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June 2, 2009 2:18 PM PDT

PS3 the new Wii? PlayStation Motion Controller aims to perfect the Wii-mote

by Scott Stein
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Sony takes aim at Nintendo and Microsoft's motion controls.

(Credit: Daniel Terdiman/CNET)

Amid an already-good Sony E3 press conference, a time-out was taken amid PSP Go details, PSP games, and PS3 holiday titles to peek into the future at some on-the-horizon motion-control technology. The routine was familiar already: in fact, Microsoft and Nintendo had similar "the future is motion" pit stops in their 2009 E3 press conferences.

Being last, it seemed, would be a disadvantage to Sony. Appearing onstage were two of Sony's team behind the PlayStation Eye and EyeToy, and the general nervousness seemed palpable. When the prototype device was revealed--a black wand with a glowing purple bulb on top--it almost seemed like a joke. But a funny thing happened: the longer the demo went on, the better it got.

Sony's black wand appears to be the PS3's Wii-mote. Configured with an analog trigger and some number of buttons, the wand has one-to-one mapping just like the . The glowing orb, which changed color during the demo, was integral to the positioning technology, although exactly how wasn't detailed in the press conference.

The demonstrations covered some familiar territory: painting, virtual sword and tennis racket wielding, and some virtual object interaction in a 3D room. "Buttons are needed for some experiences," Sony claimed during a demonstration where a user appeared onscreen in a form of augmented reality, with the wand transforming into a baseball bat, gun, and laser whip. "There's no way to do this without a trigger...it wouldn't feel right."

An analog trigger was used to control the thickness of the brush used in a paint program, and the intensity of a virtual can of spray paint. A sword-and-shield demo using two wands showed some delicate touch when slicing up a skeleton, and another archery demo--almost a direct response to the Wii Sports Resort archery game shown hours before--looked at least as precise, if not more so. "High-precision, sub-millimeter" accuracy was claimed.

One surprise was CEO Jack Tretton's announcement that this controller would be available in spring 2010, meaning it's a near-term release, unlike Project Natal. It looks to add convincing Wii-style controls to games. Again, however, the real question remains over how much software support the PlayStation Motion Controller will have. The wand looked like a potentially excellent wireless 3D mouse for strategy games, but how it might interact with (or replace) the regular PS3 controller was unclear. Despite Natal's wow factor, having some button control is a wise idea, and Sony was smart to include it. Unlike the failed Sixaxis experiment, a true motion system might have finally arrived--although, for now, the peripheral seems peripheral to the PS3's core gaming interests.

Which motion demo won the show: Project Natal, Wii Motion Plus (and the Vitality Sensor), or the PlayStation Motion Controller? Let us know in the comments.

Scott Stein, a New York Jets fan and CNET senior associate editor, has written about tech, entertainment, video games, and viral culture for outlets including Laptop, Wired, Maxim, Esquire Online, Asylum, and Men's Journal. He also appears on the Digital City podcast. In his spare time, you might see him performing improv in New York City (when he's not being a dad).
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Add a Comment (Log in or register) Showing 1 of 2 pages (35 Comments)
by yprtb June 2, 2009 2:47 PM PDT
the ps new wand won in my opinion. The only thing that could have possibly made the Sony E3 event more awesome would be if it had a price cut for the ps3. Other then that, i simply was delighted with there conference!
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by tzaylor June 21, 2009 9:35 AM PDT
I agree PS3 wand has the upper hand in functionality. However, they really need to incorporate head tracking to make this product stand out. Accuracy is not enough, because most people don't care. The hard core don't want motion control at all and the casual are fine with the inaccuracy of the wii.

What WOULD set this up brilliantly is to incorporate the head tracking software that I know they've had on the shelf for quite some time. This would allow a virtual experience and give the world something truly next gen.
by kewell82 June 2, 2009 3:23 PM PDT
I agree that you need buttons to work with motion gaming. With Project Natal the only option you have is to have games that require larger movements. How can the Natal sense pulling a trigger, grabbing items, aiming, etc. Also I am sure that you have to be make those movements in front of the camera. With the Playstation motion controller that demonstrator was moving all around that stage and the demo was keeping up with him. No doubt Playstation won the motion control battle. Of course that is only if they can pull it off.
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by DrtyDogg June 2, 2009 5:39 PM PDT
I didn't see the part of the Natal announcement that said it couldn't work with a controller. If it can track your face hands feet and voice at the same time I think adding a button press would be quite simple.
by CRIS1HIAN July 6, 2009 1:54 PM PDT
@DrtyDogg: well natal is advertising that you no longer need the controller not that you can use both!!!
they say "you are the controller" then you cant get the real controller and use it!!!! its one or the other
by Ryaaan14 June 2, 2009 3:25 PM PDT
Without question, Microsoft won by simply going above and beyond and not having to mimic it's contenders. Sony may have very well improved upon Nintendo's Wii, and Nintendo comes in 3rd with a lackluster demonstration of Motion Plus (looks like the same 'ol thing to me).

Looking forward to see who can deliver the best product though, it's pretty easy to show-and-tell.
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by ogal57 June 5, 2009 9:15 AM PDT
Sony motion controllr is an ingenius plan. Think of it create an upgraded wiimote (as most of you say it is). Use that hardware to create hardcore games that Nintendo is not capable of giving to WII fans and money in the bank. And game developers are already familiar with the tech.Unlike NATAL. Think about it using motion sesing for games like uncharted , God of War, etc. This should attract disgruntled wii gamers to the PS3. i THINK ITS GRAEAT BUSINESS MOVE
by TheBeemer June 2, 2009 3:34 PM PDT
I think Sony's motion controller has an advantage over MS's motion technology. What makes these controllers successful is the software support. Sony's controller, being more similar to Nintendo's, can get software support easier because developers can just port Wii games over to the PS3.
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by CRIS1HIAN July 6, 2009 1:56 PM PDT
yea but the wii games suck! so i dont want mario on my ps3
by chee_Z_poofs June 2, 2009 3:51 PM PDT
@ Ryaaan14

Microsoft didn't have a mimic? umm that looked almost exactly like the eye toy from ps2 with the acception that they turned your character around
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by Ryaaan14 June 2, 2009 3:57 PM PDT
The Eye Toy was a webcam. The motion detection was in the software, not the hardware. Natal is hardly the same thing.
by celticbrewer June 8, 2009 8:19 AM PDT
I agree with Cheezy. I was thinking it's the same as the eye toy- in function. Sure, it's a different method; and it's (hopefully) more advanced. But the concept is the same. Also it's far from being released whereas the PS3 is coming soon and the Wii M+ is out this month.

PS3 definitely wins this round. Wii gets a few points for a cheap and noticable improvement, though unfortunately not backwards compatible. MS- if it ever comes out and is adopted, it's be one heck of a catch-up to the other two. It better be revolutionary, though I'm willing to bet it won't be. Working in a lab and working in millions of different living rooms with millions of different people of all sizes, shapes, and disabilities.... that'll be a challenge to work out. What happens when the family dog or cat gets in the frame? Reliable and successful technology like they're promising is years down the road.
by magicspartan June 2, 2009 3:53 PM PDT
The MS Natal is very more advanced than you think. If you put a little research in it rather than just the presentation you'll find that the second camera, an IR camera, measures depth of field and also can map certain body appendages like fingers and arms and such. A simple motion like pinching your fingers together could be captured as a button or grabbing something like a bow string. Maybe you could have a virtual keyboard where it captures you fingers movements. There are many possibilities for the MS natal that have yet to be explored. Leave you minds open to innovation.
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by DMAN3k June 3, 2009 2:13 PM PDT
MS is a step toward the holy grail of gaming, the holodeck, where as Sony is just mimicking Nintendo with an added ball to have more precision pinpoint through the Eyetoy.

MS has outdone itself on this one. It can capture small hand gestures, who needs buttons?

Not to mention you can use a real bat or a real plastic sword (i hope it's plastic at least) to play these baseball or sword games. If there are shooters like Time Crisis, I think you can probably pick up a Nerf gun and use it. That's the possibilities we get with Natal.

Sony's Motion Controller is just the same-old thing with better precision backed up hardware capable of high definition content. Nothing truly revolutionary.

Before I end this, I must repeat: HOLODECK!

Now we need 3D projections and eventually tactile projections (definitely not going to happen within this century).
by ilnymhorrim June 2, 2009 3:58 PM PDT
I'll give MS points for innovation with Natal. I'm sure Sony's controller will prove capable, too. Unless you are a hopeless fanboy, the controller is a moot point if there are no good games behind it. If Sony has better in game support for their wand - they win. If MS comes up with some cool Natal driven games - they win. Or maybe, more realistically, they just tie. Proof will be in the pudding - the real test for Sony or MS is "will this move people to buy OUR console." Otherwise, it's all academic!
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by CapitalDream June 2, 2009 5:17 PM PDT
Yeah right. If you think you can just brush off Natal like that. just wait and see. Look at the video's of Natal.
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by luisama5 June 2, 2009 6:25 PM PDT
until i can use all 3, can only guess and talk without a ground.
1. wii, maybe im an idiot, but cant see the difference or whats new? i just dont get it... as far as i understand, it does the same just a little better, its like saying "we lie to you, the old wii we say can do all this things, was not true, you need the new one"... like i say before, just smoke and mirrors, stop selling me empty dreams.
2. microsoft, finally they get their own eye toy, no matter how new or top technology, the basic is the same, body recognition. i doubt that the high resolution or detail expected by some users could become a reality, i mean virtual guitars or keyboards, no way that cam can grab and process such finger move detail, maybe it can, i would like to be wrong and surprised. i like to see that body recognition in action, it look really promising, but so every past failure microsoft product did in paper, then a total mess in real world, like voice recognition.
3. sony, looks really the same patent we see a while time ago, sony did understand that the eye toy, good for fun, but just limited to software created for it, understand the success and potential of the wii, led/sensor, it works great as a 3D mouse and for shooters (in fact, i think those are better than the motion detector) and afraid to another patent lawsuit, replace the wii led/sensor with the playstation eye, but keep everything the same, sure the playstation wand would have the core sensor of any sixaxis... the problem i see is that nintendo let the hardware do all the work, not putting workload in the console and unless the playstation wand do the same, the ps3 would have extra work to do, not i cant do it, as seen in games with the playstation eye, but would translate like the eye toy in just games designed for it able to use it, making it a pheripheral and not a universal controller for any game like the wii.

in short i dont expect market changes, just sweet addons like any wheel, guitar, etc at least until the next generation and only if sony and microsoft use motion detection as a core controller like nintendo.
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by spybenj June 2, 2009 9:22 PM PDT
I think it all depends on, as others have said how well it actually works. If the natal works how the tech demos say it does, I can see so many possibilities, the game could come with just a plastic controller, like a gun would help you imagine it more. The ps3 is just an advanced wii mote, I really don't see much possibility, though I think it will work well. The wii motion+ Will make it more accurate, 'nuff said
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by meatbag86 June 3, 2009 2:42 AM PDT
Even though I'm a bit of a Sony fanboy, I'd give it to Microsoft, followed by Sony, then Nintendo. The way Natal was presented and the level of polish was very impressive, and the Milo demo was very freaky. However I can still see the value in holding a controller in certain situations, its the physical feedback that you get. Sony's seems very precise and looks like an improvement on Nintendo's efforts, even though the prototype design itself doesn't look great.

But the question with all of them is whether they can drive sales. Nintendo has an advantage here because their console is already associated with motion control as its core gameplay. Microsoft and Sony may struggle to market their controllers as more than just copycat peripherals, so both would require pretty amazing software to prove their worth. We'll see...
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by Iamadude June 3, 2009 5:20 AM PDT
1) Xbox360 wait and see, looks promissing but I don't think they will deliver.
2) PS3, like the wii controller but slightly better, would be nice if it will have force feedback included.
3) Nintendo, nothing exciting.
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by apjonz June 3, 2009 8:48 AM PDT
DirtyDogg
as a software designer trust me adding anything is a pain
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by apjonz June 3, 2009 9:07 AM PDT
360 sucks!
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by apjonz June 3, 2009 9:07 AM PDT
ps3 sucks!
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by apjonz June 3, 2009 9:08 AM PDT
wii sucks!
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by apjonz June 3, 2009 9:08 AM PDT
Sega won this one
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by apjonz June 3, 2009 9:11 AM PDT
correct me if im wrong hasn't the ps3 eye always been able to do this all they did was add the controllers!
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by apjonz June 3, 2009 9:12 AM PDT
and what happened to onlive
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by apjonz June 3, 2009 9:16 AM PDT
im gonna make me a sandwich. oh yeah that's right i aint got no bread. I got milk so maybe i can eat some cereal. but dangit we got some nasty @s$ smacks!!! I might eat my daughters animal crackers.
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