Are gaming handhelds too expensive?
How much is too much?
In the wake of the PS3 Slim price-cut landslide of news, one small wound still lingers, and has now gotten worse: the PSP Go is still $249.
Now that the PS3 Slim is $299, and the Xbox 360 Elite is well on its way to the same price, the ceiling for console gaming is finally coming down. This isn't a surprise; it happens every gaming generation. But, considering the components of multipurpose systems like the Xbox 360 and PlayStation 3, this generation of consoles has hovered at higher prices than consoles of the past. Now, however, all three home consoles are within $50 of each other. The next sensible step would be for the Wii to take a price cut as well, and it most likely will happen this holiday season in some form (be it a real cut or a new bundle with Wii MotionPlus and Wii Sports Resort, for instance).
However, while consoles have been seeing price drops, handheld game systems have been seeing an odd recent trend--price increases. The PSP Go, which was seen as Sony's handheld comeback, actually costs more than a regular PSP, despite having fewer features. At $250, it's not just the cost of the original PSP; it's also only 50 dollars less than a PS3. The Nintendo DS Lite, which costs $129, received a revamp in the form of the improved camera-equipped DSi, which can also download more affordable games...at an increased price of $170.
Nintendo's DSi
Handheld game systems aren't just taking hits in terms of system costs, either. While DS cartridges and UMDs at $19.99 and $29.99 a pop once seemed like affordable alternatives to 50- and 60-dollar console boxed games, downloadable games on PSN, Xbox Live Arcade, and WiiWare are routinely being released for $15 and less.
As our own Jeff Bakalar reflected, handheld game systems are dinosaurs, in a sense. They hearken back to a time in the early '90s when there were no smartphones or cell phones at all, no MP3 players, no portable video outside of a Sony Watchman. A handheld like the Game Boy afforded portable entertainment that nothing else could. Now, DSis and PSPs have to compete with iPhones, iPod Touches, a flurry of other handhelds, and even the occasional Zune. Many of these can also play games now, forcing Nintendo and Sony to include features like cameras, MP3 playback, and video downloads to justify the cost of purchase.
Maybe we're calling this flatline too early here at the CNET emergency room, but are dedicated handheld game consoles on their way to extinction? We hope not. Hopefully they'll eventually be cheaper, play downloadable, affordable games from a nearly infinite back-catalog library, and be portable jukeboxes of retro gaming. We'd appreciate that, and we'd also appreciate if those systems got a little cheaper, too.
We will credit Sony for its new "snackable" mini game releases that will be on their way to the PSP's online store, as well as the DSi's more affordable $5 Art Style titles. But this trend needs to continue, and quickly--especially since high-quality titles for the iPhone, like Real Racing, cost $10 or less.
Would you like to see handheld systems lower their costs even more? Do you even use handhelds, or has the iPhone already conquered that territory for you? As time goes on, our phones are becoming our handheld game systems of choice here at the office, and this trend doesn't look like it's going anywhere. Should Sony and Nintendo turn their systems into smartphones as well, or simply admit the challenge and price-drop accordingly?
All we know for sure is one thing: $250 for a PSP Go has become even more absurd than before.
Scott Stein, a New York Jets fan and CNET senior associate editor, has written about tech, entertainment, video games, and viral culture for outlets including Laptop, Wired, Maxim, Esquire Online, Asylum, and Men's Journal. He also appears on the Digital City podcast. In his spare time, you might see him performing improv in New York City (when he's not being a dad). 

The old days of paying $20-30 for a game on three-year-old architecture is going the way of the dinosaur. Apple is improving the hardware platform every year and they have solved the distribution issue.
I don't think that tacking on telephony functions to a game machine is good enough these days, the iPhone is so much more than just a phone or a game machine.
Also, that doesn't address the iPod touch which isn't even a phone. It started its life as a sleek, overpriced music/video player with e-mail and a web browser. Since the App Store launched, the world has changed.
The best game available for the iPhone and iPod Touch is probably Metal Gear Solid Touch.
As far as B/C, its the same hardware. the only difference is this one is an all digital device unlike its predecessor. Im hoping Sony has a plan for us physical media nuts. Theres got to be away to rip our old UMD games in order to have a digital copy.
Solution ive come up with and i hope Sony uses, is when we got out to buy a UMD game, stick a voucher code inside that will allow us to download a digital copy from the PSN for us to carry on the go. That way if anything happens to our intertal memory on the PSP Go! and we lose out data, we will still have our physical version.
and they probably will have the vouchers that jawknee1 i talking about
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They're not going to include vouchers in these games. Follow me for a moment:
I walk into my local Wal*Mart, Gamestop, Best Buy, etc., Purchase a game. Take it home and not even touch the game; simply use the voucher code to download the game to my PSP. I then take the game back, get a refund of my money, and then take that money and buy a different game. Repeat.
That logic right there is exactly why the voucher thing would NEVER work. Sorry guys. :-(
You know, just like for CDs.
I guess you could buy the game, download the online version, then immediately sell it back to a used store as a "discount", like some people did with CDs, but you're still just selling them your brand new media as used for rock bottom prices.
The PSPGo is clearly overpriced, and I think sales will back me up eventually. The iphone/itouch combo overlaps more with the PSP's demographic than the DS does, so I actually Sony will be hurt more than Nintendo.
Really I love the DS, and it's not the hardware (not that there is anything really wrong with the hardware) it's the games - especially Nintendo's own offerings. Fantastic.
Yes I do have an iPod Touch, no it's no "DS Killer" (though I do use it a lot, just not for games).
I WOULD pay $250 for a PSP-3000 with an SD slot and dual analog sticks. Anyone?
it's not a flip design. it's a slide design. just helping.
I love my DS Lite--I just got it last Christmas. I love that it fits in my purse, along with a case that holds six game cards (I still can't get over the size difference between game cards and cartridges), and I can play in the car, on my lunch break, wherever. I still want the feel of holding the console, doing a certain degree of button mashing, and I'm still getting used to the stylus. Hell, before I had that, I had a Gameboy Advance SP in my purse for five years, and it gave many hours of gaming joy. But a phone will never get the same love out of me that I hold for my handhelds. :)
However, they're starting to get ridiculously expensive. Come on, $40 more for the DSi because it's got a camera in it? Handheld consoles are for gaming, not for texting and taking pictures of your friends passed out drunk. And there's no way I'll be buying any sort of handheld for any future kids I might have unless the price comes down, and you can control what they do with it (as technology advances, kids become smarter than we were at their age).
Retro games downloaded to a handheld would make ma all warm and fuzzy inside. :) I hope we see this soon!
i'd pay $150 for a standalone model, and $175 for a bundle with an old game, old movie, and psn voucher for an old game. It has less, it should cost less, especially in light of the recent price drop for its big brother.
"improved camera-equipped DSi, which can also download more affordable games"
And numerous other enhancements making the price increase more justifiable than the PSP Go
"However, while consoles have been seeing price drops, handheld game systems have been seeing an odd recent trend--price increases."
The Wii and 360 Arcade are seeing them too and I wouldn't consider the DSi and PSP Go prices a price increase. They are new devices.
As for the second analog stick, the excuse given is that it wasn't intergrated into the control scheme of any previous games, so it would be useless for any game released to date. I guess I don't understand why they couldn't just add the 2nd stick and use it for all future games.
The lack of physical controls - yeah I'm old.
I already use the device a lot (basically like a PDA, it has notes, appointments, contacts - you get the idea). If I play games on it too that horsepower I mentioned can do bad things to the battery, and if you're like me and sometimes you forget to charge it overnight - well you're "essential work tool" can become "paperweight" before the day is over. If I do flatten the battery in my DS, well I have to stop playing (it's a disappointment not a problem).
PSP Phone
Zune HD Phone
As to commenting to the article, I have both and I use the PSP more for movies and stuff while my g/f uses it for cute games like loco roco (yeah kind of ironic huh, girl plays games on it and guy watches movies etc. on it). Anyways, the Nintendo DSi I believe is more designated for the kids. I have it but I don't really use it much.
- by Tod Smith August 22, 2009 6:20 AM PDT
- Is the present PSP on it's way out, Yes.
- Like this Reply to this comment
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Showing 1 of 2 pages (54 Comments)Is a new portable like a PSP2/Zune that has XBOX/Wii graphics and HDMI output worth it.
Who knows? I think so!