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March 27, 2009 9:06 AM PDT

Scenes from GDC 2009

by Dan Ackerman
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While it may not have the same mainstream cachet as the Consumer Electronics Show or the Electronic Entertainment Expo, the annual Game Developers Conference, also known as GDC, is always one of the most interesting places to gauge the health of the video game industry.

So far, the games biz has managed to create the impression that it is largely recession-proof, free (for the most part) from the layoffs and closures that have affected so many other industries. But video games may be a textbook trailing indicator, buoyed by popular low-cost hardware such as the Nintendo Wii and DS, and the Xbox 360 Arcade, residual holiday season goodwill, and a small number of high-profile releases competing for sales in the early part of 2009.

The more expensive PlayStation 3 continues to struggle to find an audience, and the real test for the industry will comes as new hardware platforms, such as the upcoming Nintendo DSi handheld, are released.

From the works in progress on display at the show, it's clear that game publishers are hedging their bets, looking to create smaller, less-expensive software products that have potentially wide mainstream appeal, rather than a handful of huge movie-like tentpoles (all the better to avoid a "Watchmen"-like commercial disappointment).

Instead, we're seeing a focus on downloadable games--which can skip the capital-intensive process of pressing discs, shipping them to retail stores, and waiting for consumers to buy them and bring them home. Instead, by offering content directly to gamers via their PCs or game consoles, physical costs are reduced, products can be released more quickly, and games can be sold at a range of different prices.

The show isn't open to public, so we've put together a short video tour and photo gallery of some of the notable sights and scenes of GDC 2009.

New York native Dan Ackerman, a former radio DJ turned journalist, has written about technology and music for publications including Spin, Blender, The Hollywood Reporter, and USA Today. He hosts the weekly Digital City podcast and the New York edition of Editors' Office Hours. Dan's new album, Tales Out of Night School, is available now. E-mail Dan.
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by tipoo_ March 28, 2009 9:08 AM PDT
Did you guys check out Intel's Larrabee stuff at GDC? I would be very interested in a write-up about that.
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by March 28, 2009 2:04 PM PDT
Not really big on GDC, but that audio track in the video was nice. Anyone know what it is?
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by Dan_Ackerman March 29, 2009 12:55 AM PDT
Thanks for noticing -- when I shoot these occasional videos, to avoid any hairy music rights issues, I usually use something from my own catalog. That track is from my most recent album, "Tales Out of Night School," available anywhere you buy music online -- there's a link in my little bio box above.
by March 30, 2009 9:01 PM PDT
Wow! I just bought your new CD, and I was pleasantly surprised! Dan, you know how to grove! Can't wait to here some more! I've been waiting to hear music like this for a long time. It's so much better then the garbage that's playing nowadays. Keep it up!
by chrisnorthstar March 29, 2009 12:11 AM PDT
hey i was just wondering @ 0:50 what is the "metal gear 3" thing about. did some old stock footage get mixed in by mistake or is this a windows release or something
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by chrisnorthstar March 29, 2009 12:29 AM PDT
ahh after some googleing i found out its not a windows release. its a talk about the limitations of differant systems.
by koolerz1569 March 29, 2009 1:18 AM PDT
oh my gosh, i missed this event last friday, i have no idea that we've parked right beside the building where the GDC is! i'm so dumb,,,
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by Ferd234234234234 March 30, 2009 8:54 AM PDT
I totally agree! what a shame!
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