Is dynamic range compression destroying music?
Compression squeezes the life out of music!
Dynamic range compression isn't new, it's been used by recording, mixing, and mastering engineers for many decades. A little bit of compression is fine, but over-compression can sound downright ugly. Most of today's music, whether it's on LP, CD, the radio or iTunes is over-compressed. Most remastered CDs are over-compressed.
Before we go any further, I'm not referring to the lossy compression used in MP3s, or lossless compression used in Apple Lossless. They've got their own set of problems, but dynamic range compression is a very different predicament.
To the casual listener compression can sound "good," mostly because it makes the music seem louder and punchier, and once music's natural soft-loud dynamic shifts are squashed flat music is easier to hear in noisy environments like cars or over iPods. Compression reduces the need to adjust playback volume--because it's always nearly the same volume--loud.
Engineers worry that if they don't compress their recordings the music would seem too soft and low. That is, if a music listener went from really loud, compressed music to quieter, uncompressed music they probably wouldn't like uncompressed music--unless they turned it up! That way they would hear the music's natural soft-loud dynamics.
Unfortunately, that's not an acceptable scenario to most engineers or record labels. They're addicted to over-compression, it's a hard habit to break.
But the unnatural onslaught of compressed sound obliterates musical nuance, delicacy and emotional power. Compression's loud-all-the-time nature sucks the life out of music.
Here's a great video that demonstrates the evils of compression.
Well, it's one thing to describe the ill-effects of over compression in words; this excellent "Loudness War" YouTube video adds a visual perspective to make compression's destructive properties easier to understand. Like most things on YouTube there's a bunch of videos that explore the evils of compression, but "Loudness War" is one of the better ones.
Steve Guttenberg is a frequent contributor to magazines and Web sites including Home Entertainment, Playback, and Ultimate AV. He is a member of the CNET Blog Network, and is not an employee of CNET. Disclosure. 





On the other hand, even extreme compression has it's place. Radio started the trend as they needed to compress and limit music to keep the volume consistent between songs from different LP's and to get the best out of their signals. People just got used to this sound and got to thinking that things "sound better" on the radio. So engineers started adding a bit, not for technical reasons, but just to make things sound a bit more like radio. That was a slippery slope...
But then there are poor listening environments, where compression can make an improvement. Listening to music in a car or on a train means there's a lot of background noise to overcome. Making everything in the track loud by heavily compressing/limiting a mix will actually yield a better listening experience in high noise environments.
I think the solution is to add software compressors/limiters to the playback devices themselves, while keeping the music uncompressed. This will allow the listener to adjust the level of compression based on a) their personal preference, and b) their listening environment.
That's a great idea! We have the tech now, to make devices with their own mastering type eq section.
You better get on that!
Totally agree with the rest of what you said too. It's gotten way out of hand, but there is a place for compressing a mix.
An interesting question: as more people listen on earbuds, will that trend change? I've never heard music on a pair of earbuds, so I don't know what conditions pertain...although I recall that with headphones, being surprised by sudden loud transients can be unsettling, or even painful, and hence undesirable. Maybe not everybody feels that way.
Blue Mikey
About the earbud question:
Depending on the type of ear bud, the problem might get worse. The typical "at-ear" buds let too much sound in from the outside, thus requiring an increase in volume to hear music over extraneous noise. Over-compressed music will sound better in this situation.
"In-ear" buds, the ones that are really ear plugs with transducers, acoustically seal out noise (without electronic cancellation) allowing for listening at lower, safer volumes. With this type of ear bud, less-compressed music will shine.
Unfortunately, these type of buds tend to cost MORE than the player they're connected to.
If your not an audiophile, it's hard to justify buying a $200 set of buds for a $50 MP-3 player.
However, as an artist, I am neurotic about sound quality, because I'm an underground rapper. I do not have access to the big time studios and engineers. Sometimes, I'm not in a real studio at all, but in my producer's apartment with less than optimal conditions. In such a scenario, I am a stickler for good mixing. If done all that I can to learn what I can about the engineering process. I feel it is important as an artist presenting his craft to be concerned about the sound quality one time at the source. Luckily, as a rap artist, compression's not a problem. We over compress EVERYTHING. Long as the frequency range is clear and "it bangs", we hood. (I'd post a link to my music, but I don't know if I can. Lemme try:) http://bit.ly/a_dpro <-- none of that is mastered, but some of that bangs harder than the rest because of the use of different engineers.
I truly beleive that its the radio stations are the ones that dictated to the recording industry that we need to use compression in the recordings. Its really a shame.
Kevin
http://www.mofi.com/productcart/pc/home.asp
But nothing sounds loud... As sound gets louder, the ear dials down, even levels that cause deafness don't SEEM loud to the listener.
OK Musicians here's the solution:
IF YOU WANT TO SOUND LOUD, LEARN TO PLAY SOFT.
The ear senses the difference in loudness, not the absolute SPL.
I see no reason for it in a modern car anyway. most cars have automatic volume leveling built in that raises and lowers the volume of the music dynamically to compensate for engine and road noise. No reason to destroy the original recording when the stereo can do it on the fly.
I'm no "audiophile" and i am pretty young so most music i heard on CD is probably over compressed. I honestly just though it was the dynamic range limitation of CD's that always made them sound more "flat" than a live performance. I do have an auditory processing problem, where i have trouble separating out sounds and voices from one another. This "leveling" of the music actually makes some songs really hard for me to decipher or hear. The drums and vocals and everything else all just blend together. Uncompressed music seams MUCH easier to listen to.
- by Eurostar7 September 26, 2009 5:31 PM PDT
- Sorry im not an expert at music but why compress music at all? Unless you have trouble storing it in CDs/DVDs or Hard Drives i dont see why the need for compressing any piece of digital information. Am i missing something here? If so, please explain.
- Like this Reply to this comment
-
-
- by stockyjoe September 27, 2009 1:15 AM PDT
- I agree completely. The whole issue about file size is moot. Its just something people accept because most gen y people dont know any better.
- Like this
-
- by half_n_half17 September 27, 2009 8:40 PM PDT
- They're not talking about file size compression, the article is talking about the dynamic range of sound - the difference between the quiet parts of a song and the loud parts. So if you make the quiet parts loud by using compression, all you have is one compressed mess that doesn't resemble how real music sounds.
- Like this
-
Showing 1 of 2 pages (49 Comments)