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October 15, 2008 9:00 PM PDT

Nvidia says chip faster, smaller than Intel graphics

by Brooke Crothers
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Nvidia on Wednesday introduced its GeForce 9400M graphics chip, a direct threat to Intel's graphics silicon.

Apple's choice of the 9400M for its refreshed MacBook line heralds a much-needed infusion of competition in the market for mobile integrated graphics--a low-cost solution that is built into Intel chipsets. To date, Intel has dominated the market, with many of the top notebook vendors defaulting to Intel graphics in low-end models and ultraportables. Apple chose Intel graphics for previous versions of the MacBook and MacBook Air.

Nvidia claims the GeForce 9400M is smaller and faster than Intel's popular integrated graphics silicon

Nvidia claims the GeForce 9400M is smaller and faster than Intel's popular integrated graphics silicon

(Credit: Nvidia)

Not this time though. Apple did its homework and CEO Steve Jobs made a point Tuesday to cite the 9400M as a reason for better performance in the new MacBooks. You can bet that other PC makers are looking closely at the 9400M.

"Intel's technology is integrated throughout Apple's product line but we didn't win this particular design," Intel commented yesterday. Its newest graphics product is based on the G45 chipset.

The Apple announcement Tuesday is the "first in a string of announcements" coming from PC makers, said Bill Henry, director of notebook marketing at Nvidia. "Most of the top OEMs have designs in the works."

"It's ideal for getting really good graphics capability in 10-inch designs and 12-inch designs," Henry said, referring to small laptop designs that use screens sizes ranging from 10 to 12 inches. These are typically referred to as ultraportables.

Some important 9400M features include the integration of 16 streaming processors to boost game-playing performance and a technology called Hybird SLI, which allows Nvidia's integrated silicon to be paired with an external graphics card for more speed. (SLI stands for Scalable Link Interface.)

The 9400M can handle 30-frames-per-second frame rates in many games and supports Nvidia's PhysX technology for more realistic game playing.

From a PR perspective, Nvidia also made it clear Wednesday that the 9400M won't have any of the issues of past Nvidia mobile graphics. Some of Nvidia's mobile chips have had issues with weak die and packaging materials.

"We've updated the materials we're using to manufacture our chips," Henry said.

Nvidia also issued this statement: "Apple was fully aware of the issue during the MacBook development program, and they are satisfied that Nvidia has implemented corrective actions to ensure there will not be an issue in the future."

The chip is being manufactured by Taiwan Semiconductor Manufacturing Company on a 65-nanometer process.

Brooke Crothers has served as an editor at large at CNET News, an editor at Dow Jones' Asian Wall Street Journal Weekly, and a senior editor at InfoWorld. His CNET blog covers chip technology and computer systems, and how they define the computing experience. He also contributes to The New York Times' Bits and Technology sections. He is a member of the CNET Blog Network and is not an employee of CNET. Disclosure. Follow Brooke on Twitter @mbrookec.
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by Lerianis October 15, 2008 10:48 PM PDT
If this is faster than the IGC on my notebook that I am typing on right now, it will be more than worth it and I hope that Intel gets some STIFF competition. The fact is that Intel's IGC's have been lagging for a long time compared to discrete chipsets, and if NVidia gives them the kick in the butt that makes them innovate...... I'm all for it.
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by gerrrg October 15, 2008 11:41 PM PDT
Now let's see, is this pre-Larrabee or post-Larrabee competition? ;)
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by Galaxy5 October 16, 2008 12:36 AM PDT
C|Net: Can you explain how Apple can debut a partner's chip on Tuesday and that partner (NVIDIA) can "introduce" the same chip a day later?

Please, help your writers clarify what they mean. Hire an editor and vet your stories before running them.
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by Tod Smith October 16, 2008 3:02 AM PDT
Who cares?

PC games are in the decline!
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by wolivere October 16, 2008 3:42 AM PDT
PC Games Have been in decline since the the Console wars kicked back off with the Nintendo (1) IE that has been what people have been saying since the mid 80's.
by gdmaclew October 16, 2008 5:45 AM PDT
$1.4B in 2007 sounds substantial to me.
by Endbringer October 16, 2008 5:57 AM PDT
11 million people play World of Warcraft at $15 a month. It is only on a PC. You say PC games are dying?
by sythara October 16, 2008 6:50 AM PDT
PC games will never go away. Console games are commonly much simple (shallow) than PC games, and many games (Crysis) consoles cannot even handle.

But in any case, why would you buy a gaming laptop anyway?
by thelemurking October 16, 2008 6:43 AM PDT
When is Intel going to do the right thing and get out of the graphics business. Leave it to the pros at Nvidia and AMD/ATI!
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by sal-magnone October 16, 2008 6:52 AM PDT
Too lucrative; servers come with Intel graphics hardware and that is allot of boxes. Anything they get above that is gravy.

BTW: Did you know that some high-performance notebooks come with both Intel and NVIDIA on board? The Intel set is used at lower power mode. The system switches to the beefier chip when required. So there is allot of distribution there.
by ChasmoeBrown October 16, 2008 8:54 AM PDT
To paraphrase recent (US) politics, you can put lipstick on an IGC but it's still an IGC. Those added streaming procs are still robbing the system for memory.
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by SactoGuy018 October 16, 2008 9:20 AM PDT
I wonder will the GeForce 9400M graphics chip be able to process and decode AVC and VC-1 encoded videos, which is so necessary to watch Blu-ray movies. If it can, it means that Apple could offer Blu-ray playback on their MacBook and MacBook Pro models within a year or so.
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by 3rdalbum October 17, 2008 2:40 AM PDT
This is an exciting announcement. No, really; it means that gaming on laptops is still crap, but no longer quite as crap as it used to be. Instead of avoiding laptops like the plague, real gamers will avoid laptops like the bird flu or SARS.
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About Nanotech - The Circuits Blog

Brooke Crothers has served as an editor at large at CNET News, an editor at Dow Jones' Asian Wall Street Journal Weekly, and a senior editor at InfoWorld. His CNET blog covers chip technology and computer systems, and how they define the computing experience. He also contributes to The New York Times' Bits and Technology sections. He is a member of the CNET Blog Network and is not an employee of CNET. Disclosure.

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