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October 4, 2008 5:06 PM PDT

It's the product, stupid: branding firms and industrial design

by Tim Leberecht
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In a great essay for Core 77 ("Stepmothers of Invention: Branding Firms Enter the Industrial Design Fray"), Carl Alviani describes a trend that has been emerging for a while now: Not only do digital agencies like R/GA enter the branding domain, branding, marcom, and advertising firms also round out their services portfolio by adding product design capabilities. Alviani expects that "a lot more branding firms will be hiring product designers over the next few years, just as ID firms hired lots of media and identity specialists a decade back (and continue to do)." John Winsor director of strategy in product innovation at Crispin Porter + Bogusky, an ad agency which now bills itself as a "factory," reckons that "Product is the ultimate communication tool. To me, branding and ID are different sides of the same coin. We're both satisfying the needs of the customer."

And indeed, Alviani observes that "In the last few decades, 'product' has become a word that can describe a toothbrush, a piece of software, or an advertising campaign with equal justification, and this trend of metaphor-as-synonym shows no signs of slowing."

But he does not just simply buy into the song of creative discipline convergence. His view is much more nuanced. While he acknowledges that "branding agencies are just as good candidates for performing product design explorations as design firms at this point," Alviani questions whether real break-through innovation will ever originate from branding firms: "When we look for examples of 'authentic,' 'innovative' design, (...) we're almost always looking at a different sort of team. The current poster children of innovation-spawned market success--the Wii, the iPhone, the Flip video camera--emerged from large groups of researchers, designers, engineers, programmers and manufacturing specialists who worked together for a long time, and knew both their brand and the applicable technologies intimately. This type of work cannot be emulated by assembling a team or hiring an agency and handing them a brand bible, no matter how good they are at their jobs."

For the most part I would agree with his conviction that it's one thing to tell the story (even across different technologies and consumer touch points), but a very different thing to create it. Branding firms may consider product design simply as a means of brand extension. But then again, what is chicken, what is egg? I remember how Eric Feng, Chief Technical Officer at Hulu, emphasized in a presentation at the Milken Conference that it was critical for them to start with a clear understanding of what the Hulu brand should stand for -- long before they drafted even a rough concept of the actual product.

Tim Leberecht is Frog Design's of vice president of marketing and communications. He has worked in the media, entertainment, and high-tech industries. Most recently, he was the head of corporate communications at Mindjet, a provider of mind-mapping software for the enterprise. Prior to Mindjet, he served as a press chief for the Athens 2004 International Olympic Torch Relay and in marketing communications for Deutsche Telekom in Germany. Tim runs the iPlot blog, and has published and spoken about branding, organizational communication, social media, and attention economics. Tim is a member of the CNET Blog Network and is not an employee of CNET.
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by james007bond October 6, 2008 9:34 AM PDT
Thank you for simplifying the difference between branding agencies and companies that commit to R&D and are intimate with their products. Therefore, who would make a better marketing candidate?

I believe Eric Feng, Chief Technical Officer at Hulu summed up your article nicely.
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by Schawkster October 7, 2008 1:47 PM PDT
Any good successful business creates solid products that satisfy consumers' needs, but also creates affinity and an emotional connection with consumers through successful branding. As John Winsor suggests, ?branding and [Industrial design] are different sides of the same coin.? Industrial design is about producing a product that is functional with an alluring visual aesthetic. Branding is about creating a personality that evolves from the product itself, but resonates with the consumer. Considering that over 30,000 SKUs are introduced each year, brands are under increasing pressure to outperform competitors. With more brands competing globally, a brand needs to deliver a compelling and consistent experience and personality across all touchpoints and geographic locations.

At Schawk, we have found that packaging is one touchpoint that can often make or break a product, since more than 70% of purchase decisions take place while shopping. The visual experience from a package is key to a brand resonating with a consumer, thereby strengthening brand affinity and increasing loyalty. Part of building brand personality is creating successful visual elements, such as logos and packaging, to improve brand affinity.

Schawk's packaging expertise is just one aspect of its approach to brand point management, which integrates strategic, creative and operational excellence, helping businesses deliver consistent and compelling brand experiences across all mediums and geographic locations. Our work with Coke, which was recently ranked as the number one brand according to Interbrand, reinforces the necessity to strengthen core design characteristics thereby improving brand value.

To learn more about how brand point management improved Schawk operational efficiency, please feel free to read the following white paper: http://www.scribd.com/doc/5093361/Brand-Point-Management-Operational-Efficiency-White-Paper-Final
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About Matter/Anti-Matter

Tim Leberecht and Adam Richardson both work for Frog Design, a consulting firm specialized in designing innovative products and services for Fortune 500 clients. On the Matter / Anti-Matter blog, they engage in a debate around questions they face day-to-day in their work, using convergence/divergence as a lens through which to look at the pressing issues in business, culture, and technology. What makes a successful convergent product or a successful divergent innovation? Is convergence a myth that users don't really care about, or is the current state of convergence just not satisfying enough for them to embrace? How much divergence of innovation is good, and when does it just become confusing? How do you stay on top of people's ever changing needs and wants?

They are members of the CNET Blog Network and are not employees of CNET.

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