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September 22, 2009 5:38 PM PDT

Intel shows off Larrabee graphics chip for first time

by Brooke Crothers
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SAN FRANCISCO--Heads up, Nvidia. Intel demonstrated its Larrabee graphics chip for the first time Tuesday at the Intel Developer Forum.

Larrabee will be Intel's first discrete, or standalone, graphics processor in about 10 years and is expected to compete with graphics chips from Nvidia and AMD's ATI unit. The demo used an early "stepping," or version, of Larrabee, which is expected to come out commercially sometime next year.

Larrabee will be targeted initially at the gaming market. The demonstration was based on the game Enemy Territory: Quake Wars from Splash Damage (See video.)

"This is a ray tracing demo," said Intel senior research scientist Bill Mark during the demonstration. "We took the content, the textures, and geometry, pulled it out of that game and put it into our ray tracing engine."

Mark described ray tracing technology as allowing "you to simulate the interaction of light with matter in a way that's accurate and makes it really easy to get effects like light and shadows."

"If you look at the water. That's done with only 10 lines of...code," he said. The demo was written in C++.

Mark said the same thing can be done on a standard multicore Intel processor but with Larrabee there is more parallelism--or the ability to do more things at the same time.

Brooke Crothers has served as an editor at large at CNET News, an editor at Dow Jones' Asian Wall Street Journal Weekly, and a senior editor at InfoWorld. His CNET blog covers chip technology and computer systems, and how they define the computing experience. He also contributes to The New York Times' Bits and Technology sections. He is a member of the CNET Blog Network and is not an employee of CNET. Disclosure. Follow Brooke on Twitter @mbrookec.
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by jag0 September 22, 2009 6:21 PM PDT
Hopefully its better then the god awful i740 graphics chipset they had years ago...that thing was a total disaster.
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by macksumum September 22, 2009 7:04 PM PDT
pc gaming is dead.both ATI and NVIDIA said that pc gaming doesn't matter anymore.why in the world should anyone even care about INTEL very weak video card that can't even compete with the slowest ATI or NVIDIA video cards?
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by RustyPockets September 22, 2009 7:37 PM PDT
PC gaming is not dead. Far from it, actually. Just look at steam, and WoW. If anything, console gaming is dead. The wii has a handful of titles, and the majority of 360 and ps3 games are dumbed down to the point of mediocrity. No one that I know really spends much time with their wii or 360. Both of mine spend considerable time collecting dust until a new release worth playing actually comes out. I spend considerable more time playing PC games in comparison. PC gaming may be dead in terms of retail, bit it has been flourishing online for years.
by stockyjoe September 22, 2009 8:46 PM PDT
Who says PC gaming is dead? Far from it. Its funny but most people who play console games only dont understand the differences in how some of the same games can play between a console and a PC. Console ports have controls that are far more limited. Very watered down. I dont just mean this in terms of the number of keybinds for various things, but the actual "feel" of the physics and movment.

Secondly PC gaming has a far richer mod community, and multiplayer PC games are far more vast and support more players. I have a console and the games are fun, but the difference goes from fun (console) to enthusiast (PC games). Plus consoles are basically becoming more and more like mini PC's. So essentially your paying for a half baked PC. I'm sure one day consoles will have many more abilities that PC games provide, but there is no way I'd want to play some of those games with a joystick. Until console games offer the optional controls for a keybpard and mouse I could never go console 100%.
by sentinal123 September 22, 2009 9:54 PM PDT
@Stockyjoe

The modding commuity is about the only thing the PC gaming has in terms of advantage. Its only a matter of time mods become readily available for the console. If you are talking about watered down. I am sorry I cannot agree with this. Most PC games are now horrible ports which have been ported from consoles. They just have a higher res and just AA that's it.

PC gaming was inherently better. Now its gone to a point of meritocracy.With nonsense such as WOW and the birth of MMORPG(I hate paying subscription based games).

And btw, Most games on consoles have keyboard and mouse support. Hell the PS1 one did too. PC gaming has slowed in progress no doubt about it. But who is to blame for this? Four things.

1. Consoles(Mainly Microsoft)
2. WoW
3.Publishers
4.ATi/nVidia...these morons have done nothing to promote PC gaming.
by jklank September 23, 2009 7:11 AM PDT
@sentinal123

"PC gaming was inherently better. Now its gone to a point of meritocracy.With nonsense such as WOW and the birth of MMORPG(I hate paying subscription based games)."

Let us know when there's a console game where you can actively be playing with thousands of other people, at the same time, in the same game world, all at once.

FFXI? MMO. EQOA? MMO. Star whatever? MMO. FFXIV? MMO.

Show us any other console games where you can do that?

Oh...wait...you can't.
by viper396 September 23, 2009 8:46 AM PDT
@macksumum Please...for over 15+years there has always been some moron claiming it's dead. Pull your head out.

Incidentally, your prior posts are available for everyone to read. You're clearly not much of a gamer at all, PC or console. You opinions on the matter are irrelevant to everyone.
by macksumum September 23, 2009 10:12 AM PDT
@viper396.my opinion means everything to you,otherwise you would have never responded to my opinions.it's funny how people try to insult other people by saying that their opinion does not count and then act like the rest of the world agrees with them just because they said so.the simple fact is no ones opinion is any better than anyone elses.
by David Dudley September 23, 2009 12:24 PM PDT
If PC gaming was truly dead, the Blizzard would not be generating the revenue they are.

Old numbers:
http://www.gamespot.com/news/6185347.html

Unfortunately, for any other earnings from later time frames, I am having trouble finding financial results that attribute Activision's financials appropriately.

Intel making an announcement like this matters if this chip is offered as a discrete, de facto graphics solution in laptops. The add in card business is not as robust as it once was due to desktops no longer owning PC marketshare, and discrete solutions that are part of the northbridge can further reduce prices and empower more people to play more modern games. This chip, if it is at all competitive, should absolutely scare ATI & Nvidia.
by vini156 September 22, 2009 7:28 PM PDT
Intel's graphic chips just doesn't works, ask any game developer and response will be the same. As far as game consoles are out of reach for people in developing countries I don't see PC gaming dead.
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by krln99 September 22, 2009 7:55 PM PDT
Proof is in the specs. Every time Intel comes out with this meme that their chipsets will be on par with ATI or Nvidia and then the specs show there's still a wide gulf in class between them and the competition.
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by markab21 September 22, 2009 8:04 PM PDT
I'm shocked that posters are saying that 3D chips on the desktop or PC is irrelevant. Things as simple as user interfaces, CUDA and various visualization technologies coming to the browser is making it even more relevant.

The work today on a desktop 3D chip will lay the groundwork for mobile 3D chips of the future.

More players in this industry is only a win for the consumer.
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by krln99 September 22, 2009 8:33 PM PDT
It's especially laughable considering that in the game consoles segment, save for Sony's proprietary offerings, ALL of the consoles since the turn of the century have been based on "lowly" off-the-shelf computer graphics boards.

GameCube, Wii, X360 - ATI Card
XBOX - Nvidia Card
by SteveW928 September 22, 2009 10:01 PM PDT
And... don't forget stuff like OpenCL
by sek-oz September 22, 2009 9:02 PM PDT
They're only using gaming graphics as a stepping stone to refine larrabee on its' way to "HPC" i.e. supercomputing clusters. They don't care about gaming...
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by dreamhunk September 23, 2009 4:45 AM PDT
you know what the gaming Industry is hustle towards pc gamers and pc gaming. microsoft and sony is losing billions on consoles, so they attack pc gaming with lies. if you want any proof I have links. Pc gaming is hot in a ression and doing very well and pc gaming is making alot more money than consoles.


http://downloadablesuicide.com/2009/07/16/pc-gaming-its-problems-stem-from-mistreatment/



here is the state of console gaming yea it?s a joke

http://www.wired.com/gamelife/2009/05/e3-predictions/

http://business.timesonline.co.uk/tol/business/industry_sectors/retailing/article6628517.ece

http://www.gamesindustry.biz/articles/consoles-could-soon-become-niche-products-playfish

http://www.wired.com/gamelife/2009/06/pachter/

http://bits.blogs.nytimes.com/2009/03/31/video-game-makers-seeing-red/

http://www.istockanalyst.com/article/viewarticle/articleid/3277020

http://www.edge-online.com/news/japanese-ps3-sales-tumble-ahead-of-slim-launch
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by dreamhunk September 23, 2009 4:52 AM PDT
I found a funny video on youtube about pc gaming dying lol, I find it funny pc gaming is 60 billion dallor Industry and every chances console gamers get they keep saying it's dying.

http://www.youtube.com/watch?v=GsTwgUo9Blw&feature=related


when pc gaming clearly has the must games made for every year.

http://kotaku.com/5037023/more-developers-working-on-pc-xbox-360-titles



http://news.cnet.com/8301-17938_105-10291692-1.html

http://adrianwerner.wordpress.com/games-of-2009/

http://news.bbc.co.uk/2/hi/technology/7960498.stm

http://www.techradar.com/news/gaming/why-the-future-looks-bright-for-pc-gaming-589422


any way that graphics card looks hot for gaming. I am saving up for Larrabee because project offset is coming with that graphics card.
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by garymundo September 23, 2009 6:32 AM PDT
Disclaimer: I work for AMD. If we had shown that graphics demo anywhere in the world we would have been laughed off stage, especially given the PR muscle behind Larrabee since day one and the ever shifting schedule. Radeon HD 5800 series just moved the target Intel was shooting toward way past where Larrabee will hit. (Assuming it ever sees the light of day.)
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by September 24, 2009 1:59 AM PDT
Two comments - firstly LRB has nothing to do with the older Intel graphics solutions so all comments about that are irrelevant, it's new from the ground up.
Secondly, to the guy from AMD, are you saying ATi have a chip that can do Ray Tracing (not D3D or OpenGL) at that frame-rate? (I don't know the answer, but it looks pretty impressive to ray-trace that fast to me.)
I have no idea how good it'll be, but it will certainly be interesting finding out.
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by anonymuos September 24, 2009 10:24 AM PDT
Why is an unfinished story? They showed off Larrabee right? So why don't you write about its performance, features?
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by richard993 September 24, 2009 2:39 PM PDT
If you look closely at the video demonstration, you will see that the water is lacking one crucial element... REALISM. It hardly looks realistic and I've seen much better at demonstrations several years ago on the SGI platform. That's what happens when most of the competition has gone away, you get large corporations trying to WOW you with very poor technology.
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by tipoo_ September 24, 2009 3:06 PM PDT
It's doing way more than 50 xeons were a few years back, and you people aren't impressed? That's probably because you do not understand what you are seeing and what it entails for the future.

Rasterisation is great but for effects like shadows and mirrors it is a real mess. Processing requirements also scale linearly hence these ridiculous graphics cards. Rasterisation just lacks the realism of ray tracing. Developers have to do so much work with rasterisation to get all those nice effects and they can't do every surface.

Ray tracing engines will change all this and the developer will simply define transparency, reflectivity etc. rather than having to create them by hand.

Essentially raytracing is a more physics like approach treating the simulation like it is in the real world.




Besides, Intel made no attempt to promote this as a high-end/enthusiast product. So why is there a straight presumption that it will be? It won't. They are aiming for the mainstream market, NOT the top end. (Don't be surprised that ATI and Nvida will own Intel on the performance side in 2010...In fact, I know they will.)
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by tipoo_ September 24, 2009 3:07 PM PDT
Let me add to that, I'll be the first to admit AMD's Crysis on Eyefinity demo was FAR more impressive :-P
by tipoo_ September 24, 2009 3:13 PM PDT
Oh yeah, and the fact that AMD's 5870 has 2.72 terraflops of processing power, while Larrabee is targeting a measly 1.
by odubtaig September 27, 2009 5:02 AM PDT
You can almost do that right now with a Core 2 Quad. No, not overly impressed.

Yes, raytracing. Conceptually simple, bloody slow. Yes scanline is more difficult to program but it has the slight advantage that 1000 lines of code dedicated to straight-through scanline will still run a ton faster than 10 lines of painfully recursive raytracing.

No-one is going to do real-time raytracing when all that power could be used for other more efficient things.
by Tod Smith September 24, 2009 5:38 PM PDT
My thoughts on this.

I feel that if Intel releases a DX11 GPU that can compete with the 275/285 Nvidia and become the new lowend king then Intel will be successful.

I hope they succeed in making lowend high performance mainstream.

If not, it will fail!
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About Nanotech - The Circuits Blog

Brooke Crothers has served as an editor at large at CNET News, an editor at Dow Jones' Asian Wall Street Journal Weekly, and a senior editor at InfoWorld. His CNET blog covers chip technology and computer systems, and how they define the computing experience. He also contributes to The New York Times' Bits and Technology sections. He is a member of the CNET Blog Network and is not an employee of CNET. Disclosure.

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