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November 6, 2008 2:05 PM PST

Nvidia profit plummets as revenue slips

by Brooke Crothers
Nvidia logo

Updated at 5:20 p.m. throughout. Also, correction made for earnings per share.

In the third quarter of its fiscal year, Nvidia's profit dropped sharply from last year's levels, but revenue came in above forecasts.

For the three months that ended October 26, profit sank 74 percent to $61.7 million, or 11 cents a share, from $235.7 million a year earlier. Excluding costs from stock compensation and other expenses, earnings were 20 cents a share. This exceeded the average estimate of 11 cents projected by First Call.

Revenue for the world's largest graphics chip supplier declined 20 percent to $897.7 million from $1.12 billion last year.

During the third quarter, Nvidia recorded an $8.3 million charge against operating expenses related to restructuring costs in connection with its workforce reduction. The company announced a 6.5 percent reduction in its workforce in September.

Nvidia also lost market share to Advanced Micro Devices' ATI graphics unit. "We lost some market share recently. We're focused on regaining market share," said Jen-Hsun Huang, president and CEO of Nvidia.

"We were caught flat footed at 65 (nanometer) and our chip and board solution was just too expensive. We've made that transition (to 55 nanometer) in Q2. And in Q3 we're through that transition and we're off and running," Huang said. Nvidia shifted to a more advanced 55-nanometer manufacturing process from a 65-nanometer process for its "performance segment" graphics chips in the third quarter.

The desktop segment is a concern for Nvidia, however. "The big swing factor in all of this is what happens to desktop revenue. We're focused on regaining some market share in that area," said Marvin D . Burkett, Nvidia's chief financial officer. "Caution tells me it could be a weak market in the fourth quarter," he added.

The company is aiming to gain share in the high-growth laptop segment. Nvidia launched the GeForce 9400M mobile chipset in the third quarter, its "first notebook chipset for Intel processors," Huang said.

"This is a very important growth opportunity for us. For the first time we have exposure to the vast majority of this fast-growing segment of the PC industry," Huang said.

Brooke Crothers is a former editor at large at CNET News.com, and has been an editor for the Asian weekly version of the Wall Street Journal. He writes for the CNET Blog Network, and is not a current employee of CNET. Contact him at mbcrothers@gmail.com. Disclosure.
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Add a Comment (Log in or register)
by sharmajunior November 7, 2008 7:36 AM PST
It was bound to happen with so many defective products manufactured and kept secret from the public. They lost me a while ago when I studied the architecture of their graphics card. They need to seriously upgrade the design and improve the quality of the materials so that it does not overheat for any reason.

I have stuck to ATi for the past 2 years and have had no problems at all.
Reply to this comment
by sythara November 7, 2008 9:12 AM PST
I used nVidia since Riva TNT all the way through their latest products and have never had a single problem, and there hasnt been a product I haven't OCed.
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About Nanotech - The Circuits Blog

Brooke Crothers was formerly editor-at-large at CNET News.com, an analyst at IDC (International Data Corp.) Japan, and an editor at The Asian Wall Street Journal Weekly (The Wall Street Journal, Dow Jones), among other endeavors, including a recent hiatus from the tech industry when he co-managed an after-school math and reading center. Nanotech covers computer chip technology and how it defines the computing experience. He is a member of the CNET Blog Network, and is not an employee of CNET. Disclosure.

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