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October 20, 2008 4:00 AM PDT

Microsoft aims to get more touchy-feely

by Ina Fried

Bill Gates may not be hanging around Microsoft's research labs 24/7, but his vision for going beyond the mouse and keyboard seems to be doing pretty well without his day-to-day oversight.

At a user interface conference this week, the software maker plans to present several research papers, including a number designed to take the multitouch interface used in Microsoft's Surface and expand it into new arenas.

Although Microsoft's tabletop computer is still in the midst of its earliest commercial deployments, the company is already hard at work trying to figure out where the technology can go next.

Andy Wilson, one of the Microsoft researchers who helped create the Surface, is among those presenting at the User Interface Software and Technology conference, which is being held in Monterey, Calif. He is set to talk about how the same kind of physics engines used in 3D games could help make surface computing much more realistic.

Although multitouch computing is a huge leap forward in making computer objects feel more tangible, the illusion is challenged because all touch is treated the same, unlike in the real world where we can touch lightly, or push, or grab an object.

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While a child using Surface for the first time will tend to use his or her whole hand to interact with objects, adults learn to use just a fingertip because they quickly realize that essentially the computer is only recognizing a single point for each "touch."

"The problem with that is you are flushing away a lot of the subtlety," Wilson said.

But, if the physics engines were better, Wilson says, objects can be folded and twisted and even torn like a piece of paper.

"How can we enhance the interaction model so we don't fall into this trap of thinking of every contact as a discrete point?" Wilson said. In his paper, he suggests a few different interactions, showing how a user can grasp a solid object and interact with it (say rolling a ball), or fold or tear an on-screen piece of cloth.

Another team of researchers from Microsoft's Cambridge, England, lab is showing a technique called SecondLight that allows a surface computer to project two images, one on the computer's surface and the other at some other point in the air.

This one's a little harder to explain. Essentially, the surface of the computer is one that quickly alternates between a transparent display and one that catches an image. The projector is in sync with this alternating pattern and sends one image when the display is transparent and a second when it is not. The first image is projected above the device, while the second appears on its surface. Because the images can alternate faster than the eye can detect, both images appear to be constant.

Real-world applications
Among the potential applications for this would be gaming. Clear plastic pieces could sit on top of the game and become chess pieces or checkers or other game tokens as needed. Medical imaging could be another interesting use, where doctors could look at an entire X-ray on the main display and hold up a piece of paper to see a second image, perhaps a close-up or an earlier X-ray.

"We're actually bringing the display into the real world," said Steve Hodges, one of the researchers behind SecondLight.

Such a move also helps break one of the inherent limitations of current surface computing. "It's still bound to the surface," Hodges said. "You are interacting on the surface."

One of the nice things about the SecondLight approach is that although the technology is complex, the objects that interact with the computer can themselves be simple. "All the peripherals are very cheap, either bits of plastic or pieces of paper," said Sharam Izadi, another researcher on the project.

"Across Microsoft Research, in different parts of the world, there's a strong theme of finding new ways of interacting. These projects all relate and overlap at the edges."
--Steve Hodges, SecondLight researcher

Microsoft is also presenting a round surface computer prototype known as Sphere, which CNET readers got a look at back in July.

Another touch research project is aimed at trying to record gestures without using the screen as the surface. Microsoft already explored one notion, dubbed LucidTouch, in which users could control a screen by moving their hand below the device. Microsoft tries a different approach in its latest project, dubbed SideSight. In this example, the device sits flat on a table, while infrared sensors on the side of the device can record gestures made on either side of the display.

Such alternatives are important for two reasons. One, on very small devices, there is often not enough screen real estate for a touch screen. Secondly, by their nature, the very thing being pointed at is blocked while someone is touching it, hampering the ability to be precise. Both LucidTouch and SideSight are aimed at, quite literally, getting around these issues.

"Across Microsoft Research, in different parts of the world, there's a strong theme of finding new ways of interacting," Hodges said. "These projects all relate and overlap at the edges."

During her years at CNET News, Ina Fried has changed beats several times, changed genders once, and covered both of the Pirates of Silicon Valley. These days, most of her attention is focused on Microsoft. E-mail Ina.
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Add a Comment (Log in or register) (27 Comments)
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by Jimmygotajobatgoogle October 20, 2008 5:32 AM PDT
This is good Microsoft, applaud.

If only they would be the same in their Windows development.
Reply to this comment
by supoman October 20, 2008 5:56 AM PDT
Is it just me or does the table computer remind you of the table versions of Ms.Pac Man and Space invaders. It seems to be a little unnatural. Could you imagine looking down at the desktop all day?
Reply to this comment
by supoman October 20, 2008 6:00 AM PDT
I think a 3D workspace using a hologram or something similar to that trick you can do with the Wii (minority report) is the direction we're headed. 2D surfaces are so passe. M$ has the money way are they so bad at real innovation?
Reply to this comment
by rapier1 October 20, 2008 6:41 AM PDT
Ummm... thats pretty similar to what they are doing. Maybe you should go back and read the article.
by Penguinisto October 20, 2008 6:36 AM PDT
So in other words, it's like an iPhone, only bigger. And you end up with fingerprints all over your main computer screen.

Err, no thanks. It has niche uses I guess, but not much use in the real world.

/P
Reply to this comment
by catch23 October 20, 2008 7:09 AM PDT
Surface is a full computer, the iPhone is a phone.
There is a huge difference there, and not just in size. Can you run Photoshop on the iPhone? Doom? How about editing a movie? Or editing pictures? Record music?
It is only your silly and petty dislike of MS that makes you equate them in any way.
by rapier1 October 20, 2008 8:11 AM PDT
if (subject == 'MS') {
engageRant(subject);
}

Cmon Penguinisto, you're not an idiot. At least try to say something worth reading. Its like you focused on one tertiary idea in the article and are using that to dismiss everything else contained in it. The multi layered display technology is at least interesting. The non-touch based interaction also holds some real promise for a range of applications. Will these directly translate to consumer level modalities? Maybe not, but the point of research is to explore where the boundaries are and hope that something tangible results from that.
by Seaspray0 October 20, 2008 9:33 AM PDT
I don't hear anyone loudly complaining about fingerprints on their iphone but I do hear lots of praise for the touch interface. It seems the benefits of touch screen outweigh the penquinistos.
by Vegaman_Dan October 20, 2008 11:40 AM PDT
Story containing the words "Microsoft" or "Windows". Check.

Penguinisto immediately posting negative comments about subject in which he has no experience or knowledge. Check.

Two for two, par for the course.


I have used the Surface systems and while they won't replace a desktop computer, they aren't meant to either. Because your iPhone can play video, does that mean you will now throw away your 50" Plasma TV? Of course not. Different uses and purposes. To compare the two would be irresponsible and ignorant.

So in other words, you really don't have anything useful to comment on.
by Penguinisto October 20, 2008 12:31 PM PDT
All four of the loudest MSFT fanboys in one fell swoop!

* @catch23: up the specs on the iPhone, and yes you have a fully-qualified computer: CPU, RAM, storage, I/O, networking, OSX... what vital parts are allegedly missing aside from size?

* @ rapier1: What use does the thing have outside of certain niches (e.g. mobile applications, industrial applications, kiosks)? Do you have kids? Would you want them touching the screen all day long (and subsequently clean up after it)? How exactly does one play games or use the thing in a home or business setting without constantly having one's hands in the way of what they're reading? For certain situations, you've not much choice (kiosks and industrial terminals). OTOH, those uses are pretty simplistic at best.

* @Seaspray0: Mobile interfaces are touch-screen these days because the need to get maximum use out of a very small form factor. Due to their size a small setup with a touchscreen is easier to keep clean. Now let's try that concept on a 24" monitor...

* @ Vegaman_Dan, the MSFT employee: You make no sense, at all. I've never said that it has no use at all, just that those uses are niche at best, and have been done already in other applications (e.g. the iPhone).
by rhsc October 20, 2008 12:57 PM PDT
I suppose you'd prefer not to be confused by the fact that Microsoft Surface predated the iphone?
by Penguinisto October 20, 2008 4:49 PM PDT
'course not - because multi-touch (and any touch-screen tech for that matter) predates Microsoft Surface (and no, MSFT didn't invent it, nor the touch-screen, not any of these features). The iPhone was commercially released before MSFT's surface project as well. The funniest thing is that you can build a touch surface project at home from existing parts, without spending what MSFT will likely charge for theirs... and you don't need Windows to do it.

Fact is, the MSFT Surface project is basically an iPhone writ large, and nothing more. The only real difference is, the iPhone was built for a specific market and sells outstandingly well in it. The Surface products are (at best) built for niche markets, but will likely suffer the fate of the Tablet notebooks (too pricey, too limited, too slow, etc).

I merely used the iPhone and Surface products as comparisons, pretty much like the rest of the planet will.

I do find it hilarious though that the MSFT fanboy crowd immediately takes ubmbrage with what is essentially a dead-on comparison - just because I used the iPhone as a reference point.
by Vegaman_Dan October 20, 2008 6:09 PM PDT
"* @catch23: up the specs on the iPhone, and yes you have a fully-qualified computer: CPU, RAM, storage, I/O, networking, OSX... what vital parts are allegedly missing aside from size? "

Network connection, COPY and PASTE, printing, keyboards, external monitors, projection display, etc, etc, etc, etc.
Again, you know nothing of what you speak. Please use the product before embarassing yourself.

"* @ rapier1: What use does the thing have outside of certain niches (e.g. mobile applications, industrial applications, kiosks)? Do you have kids? Would you want them touching the screen all day long (and subsequently clean up after it)? How exactly does one play games or use the thing in a home or business setting without constantly having one's hands in the way of what they're reading? For certain situations, you've not much choice (kiosks and industrial terminals). OTOH, those uses are pretty simplistic at best.
"

"Pretty simplistic" pretty much describes your comments, Penguinisto. Of course it's a niche product and meant for kiosk use. Where did you get the idea that this was going to replace the desktop computer? You're reading things into the story that simply aren't there. Go back and reread the article, please. It will help you to avoid such embarassments.

"* @Seaspray0: Mobile interfaces are touch-screen these days because the need to get maximum use out of a very small form factor. Due to their size a small setup with a touchscreen is easier to keep clean. Now let's try that concept on a 24" monitor...
"

I see... so you are saying the reason why the iPhone is the size it is is solely to keep the screen clean? What sort of idiot would think that? Come on now, you have to do better than that. Have you ever acutally USED a Surface unit? They don't have fingerprint issues- a fact you would know if you have ever used one. They also don't have a glossy screen like the iPhone which DOES have fingerprint issues. You even acknowledged that fact yourself. Your argument falls flat and foolish. Really.... very very sad.

"* @ Vegaman_Dan, the MSFT employee: You make no sense, at all. I've never said that it has no use at all, just that those uses are niche at best, and have been done already in other applications (e.g. the iPhone)."

Right, I'm still waiting for you to prove I'm a Microsoft employee. I tried to tell my boss that I was and that I deserved the same salary, but you know what? They laughed at the idea. No, I'm not a Microsoft employee. That's just another LIE that Penguinisto likes to tell people in order to spread more misinformation and FUD. Lies, deceit, dishonesty and serious ethical issues on your part, Penguinisto.

But hey, let's try your claim anyways-

"those uses are niche at best, and have been done already in other applications (e.g. the iPhone)." "

Sure, no problem. Let's see- 1-4 people can use the Surface at once. They can share applications, send entire screens to each other, play multiple person games, play current generation games, etc. The iPhone can do... well, none of that.

Once again, please consider using or at least reading up on the product before you crucify it. All you have done here is to prove really how foolish and ignorant you really are.

Penguinisto wrote:

"what is essentially a dead-on comparison - just because I used the iPhone as a reference point."

Right. Even here you claim the iPhone is the same as the Surface. Uh huh. But then you qualify you comments to take it back. Once again, when someone counters your comments with facs, or even your very own words, you run away.

Pathetic.
by Seaspray0 October 21, 2008 9:11 AM PDT
"Now let's try that concept on a 24" monitor... "

Already done and even with larger monitors. When was the last time you ate at a restaraunt and noticed that the host/hostess used a touch screen to place the order and print the bill? As the mouse replaced command line, touch is replacing the mouse. But I can understand how this must make you feel obsolete... you're a linux nut where command line is still king.
by Save_Me_from_my_Govt October 20, 2008 9:18 AM PDT
If you thought Vista was a huge collection of "Features-in-search-of-an-application", obviously you are going to LOVE what comes next.
Reply to this comment
by Bill_I October 20, 2008 10:02 AM PDT
So happy to see that M$ is studying future ways to interface. How about making the crazy stuff they have out there now work better? Things like 32 vs 64 drivers, reliability, memory and CPU hogs, etc. MS seems to operate like Wall Street, one clumsy patch piled on top of another, with customers serving as the QC department.
Reply to this comment
by srmamidi October 21, 2008 9:08 AM PDT
I completely agree with you Bill. they always make customer as their ginny pig
by doninvest October 20, 2008 10:23 AM PDT
Well touchy fealy might be great but right now Vista does not recognize that I have a wireless data card plugged in. I tried the Indian expert and after three hrs we both gave up
Reply to this comment
by Vegaman_Dan October 20, 2008 11:43 AM PDT
That really doesn't have anything to do with Touch or Surface computing, does it?

I would talk to the OEM of your wireless card for support for their product. Talking to Microsoft for support of your wireless card is like going to Chevrolet because your Sony stereo you are trying to install doesn't work.
by iRhapsody October 20, 2008 10:48 AM PDT
For me, I never have any problems with Vista or whatsoever. For **doninvest**, of course you both had to give it up because the Indian whom you spoke to did not really know English that well or he/she might have very limited knowledge. I will never forget that once I had to call the cable internet technician for help and the female technician did not know what MAC address was. I had to hang up on her after seconds.
Reply to this comment
by dascha1 October 20, 2008 10:56 AM PDT
I'm a little confused based on where I thought Microsoft was headed with this. Besides a non-interactive 'bulge' interpretation for presentation of 3D motion data, into mechanical-outward translations for example, what good would this be for say something like a younger user with a sensory integration disorder? Would it help or not in the classroom?
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by wawadave October 20, 2008 12:20 PM PDT
How to take bloatware to all new highs!
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by Seaspray0 October 21, 2008 10:03 AM PDT
That I can believe. The processing power alone required to handle the touch interface is impressive. Don't expect to see your average computer capable of handling it. But then again, vista it isn't.
by jdanielw October 20, 2008 6:13 PM PDT
Wow MS you can just stop trying to rip off of apple. common a touch screen? Oh i have an idea lets make a table with the same mulitouch of an iPhone and everyone will want to buy it! thats retarded just stop microsoft common make your own stuff and not combine tables and iPhones. okay? whats next an "innovative" dock on windows? considering that they took widgets and spotlight for Mac OSX.
Reply to this comment
by retroblu October 21, 2008 5:58 AM PDT
@jdanielw...are you serious in your "factual" statement....
by Seaspray0 October 21, 2008 9:58 AM PDT
Excuse me? Rip off? Hardly. Apple has never made a computer with a touch interface. Microsoft has provided that ability since the XP tablet edition several years ago (yes, even before the iphone was even concieved). The touch screen has been available well before the iphone. Microsoft touch (next evolution of touch screen computing) has been in development for several years. Don't even try to claim the iphone is a computer; it won't even multitask (basic functionality of all computers since the 90's). When it comes to touch screen on a computer, apple hasn't even STARTED. You put the cart before the horse.
by nortac9455 October 21, 2008 8:37 PM PDT
I really just want to use surface at a restaurant to order food, touch when i need something, and pay for the meal so i don't have to wait on some slow waiter.
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About Beyond Binary

During her years at CNET News, Ina Fried has changed beats several times, changed genders once, and covered both of the Pirates of Silicon Valley. These days, most of her attention is focused on Microsoft.


Beyond Binary is a look at how technology is changing our lives and the people behind all that life-changing stuff, with an extra emphasis on that which emanates from Redmond, Wash.

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