Study: Nintendo brain games don't make the grade
Nintendo's brain games may not help put your kid on the Nobel Prize track after all, according to one professor who put the titles to the test.
Can the mind-bending activities in games like Big Brain Academy make you smarter? The debate continues.
(Credit: Nintendo)Alain Lieury, a professor of cognitive psychology at the University of Rennes in Brittany, France, surveyed a group of 10-year-olds and concluded that homework, reading, or playing Scrabble or sudoku produced benefits that matched or beat the supposed memory-enhancing properties of such titles as Big Brain Academy, Brain Training, and Brain Age.
The latter game contains several types of puzzle challenges designed to stimulate and keep the gray matter "young" and sharp.
"The Nintendo DS is a technological jewel. As a game it's fine," the Times Online quotes Lieury as saying. "But it is charlatanism to claim that it is a scientific test."
Lieury, a memory specialist, split 67 10-year-olds into four groups, according to the Times Online. The first two took part in a seven-week memory course on a Nintendo DS game console, the third did puzzles with pencils and paper, and the fourth went to school as usual.
Before and after the course, the kids were given tasks including logic tests, memorizing words on a map, doing sums, and interpreting symbols. Researchers found that children using the Nintendo DS system didn't show any significant improvement in memory tests. They did do 19 percent better in math, but so did the pencil-and-paper group, while the fourth group did 18 percent better.
"If it doesn't work on children, it won't work on adults," Lieury said.
Of course, some will surely argue that brain games--even if their long-term benefits aren't scientifically proven--beat out first-person shooters or watching MTV when it comes to a beneficial use of time. And in the end, Lieury's findings pretty much back reviews by CNET, at least of Brain Age: "Does Brain Age actually make you smarter? We have no idea, but it's still an interesting puzzle game available at a budget price."
We've contacted Nintendo to get a response to Lieury's study and will update this post as soon as we hear back.
In the meantime, as the debate continues, have you or your kids played any of Nintendo's brain games? If so, did you spot any cognitive improvements?
Leslie Katz, senior editor of CNET's Crave, covers gadgets, games, and most other digital distractions. As a co-host of the CNET News Daily Podcast, she sometimes tries to channel Terry Gross. E-mail Leslie. 
I would be most interested in feedback from these 10 year old about how they felt about being a part of the group they were in, what they thought of the other groups, level of perceived group cohesion, perceived positive and negative effects of competition, and if they would be inclined to encourage their parents to get them a copy, and if so, felt like it was something to become good to impress their friends.
There is no lack of material out there to stimulate ones brain (or things out there to bring it to a screeching halt for that matter). The challenge is getting kids to take pride in training their brains and feeling like pursuit of academics endeavors would enrich their lives.
Self motivated students will always thrive in rich environments and can pick tools for themselves be it Big Brain Academy or a good old fashioned textbook. For the less motivated student that is open minded but otherwise finds 'math' or solo puzzles boring them to sleep, Big Brain Academy brings new options to parents and students. The greatest thing I love about Big Brain Academy is that it is adaptive to any skill level or age, and anyone with the skill to hold the remote is going to be able to participate.
At very least, when was the last time parents got a fun, challenging brain game that was equally enjoyable for their child?
I played this game for the first time on New Years at an all adult party, and it was a lot of fun for everybody. I don't think a wild game of sudoku in any form would have been nearly as entertaining. From someone that has had no interest in buying a console since the 8 bit Nintendo, I am strongly considering getting a Wii just for this game.
I feel this 'scientist' took a too narrow and flawed approach in assessing this game, particularly with respect to how the game could likely have been improved. Even more reason why personal feedback from participants could have had the greatest value from this study.
An adult that does not get tested regularly would show improvement. Well, anyone that doesn't get tested regularly would show improvement. So as I said I think they have missed the point. The idea isn't to be better then standard tests, it's to give something to use in the absense of these tests to keep the mind working. Are kids doing written tests during summer holidays? That's time where the mind is just degrading away. If you can have your child sit through the holidays and do regular tests, I guess there's no point to brain age.
"The fact kids who only used the DS showed any improvement over ones doing paper tests is impressive."
Couldn't agree more.
I wouldn't say that Brain Age has made me smarter, but I would say it has kept my mental facilities in great shape to process information and problem solving as quickly as I possibly can. I suppose showing "significant improvement" depends on how the subjects were scored/graded in memory tests as well as speed and accuracy, not just accuracy of other topics.
I feel given a daily effort the game has improved my handling of common math and has increased my memory capacity.
In what better way to measure "smart"? If smart is measured by the ability to use your brain in useful ways to empower yourself in your daily life, how can that be anything but improved by expanding your math reasoning and memory capacity?
What seems really interesting to me about Brain Age is that the designers are very good at triggering reward centers in your brain, so you keep playing. :)
- by berbudrb May 4, 2009 11:27 AM PDT
- I have been working in the brain fitness space since 2001 and we have come along way. There has been significant scientific studies over the last 5 years that illustrate how we can maintain and develop our cognitive skills through our lifespan. Our company has started to launch pilots that provide more efficacy to our software. I truly believe the next 5 years will see a lot of positive developments in this area.
- Like this Reply to this comment
-
(12 Comments)Michael
www.fitbrains.com