Nvidia bids to dislodge Intel as rivalry gets ugly
Intel and Nvidia are entering into a new, nasty phase of competition. What's at stake? Only the future of the personal computer.
Although the Santa Clara, Calif., neighbors (located only a couple of miles from each other) have never really been on speaking terms, the rivalry is intensifying with the emergence of the Netbook--small, lightweight laptops priced below $500.
The competitive backdrop is still the same--Intel's longstanding (and very successful) vision of a CPU-centric universe versus Nvidia's creed that graphics processing matters more and more in a multimedia-intensive world.
The challenge for Nvidia is that as laptops downsize into Netbooks, a graphics vacuum has been created. And Nvidia abhors a graphics vacuum.
Nvidia's vision of the Netbook core
(Credit: Nvidia)Inside almost every Acer, Asus, Hewlett-Packard, and Dell Netbook beats an Intel silicon core. Intel accounts for both central processing unit (CPU) and graphics processing unit (GPU)--the latter in the form of the Intel Graphics Media Accelerator 950.
Nvidia wants in. It maintains that Intel-only Netbooks choke on high-quality multimedia content and, as a result, consumers will demand better graphics hardware as the Netbook increases in size to 10-inch diagonal screen sizes and beyond. (The Netbook began as a tiny 8- or 9-inch form factor, but it has been moving to 10-inch and even a 12-inch screens, in the case of Dell's Inspiron Mini 12 Netbook.)
This is where it gets complicated. Intel has fairly strict parameters for the Netbook. It would rather not see Atom-based systems with 12-inch screens or extra silicon (read: horsepower) that kicks thermals (read: power consumption) into laptop territory. Need I explain why? (Cannibalization.) Netbooks should not aspire to be notebooks because the Atom processor is not nearly as capable as a Core 2 Duo, according to Intel.
At a recent demonstration, Nvidia claimed that 1080p video is smoother with a GeForce 9400M graphics assist to the Atom processor (screen on left shows lower CPU utilization).
(Credit: Brooke Crothers)Nvidia, on the other hand, sees the silicon and screen size as an artificial restriction. It believes that Atom is a fairly capable processor that simply lacks a capable graphics engine.
And here's where it gets nasty: chipsets. Apple serves as a perfect example of why it may get rough-and-tumble, and what's at stake. In the newest MacBooks, Nvidia not only seized graphics turf from Intel, but it also took the chipset socket. Intel was relegated to supplying only the processor. That's analogous to Nvidia snagging a piece of prime Manhattan real estate right from under Intel's nose. While Intel holds on to Times Square, Nvidia walks off with Rockefeller Center.
To put it charitably, Intel doesn't like to lose socket space. But that is exactly what Nvidia is aiming for with Netbooks.
Will Nvidia be able to convince Netbook makers like Acer and Asus to make the switch, in the face of Intel's very persuasive bundling offers? (The word "persuasive" may not be strong enough.) These vendors may not be as open-minded as Apple, which has always prided itself on a feisty independence (i.e., no one takes center stage but Apple, and no Intel stickers).
Nvidia's GeForce 9400M may appear initially (perhaps circa the Computex convention in June) in Netbooks from smaller vendors. Larger suppliers may wait to see if turbo-charged graphics are the Netbook wave of the future--or not.
Brooke Crothers has served as an editor at large at CNET News, an editor at Dow Jones' Asian Wall Street Journal Weekly, and a senior editor at InfoWorld. His CNET blog covers chip technology and computer systems, and how they define the computing experience. He also contributes to The New York Times' Bits and Technology sections. He is a member of the CNET Blog Network and is not an employee of CNET. Disclosure. Follow Brooke on Twitter @mbrookec. 





- by Malenx December 24, 2008 10:22 AM PST
- This fight it Nvidia's inevitable death, which is why they are struggling so hard against Intel.<br /><br />Remember back before GPU's existed and the games were rendered entirely in software? (doom, UT) That's the future for computers. As CPU's continue to increase in strength and ability, eventually programmers will program directly to the CPU and not take all these side steps to direct x... ect. Nvidia is scared to death of this, a huge portion of their profits will begin to disappear in 10-15ish years, when this becomes the standard. They are trying everything they can to get the community to depend on them.<br /><br />You don't need to put GPU instructions onto a CPU, you just need stronger CPU's to handle the software instructions.
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- by ssampier December 24, 2008 11:02 AM PST
- Or, the GPU will replace the general CPU. It should be interesting how things evolve.
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- by holyhope December 24, 2008 5:32 PM PST
- I don't agree that it will be cpu centric. If you view the human brain as an example of economy of function, you have the central processor in the frontal lobes, with a huge visual area in back to process images. Along the sides are the audio processors. It just makes sense to have a graphics engine plus the cpu, but they should both be socketed for updating and cheapness.
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