missing at least a few of your favorites. There's clearly a big push to sell individual songs and whole albums as downloads (at $1.99 per track), starting with "Abbey Road" in October. That said, the included tracks lean heavily on the early hits, but also include a few nice semi-obscure gems, like "Hey Bulldog."
They've sold millions plastic instruments and downloadable tracks, but annual entries in the Rock Band and Guitar Hero franchises may leave buyers suffering from music game fatigue (note the piles of unsold music games and accessories spotted at the Circuit City and the Virgin Megastore closeout sales). Still, if anyone can cross over into the non-gaming mainstream (or get us to pony up for yet another set of faux music gear), it has got to be the Fab Four.
Scott:
While Rock Band and Guitar Hero remain popular, it takes extra effort to snag existing users with content worth caring about, hence band-themed editions starring Metallica, Aerosmith, and AC/DC. The Beatles' library is one of the most popular and elusive in the music industry, so MTV and Harmonix have obviously scored a pop-culture coup here. On the other hand, don't expect more than a Beatles reskinning of the Rock Band experience--albeit an impressively detailed and historically deep reskinning, with a few key new tweaks.
Putting The Beatles before Rock Band in the game's title was no accident--in fact, this is a Beatles game first and foremost. However, with only 45 of the Fab Four's songs included, you'll be expected to shell out significant extra cash to put your library up near the size of Guitar Hero 5's 85 tracks.
Three-part harmony allows up to three Beatles karaoke-ers to jump in and sing along, and the effect is simple and fun, focusing more on hopping in on a comfortable note than nailing parts perfectly. Another observation: Beatles songs are perfectly suited for Harmonix's rhythm-game format, thanks to a diversity of styles, strange lyrics, and fun hooks (and some bizarre experimental segments) that make the game more family-friendly than the thrash-and-rock styles of Rock Bands and Guitar Heroes past.
In the end, it's one heck of a bar for future licensed music games.
Jeff:
Don't get me wrong, I love The Beatles. Without them, half the bands I listen to would be directionless. Maybe I've just had it with plastic musical instruments in video games, but for me Beatles Rock Band is nothing more than a $60 expansion pack.
Sure, the game's cut scenes are the best they've ever been in the franchise, and you do get a feeling that you're reliving bits and pieces of Beatlemania. There are also plenty of impressive animations and full-motion video scattered behind the scrolling notes and lyrics. Seeing Shea Stadium and the Ed Sullivan Show as backdrops all add to the beautifully conceived atmosphere.
Unfortunately, that's where the Rock Band progression ends. There aren't any really new features here and there are tons of classic Beatles songs not on the disc that you're going to have to eventually pay for in order to play.
I can understand the absence of "Eleanor Rigby"--it doesn't lend itself well to be Rock Band-ized--but there's no reason $60 can't at least get you rocking out to "Hey Jude."
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Oh well, the trick is not to fall into the fad, in the case of the Rock Band series you end up paying a lot of money for all this extra peripherals that you'll end up selling on ebay in about 3 years time. Good luck :)
Well over 10 years later people are still playing FPS games, and people will still play them for 10 more years and longer.
As far as WWII games, the reason people like to play them is because the US won that war. People like to play winning cam pains. Korea? Stalemate. Vietnam? Losers. Persian Gulf War? That is like a giant stomping on an ant. What is the challenge in that?
You say we lost the Vietnam war, why dont you go fight. People gave their lives and you call them losers? maybe we did lose but say it with some respect for the dead.
As for those complaining about the fact that there are only 45 songs, while there are 55 Van Halen songs with their Guitar Hero release? Well, 55 Van Halen songs is like 3 songs, because they all sound just alike. The diversity and musicality that is present in what was produced by the Beatles is such that 45 cuts will provide plenty of interest for your average player of this game (who does not fall into the same demographic as the average gaming audience).
And on that point, in the mid-1960's, the Catholic Church convened the Second Vatican Council to discuss measure to make the Catholic Church more relevant to contemporary culture. The results were profound, and many staunch traditionalist Catholics stopped going to church, because they refused to accept that there was value in reaching out to the mainstream to broaden the church's message. I see a similarity here in the gaming community.
Staunch gamers see gaming systems like the Wii and games like Beates: Rock Band as a threat to their niche, failing to realize that, rather than being a capitalist "sell-out", this is a way to ensure their virtual kingdom will perservere. In a globally depressed economy like ours, game manufacturers need to find multiple avenues for profit. This ensures that they will be able to continue to provide quality gaming experiences to the faithful as well. The result, though, is that not all games are going to appeal to those who fall in this category. That doesn't make them bad, it just makes them different.
Rock on, Beatles fans. Rock on!
On a totally different note: Did anyone else notice how much fun these guys are having? It looks more like a rock video than a game review! I love Jeff Bakalar's face when he's on the drums, though they all look like they're really feeling this game.
Good stuff.
I've got the guitar and ten watt amp and the CD... I have quite a few guitars, several amps (most of which are over 10 watts) and quite a few CDs, but there are times when I want to play a game with my friends. At any point in time, most people are five minutes away from being competent at some level of this game, while they are months of practice away from being able to play the songs on actual instruments. I'm a patient man, but I don't have time to wait for them.
Actually, on second thought, that could still be pretty fun, IF you know songs that people want to hear at a party, or you have talented friends who can also play... although that's still just a one person show. As a half-assed guitar player, I think most of the songs that I like playing wouldn't go over so well at a party.
And then you have the problem of learning like 500 of those songs on the guitar and letting people choose which ones they want you to play.
I don't know... I guess a guitar and amp can be a fun party addition, but so can these games.
Especially when you have a fog machine and strobe light all in synch with the songs. Yeah... that exists. Oh, and did I mention LASERS?
As a "musician" myself, its cool to have friends over, and we can listen to some good music and relax. If I wanted the investment and drama that comes with real musicians, I'd be writing myself a prescription for insanity.
It's one thing to sit in my living room and play (real music) for my own enjoyment, its another to be 5 minutes away from entertainment-only alter-egos with a room full of friends. A heck of a lot of fun too.
@ tketcher:
I have seen quite a few people (kids, mostly) develop a serious interest in playing "real" music after exposure to games like these. I think that its also a well proven fact that music is very stimulating to the brain and can have a very positive influence on kids.
But for real musicians, its tough. There's a big difference between 5 buttons and 6 strings over 22-24 frets. It takes awhile to realize what you are doing. My biggest difficulty comes from having one guitar part going back and forth from rhythm to lead and back.
(BTW if you think those war games are anything like the real military - too bad for you)
- by grecha September 10, 2009 9:27 AM PDT
- I am the ultimate Beatles fan, and I own a WII, but when I asked my 2 daughters if they wanted Beatles Rock Band their response was they would rather have the other Rock Band because of the variety. I think it was a huge mistake to limit Beatles Rock Band to just the Beatles, simply because cross-compatibility would offer the user the variety that a single band game lacks. As a Beatles fan, even I had to agree with my kids. It's an expensive game as it is, so I resent the limits and won't be getting this version.
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- by Brent212 September 10, 2009 2:05 PM PDT
- What they should have done is let you store the songs from the disc onto your xbox (or PS3 or Wii)'s hard drive so they can be played with the other games (like what they did with RB1 for RB2). I love the Beatles, but I couldn't ever see myself wanting to go through the effort of putting in a disc to be limited to one band. So I'd never buy this. But I would if I could do what I just described.
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