EA kills 'Tiberium,' says misses quality standards
For fans of the Electronic Arts franchise Command and Conquer looking forward to the spinoff game, Tiberium, I'm afraid I have some bad news.
According to a story in Wednesday's Wall Street Journal, EA has decided to shutter production of the new first-person shooter, citing quality issues.
Tiberium was "not on track to meet the high quality standards" EA sets for its games, a spokesperson told the Journal. "A lower quality game is not in the best interest of the consumers and would not succeed in this market."
The Journal article calls the move a setback for EA, saying the company "has been working to turn itself around under (CEO) John Riccitiello (who) has made moves to help boost the game publisher's growth and lower development costs that have contributed to six straight quarters of loss."
But to me, I think it's a good move by EA to yank the cord on games it sees as sub-standard. To be sure, it would have been better for the company to have Tiberium be a big commercial hit; short of that, however, it shows a bit of maturity on the part of management to make the decision to cut short development of sub-standard games that would, in the end, water down its brand.
And that's because one of the reasons the company has seen quarterly losses piling up is a sense in the marketplace that its games have stagnated a bit. Of course, it has its regular stable of big hits like Madden football and FIFA soccer, and new games like Spore. But one big criticism of the company over the last few years is that it has relied too much on low-quality franchise games that have ceased to get the faithful worked up.
In a recent interview, EA Games label president Frank Gibeau told me that, "We (had) lost faith with our customers because we were churning out games that might have made sense from a financial standpoint, but frankly we had walked away from the art of making games and offering breakthrough creative experiences. There weren't as many games in our lineup that I wanted to play anymore."
Tiberium was a new game, but it was a spinoff of the Command and Conquer series, and so I suspect that the quality bar for it was very high. So I think it's good to see EA realize that it's better to lose a year's worth of development time than to keep throwing good money after bad, especially on a game that was not an entirely new experience.
Hopefully, the design team behind the game can now put their energies and efforts to work on something new that will excite them, the company as a whole, and the market down the line.
Daniel Terdiman is a staff writer at CNET News covering games, Net culture, and everything in between. E-mail Daniel. 






fully agree, EA have just stabbed their fans in the back with restrictive DRM, trying to stop second hand sales.
EA SCUM.
fully agree, EA have just stabbed their fans in the back with restrictive DRM, trying to stop second hand sales.
EA SCUM.
Thats why you use the free adds, classifieds, or places like craigs list or ebay.
Telling people they cannot sell their games is disgusting and not defendable, but using DRM to stop sales then blaming pirates for their anti-consumer behaviour is unforgivable.
+ there is no mention on the game boxes or via the online distribution page about their DRM and Licence restrictions so it's a case of guilt by omission, i'm afraid.
These guys make $#!t loads of money. It is pure greed EA makes more money then some major movie studios. Gamestop and EBGames are selling used games that is a business.
I'm not against you or any private person selling their old games. But when I go into a store to buy a game, I don't like being pushed a used game. I know it sounds hypocritical but I really think buying games at a store is somewhat outdated. All games and other software should be downloadable now with a premium charge if you request a hard copy on CD/DVD/Blu-Ray. Packaging software in paper and plastic creates unnecessary pollution. No matter what you think about my views and opinions I think the solution to this issue if far off though it doesn't seem to be a difficult one to figure out.
Criticizing the consumer for wanting to save money does not make any sense.
Gamestop has seen that many people wish to sell games they dont play, and that most gamers have no problems buying used, as long as the game functions perfectly, and have decided to capitalize on it.
It worked, so they continue. Good-old-fashioned American ingenuity at work. I congratulate them.
Personally, I think CnC3:TW is a great game and I am waiting to RA3
- by Commander117 December 14, 2008 9:12 PM PST
- gameonewizard is right. But I think at some point some people are good to persuade others but they are actually bull.s.h.i.t.i.n.g.
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(15 Comments)They should make more poll to know what gamers want. It simple.