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June 30, 2009 11:01 AM PDT

Is The Conduit the Wii's best shooter?

by Dan Ackerman,
Jeff Bakalar
and
Scott Stein
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One of the bigger pushes for Nintendo's Wii console recently has been The Conduit, a sci-fi first-person shooter from Sega. Looking past the hype, we put it to the test--hoping to find out if the popular Wii is actually good for something other than casual, party, and kids' games.

As with the recent Ghostbusters debate, our CNET editors' gaming roundtable gives conflicting opinions below, and we naturally want to hear what you think in the handy comments section.

Jeff Bakalar:
We're really impressed at how customizable the game is. In addition to completely changing the controls around, you have the option to move around individual HUD (heads-up-display) items at your leisure, so you can build the presentation that's right for you.

Control-wise, the game performs very smoothly, just how you'd want a first-person-shooter on the Wii to play. It's refreshing to see a game like this built from the ground up specifically for the Wii--you'll notice little things like rack focusing and other camera tricks that aren't seen in most Wii games.

While The Conduit is among the best-looking games available for the Wii, the console simply cannot handle that kind of realistic graphics. For instance, enemies set far away look like nothing more than a bunch of jumbled dots until they get much closer.

Alien-invading first-person shooters aren't anything new for video games, but a fresh new title built specifically for the Wii is definitely a welcome change of pace. The Conduit is the best first-person-shooter available for the console and the online multiplayer modes add a solid amount of replay value.

Scott Stein:
When I first played The Conduit, I was reminded of Metroid Prime 3: Corruption. The first-person Wiimote-aided controls and perspective seemed similar, as well as some of the puzzle-solving. The experience is somewhat fun--in fact, it's baffling that there aren't more quasi-VR experiences on the Wii as opposed to goofy retro minigames--but it's not compelling enough to spend significant time or money on unless you're desperate for a shooter (read: you only own a Wii).

Plus, the aliens are downright uninspiring, feeling like they escaped from Midway's Area 51. It's nice to see that Sega's supporting Wii development of original content, with this, Madworld, and Let's Tap, but this just feels like something that hit the market too late. But again, to clarify: it's still the second-best first-person action game that the Wii's got.

Dan Ackerman:
Nintendo's Wii console seems custom made for first-person shooters, with a motion-sensing handheld controller that's more firearm-like than any analog-stick game pad. So, it's always been a mystery why no one has managed to perfect the formula yet. While it's probably the best attempt so far, Sega's The Conduit is certainly no paradigm shift in Wii first-person shooters.

Perhaps it's the Wii hardware itself. The new Motion Plus add-on for the Wii remote seems to be an admission that the system's aiming was never quite right--but the Motion Plus is not compatible with this game. The system used for actually controlling the game--combining rotating and aiming by steering the Wiimote cursor around an onscreen "dead zone"--is essentially the same inelegant compromise as nearly every other Wii first-person game.

We liked the X-Files/Torchwood style conspiracy thriller vibe, although it's surprising the game uses so many cheap tricks, such as brain-dead bad guys jumping out from behind corners and blatantly repeated locations. The Conduit seems to be nobly aimed at creating more mature, serious games for the Wii, but in that case, why does the guy on the cover look like a reject from a late-'80s Lazer Tag commercial?

The following product mentioned is available.

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by stepyourgameup June 30, 2009 2:02 PM PDT
"Best shooter on the Wii?" Try Metroid?
Reply to this comment
by ScottStein8 June 30, 2009 2:31 PM PDT
Well, step, you might notice I said I think it's "the second best first person action game" on the Wii...
by stepyourgameup July 1, 2009 7:12 AM PDT
Sorry, I didn't actually read the article I was just responding to the title. lol
by big.mouth July 1, 2009 10:59 AM PDT
Well, Scott, you might notice that Jeff Bakalar DID say "Conduit is the best first-person-shooter available for the console," so maybe the comment wasn't directed at you.
by AaronCT123 July 2, 2009 2:03 PM PDT
I think this is the part where people have opinions, and state them in an opinion-related piece. Also, don't just respond to the title, which was a question,
by jonarosen July 7, 2009 8:16 AM PDT
Tried Metroid, wasn't impressed. This one looks interesting. No, don't have a Wii yet. Though if they come out with more things like Conduit (assuming it's actually any good) then I might consider one sometime.
by bennywhatever June 30, 2009 3:43 PM PDT
I'd get it if it has a good online multiplayer mode. I noticed the video talks about it, but the review never really hits on it.
Reply to this comment
by Dan7637 June 30, 2009 4:03 PM PDT
there is no good shooter for Wii , the Wii is a family console not a gamer's dream

you want good shooters try PS3 or XBOX360
Reply to this comment
by pdskep June 30, 2009 4:11 PM PDT
Best shooter for Wii? Is that like being the best tuba player from Ecuador?
Reply to this comment
by como13 July 2, 2009 1:27 PM PDT
Hey, that Tuba Player is a beast...
by make_or_break July 14, 2009 11:45 AM PDT
Dude, what have you got against Ecuadorian tuba players? They have feelings too, ya kno...
by 3rdalbum June 30, 2009 8:22 PM PDT
Dan7637: What control system is more appropriate for an FPS?

1. Aiming by using an analog joystick (PS3, Xbox 360)
2. Aiming by aiming at targets on the screen with a gunlike apparatus? (Wii)

I've tried both methods, using CoD World At War on PS3 and on Wii. The Wii's control system pwns.
Reply to this comment
by make_or_break July 14, 2009 11:49 AM PDT
"What control system is more appropriate for an FPS?"

Mouse and keyboard on a PC.
by Jayemmbee June 30, 2009 8:52 PM PDT
Wii Aiming FTW
Although its PC Aiming > >Wii Aiming>>>> PS3/360 Analog Aiming
but yeah the Wii is the best around and its a shame it hasnt been flooded with FPS yet
Reply to this comment
by make_or_break July 14, 2009 11:53 AM PDT
It comes down to resolution; look at a hi-rez FPS (or even a 3rd-person shooter) on a 360, PS3 or PC...the Wii just doesn't cut it for clarity and visual precision. Whether justified or not, eye candy still rules over everything else.
by raindog469 July 1, 2009 12:21 AM PDT
FPS fans, and by extension, FPS developers, are almost all graphics-wh.... uh, graphics-focused. The popularity of the genre sprung entirely from 15-year-old boys going "WHOA, LOOK AT THOSE GRAPHICS" when wolf3d came out almost 20 years ago, and attempts to revitalize it with more artistic or abstract approaches have largely failed. That's why there aren't more first-person shooters for the Wii despite having the best console FPS controls to date.

Also, no matter how many times people say it, referring to "realistic graphics" in a game with more weapons and ammo than ten men could carry being shoved in the back pocket of a guy who can take more damage without dying than the Terminator -- oh yeah, not to mention the little green men running around Washington, DC -- just never stops being funny.
Reply to this comment
by MrCHUP0N July 1, 2009 12:20 PM PDT
The Conduit plays incredibly well. I have my bounding box very tight, though it's not crazy tight. I really appreciated the customization options as a whole, and applaud High Voltage for trying to appease everyone by letting them tweak to their hearts' contents.

That said, both Medal of Honor: Heroes 2 and Metroid Prime 3 are better "games" (though I still fully maintain that Prime 3 is more an adventure game than a shooter). Metroid Prime 3 still controls very well, and MoH:H2 offers a decent amount of bounding box customization and much better level structure and pacing. Both of these other games also offer a 60 frames-per-second framerate, which inherently makes the control feel more responsive. Sometimes I felt like The Conduit was laggy. Very often, I felt the enemy AI completely stank. And almost the entire time, I felt like The Conduit was happy to just give us kill rooms and kill corridors. There's just something... monotonous about the way HVS has structured the levels and enemy placement. Maybe it gets better later. Here's hoping.
Reply to this comment
by ryman546 July 2, 2009 6:22 AM PDT
by big.mouth July 1, 2009 10:59 AM PDT
Well, Scott, you might notice that Jeff Bakalar DID say "Conduit is the best first-person-shooter available for the console," so maybe the comment wasn't directed at you

Scott just got served > _ <
Reply to this comment
by darthduke July 2, 2009 1:45 PM PDT
I have played most of the shooter games for the Wii and I'd say The Conduit is at the top. Other shooters that manage to make the Wii into a fun light gun shooting experience include Links Crossbow Training, Spy Games: The Elevator Missions, Resident Evil Umbrella Chronicles, skeet shooting in Wii Sports, Metroid Prime Echoes, Brothers in Arms and Call of Duty. None of them, not even Metroid Prime Echoes do as good of a job of making the game truly take advantage of what is great about the Wii.

Actually, The Conduit is a paradigm shift in first person shooters for the Wii. It's the first game where the developers said "ok, here's what the Wii can do and here's what it can't do. Let's make a game that plays to the console's strenghts and shows off what it can do while at the same time compensating for it's weaknesses and downplaying what it can't do". Too many games for the Wii feel like the developers were trying to make a game that would work on any console then almost as an after thought, tacking on a control scheme that would more or less work on the Wii.

Like the Metroid games, The Conduit proves that you can make a lovely looking game for the Wii without having to resort to cell shaded cartoon visuals. I hope that sales of the game prove to game publishers that it does make business sense to make hard core action game exclusively for the Wii. If enough Wii owners buy this game, maybe we'll see even better FPS games for the Wii in the future.
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by MoKraak July 4, 2009 12:12 PM PDT
Man, if you're a REAL gamer, you've gotta love Sega!
Reply to this comment
by mrhumble1 July 6, 2009 7:49 AM PDT
I thought Metroid Prime 3 was brilliant. So was Mario Galaxy. However, that was in 2007.

I don't have a Wii anymore because it just sat for a long period since no decent games came out. It'll take several Mario Galaxies and Metroid Prime 3s to make me want to buy another Wii.

From what I've read, Conduit is no MP 3.
Reply to this comment
by Twombs87 July 6, 2009 9:43 AM PDT
The controls, sensitivity, and overall gameplay can be a little bit confusing at first, but once you get the hang of it, it's a very entertaining game. The only 'beef' I have with the game is that the ending is so abrupt and I found myself saying "really!??!" over and over.
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by make_or_break July 14, 2009 11:55 AM PDT
A shooter rated "T"?

There's your FIRST problem...
Reply to this comment
by yragcom1 October 29, 2009 12:59 PM PDT
There's not one person here that has actually PLAYED Conduit AND Medal Of Honor Heroes on Wii and said that Conduit's better. MOHH2 in Multiplayer mode is the best shooter on the Wii hands down, and a very, very engaging one at that
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