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June 25, 2009 5:03 PM PDT

Sesame Workshop: Video games good for kids

by Dave Rosenberg

Sesame Street crew

Sesame Street crew

(Credit: Sesame Workshop)
A new report (PDF) published by the Joan Ganz Clooney Center at Sesame Workshop discusses the potentially positive effects of video games in educating children and promoting their physical well-being. (And if you can't trust the fine people at Sesame Workshop, who can you trust?)

Studies that look at the effects of video games on kids have been mostly positive of late, with a focus on safe virtual worlds, and devices such as the Nintendo Wii that encourage physical activity.

The new report "Game Changer: Investing in Digital Play to Advance Children's Learning and Health" (PDF) urges educators as well as government and the health care industry to look beyond the stereotype of video games as harmful.

Video games have been shown to help children learn vital foundational and 21st-century skills, including:

  • Content (from rich vocabulary to science to history)
  • Skills (from literacy to math to complex problem-solving)
  • Creation of artifacts (from videos to software code)
  • Systems thinking (how changing one element affects relationships as a whole)

Experts in the field of digital learning interviewed for this study concluded that digital games have strong potential. Kids love playing them, but the research has not fully demonstrated with precision why or how they work, as well as how to design them for specific learning goals. Until more is known, our nation cannot fully harness their benefits.

Download the executive summary or the full report .

Via Kotaku

Follow me on Twitter @daveofdoom.

Dave Rosenberg dishes up "Software, Interrupted" with nearly 15 years of technology and marketing experience that spans from Bell Labs to multiple start-up IPOs to open-source enterprise software companies. He is co-founder of MuleSource and currently serves as the general manager of Hardy Way. He is a member of the CNET Blog Network and is not an employee of CNET. Disclosure. You can contact Dave via e-mail at softwareinterrupted@gmail.com or follow him on Twitter @daveofdoom.
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by Psynikal June 25, 2009 9:45 PM PDT
http://en.wikipedia.org/wiki/Premack_principle
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About Software, Interrupted

In "Software, Interrupted," Dave Rosenberg discusses disruption in the software market, as well as the products and services that keep business technology norms in perpetual flux.

With nearly 15 years of technology and marketing experience spanning from Bell Labs to multiple start-up IPOs, Dave co-founded open-source software company MuleSource and now serves as general manager of Hardy Way. He also happens to be a U.S. patent holder and a workaholic. Technology is his best friend and mortal enemy.

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