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October 21, 2008 6:00 AM PDT

Flying gets real with new MetalStrike joysticks

by Dong Ngo

The MetalStrike FF joystick makes simulation games seem more realistic.

(Credit: Genius)

It's nothing new that game consoles' controllers provide feedback for in-game actions. PC gamers, however, have for a long time had to rely mostly on the static mouse and keyboard. And that would be very boring for simulation games, such as Microsoft's Flight Simulator X.

The situation's now changing with products like the new MetalStrike series joysticks that Genius announced Tuesday. The MetalStrike FF ($69.99) features a force feedback function, where the joystick vibrates when the user bumps, crashes, or shoots while playing air combat games that simulate real flight action. The MetalStrike Pro ($39.99) features different levels of vibration feedback. And the MetalStrike 3D ($26.99) is for those who don't like feedback functions at all.

All of the new joysticks have 13 programmable buttons, an eight-way "point of view" switch, and a turbo function for autorepeat, so the user can fly an aircraft just like a real plane. Each joystick also has a four-axis design including the rudder, which is ideal for simulated flight games, providing Aileron, Elevator, Throttle, and Power controls.

The new joysticks are available now for you to get your game on.

Dong Ngo is a CNET editor who covers networking and network storage, and writes about anything else he finds interesting. You can also listen to his podcast at insidecnetlabs.cnet.com. E-mail Dong.
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by i_am_ragnorok October 21, 2008 6:45 AM PDT
- I'd like to see this joystick work with a console.
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by lanejd October 21, 2008 7:35 AM PDT
"PC gamers, however, have for a long time had to rely mostly on the static mouse and keyboard. And that would be very boring for simulation games, such as Microsoft's Flight Simulator X."

That's funny, because I bought a joystick with real force feedback, not some crappy rumble pack, 10 YEARS AGO. This joystick is not a game changer, if anything it is setting the industry back. Thanks Mr. Ngo for your complete lack of knowledge of PC gaming peripherals.
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by kevsmail October 21, 2008 9:22 AM PDT
Not to mention, I had a Logitech force-feedback steering wheel for PC racing games back in 1996, long before Xbox, Wii, or PS3 were even a thought!!
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by cool810s November 26, 2008 4:01 PM PST
hi,okay!!!!?, were can i by the joystick, I live in the UAE. MR.Ngo
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