Game companies such as Nintendo are thriving through the global recession while stalwarts such as Panasonic and Sony struggle (Sony's diversification and PlayStation sales haven't helped recently) with huge corporate hierarchies and a dearth of new "must have" products.
What's interesting about the growth of Japanese game play is that it's mainly on consoles and handhelds (with the Nintendo DSi blurring the line), whereas in the U.S. the growth is on mobile devices and online.
What happens next in Japan is still a mystery. Corporate behemoths have been slow to change and are severely weighed down by huge ranks of bureaucracy. The U.S. style of slash-and-burn economics isn't likely to fit for most of the Japanese electronics manufacturers, so they'll be forced to make changes in some manner that works for them. Sooner or later it will be very painful.
In the meantime game companies and software that enhances existing experiences, like doing even more with mobile phones, will have the upper hand on electronic sales for the foreseeable future.
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