• On TV.com: NARUTO SHIPPUDEN latest episode
April 13, 2008 11:00 AM PDT

Nvidia does battle with Intel, Moore's Law

by Brooke Crothers
  • Font size
  • Print
  • 5 comments
Share

Nvidia CEO and co-founder Jen-Hsun Huang's jeremiad against Intel heralds future melees with the chip giant over computer graphics technology. Behind the sound and fury lurks Moore's Law.

Most observers agree that the graphics processing unit (GPU) is gaining on the central processing unit (CPU) as the single most important piece of silicon inside the PC. "When you start looking at a PC today, the (central) processor means less and less," according to Jim McGregor, an analyst at In-Stat. The GPU is simply becoming a better way for PC makers to differentiate in a landscape dominated by Intel CPUs, he said.

The question is, who is going to be the largest provider of that differentiation and what form will it take? The pressure on Nvidia--expressed by Huang on Thursday at an analyst meeting--is understandable, as the company seeks to fend off both Intel and AMD, who are increasingly focused on graphics, said McGregor. "Nvidia faces serious challenges. One of their big customers (AMD) went out and acquired a competitor (ATI) and then (you have) Intel saying we're going into your territory." That has put Nvidia on edge. Intel, not surprisingly, is the biggest threat.

"Intel is going to be as competitive as they can possibly be," said Dean McCarron, founder and principal of Mercury Research. "There is a pretty different vision between what Nvidia has and what Intel has about the future of the market. You seem to see a lot of pressure on some kind of integrated solution (from Intel). That is not compatible with a standalone graphics market, where Nvidia is the largest player."

Nvidia is teaming up with Via to build a low-cost PC platform to compete with Intel.

Nvidia is teaming up with Via to build a low-cost PC platform to compete with Intel.

(Credit: Nvidia)

Huang sees his company doing battle not only with Intel but with a guiding principle put forward by one of the company's founders, Gordon Moore--that the number of transistors on a microprocessor would double every two years--as Intel continues to integrate more graphics silicon into its chipsets. "We can get integrated into anything. Integrated into a (chipset's) south bridge. If you're not good enough, then Moore's law is your enemy. Moore's law will stick you in some random chip. We get integrated into a speck of dust," Huang said at the meeting. Here he was saying that if Nvidia doesn't stay well ahead of Intel--where it is now--the CPU giant will simply integrate the graphics technology into its own silicon and Nvidia will become irrelevant.

Huang is confident his company can maintain its lead. "GPU technology is far, far ahead of integrated graphics," he said. "We can innovate our way forward. The world already has computing companies that make processors for everybody. I'm supposed to add the secret ingredient that differentiates it for the few. Now the few that I'm talking about happens to be hundreds of millions of people. I'm OK with that."

Intel sees a future where it is a bigger graphics player at the high end of the market. At the Intel Developer Forum in Shanghai earlier this month, Senior Intel VP Patrick Gelsinger spelled out Intel's vision: ray tracing-based rendering technologies that can be used in high-end gaming, an Nvidia stronghold. "An intro of these capabilities into mainstream gaming we believe is possible in the future," Gelsinger said. Another prong of Intel's strategy is to offer a graphics platform, code-named Larrabee, based on the long-standing x86 instruction set.

(More background from CNET on ray tracing here: "CPU: The future of GPU?" and a discussion of ray tracing vs. rasterization here.)

Referring to a question from the audience about Intel's Larrabee chip at the analyst meeting on Thursday, Huang responded: "The question from the gentleman is we haven't really talked about Larrabee and is he opening up a can of worms. Well, we're going to open up a can of whoop-ass in a little bit," Huang said, referring to future technology that Nvidia is working on.

Bravado aside, to effectively do battle with a circa-2009 Intel that excels in both central and graphics processing and AMD-ATI, Nvidia must seek new partners. It is turning to one of the only other--aside from Intel and AMD--x86 processor suppliers to build an alternative PC platform. Billed as "The World's Most Affordable Vista Premium PC," the sub-$45 processing platform will combine Via's Isaiah processor with an integrated Nvidia graphics chipset.

"Supporting Via's new CPU is not a big leap for them. And, it's a fantastic vote of confidence for Via because Nvidia wouldn't commit the engineering talent to it if Nvidia didn't believe the processor had a big opportunity," according to Jon Peddie of Jon Peddie Research.

Nvidia says about 73 million Intel integrated graphics chips go unused.

Nvidia says about 73 million Intel integrated graphics chips go unused.

(Credit: Nvidia)

Nvidia, as it prepares for a long, grueling fight with Intel, got some solace on Friday from a report issued by Doug Freedman of American Technology Research itemizing why Nvidia may be in a better position than casual observers believe. These include:

• Nvidia remains the No. 1 graphics supplier as up to 73 million Intel integrated Graphics Processors (IGPs) are unused in systems due to "double-attach" with a Nvidia solution. (Note: Market share calculations from researchers such as Mercury Research and Jon Peddie Research show Intel as the No. 1 graphics supplier--ed.)

• Intel projects strong performance gains in IGP roadmap (10x performance in 2010), but from a very low performance base. 66 percent of top selling games fail or have issues in current IGP solutions.

• Intel multicores do not handle tasks better than discrete GPUs, but they are complementary in a heterogeneous computing environment.

• Integration of IGP with CPU does not present a threat, but may increase double-attach (adding a graphics card to a system with an existing integrated graphics chip) opportunities for Nvidia as it continues to add differentiated features for the few high-end graphics, gamer customers.

Brooke Crothers has served as an editor at large at CNET News, an editor at Dow Jones' Asian Wall Street Journal Weekly, and a senior editor at InfoWorld. His CNET blog covers chip technology and computer systems, and how they define the computing experience. He also contributes to The New York Times' Bits and Technology sections. He is a member of the CNET Blog Network and is not an employee of CNET. Disclosure. Follow Brooke on Twitter @mbrookec.
Recent posts from Nanotech - The Circuits Blog
Intel: Initial Larrabee graphics chip canceled
Acer 17-inch, Intel dual-core laptop falls to $479
The FTC is talking to Nvidia about Intel
Intel sees rush to Netbook app store
Windows, Netbook. Android, smartbook? Hmm
HP Envy eclipses the Apple MacBook
Major Intel chip upgrade coming to new Netbooks
Will the 'smartbook' be a better Netbook?
Add a Comment (Log in or register) (5 Comments)
  • prev
  • 1
  • next
by bluemist9999 April 14, 2008 7:26 AM PDT
I've never worked with IGP solutions, but nVidia graphics cards have always served me well.

To me, it's the same thing as integrated sound, only more so. If someone only needs the basics, the integrated component will do. But, if someone needs high performance (i.e. games, simulation, whatnot), the integrated solution just isn't up to snuff.

If integrated solutions made add-ons obsolete, how is Creative Labs still in business? Integrated sound has been "good enough" for most purposes for years.

To me, it just proves no matter how much work Intel puts into an integrated solution, they can't put in as many resources as a company whose sole purpose is, say, graphics or sound.
Reply to this comment
by Zaunto April 14, 2008 9:53 AM PDT
I'm typing this on a Compaq PC running Vista basic that includes an nVidia 6150SE IGP and it plays all of my 3D games without errors at a very smooth frame rate. I've never had an integrated intel IGP run smooth frame rates at all. Always choppy. In my opinion, Intel would have to do a ton of work work to catch up with either nVidia or ATI/AMD as far as IGPs are concerned and I doubt that would ever catch up with nVida or ATI in stand alone graphics cards, certainly at a lower price. I wouldn't pay more for an Intel graphics solution. Most serious gamers by-pass intel IGP's or if they have machines that came with them, add a stand alone nVidia or ATI graphics card. I just don't see it happening within the next ten years. The gaming market is a nitch that just won't accept Intel over the two superior solutions.
Reply to this comment
by eightwings April 14, 2008 10:02 AM PDT
Nvidia has nothing to fear from Intel. Both Intel and AMD are in a world of hurt right now because their use of the multithreading programming model for multicore processors is turning out to be a very costly mistake. Multithreaded applications are simply too hard to write. Nvidia should not copy any of the mistakes of Intel and AMD. One, in particular, is the idea that SIMD and MIMD cores should be mixed together on a single die. This is pure folly, a marriage made in hell. Anybody with a lick of sense can figure out that universality should be the primary goal of multicore research, not mixing incompatible processing models into so-called heterogeneous processors.

Now is the time for anybody in the business who ever dreamed of breaking the Wintel cartel's monopoly to make their move. There's panic in multicore land. BIG MONEY is in the balance and everybody, including Nvidia, is edgy. Google "Nightmare on Core Street" for more.
Reply to this comment
by bunkey91405 April 14, 2008 2:14 PM PDT
It's clear to me, Intel is "arm twisting" NVidia. Since AMD bought ATI, can Intel support the competitor technology of ATI Cross Fire in its motherboards. Only NVidia SLI is left and NVidia is not letting it loose to anyone else to make a new profit center, product line, motherboards for NVidia. I imagine Intel asked for NVidia SLI and NVidia said, no! If you say no to a "600 pound gorilla" don't be surprised when it responds back.
Reply to this comment
by oxtail01 April 14, 2008 3:37 PM PDT
This has nothing to do with quality of graphics or what's better technology. It's all about the money. High end graphics are high margin business and when a company gets too greedy in their pricing it invites others to come in. NVidia is going to be the victim og it's own success and greed. We have seen this in every other segment of the technology business. In the end the consumers are going to come out winners, getting better graphics without having to pay outrageous prices.
Reply to this comment
(5 Comments)
  • prev
  • 1
  • next
advertisement

The yogurt makers of tech: Gadgets to avoid

Don't buy these one-trick ponies--unless you like gizmos that gather dust.

Google wants to unclog Net's DNS plumbing

The Net giant, ever eager for a faster Internet, debuts its Google Public DNS service. With it, Google could become even more central to the Net.

advertisement

About Nanotech - The Circuits Blog

Brooke Crothers has served as an editor at large at CNET News, an editor at Dow Jones' Asian Wall Street Journal Weekly, and a senior editor at InfoWorld. His CNET blog covers chip technology and computer systems, and how they define the computing experience. He also contributes to The New York Times' Bits and Technology sections. He is a member of the CNET Blog Network and is not an employee of CNET. Disclosure.

Add this feed to your online news reader

Nanotech - The Circuits Blog topics

advertisement
advertisement

Inside CNET News

Scroll Left Scroll Right