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August 26, 2008 8:19 AM PDT

'Tetris'-like iPhone app to be pulled

by Caroline McCarthy

A young software developer has decided to pull his iPhone game from Apple's App Store because it was too similar to the classic arcade game Tetris.

Noah Witherspoon, a college student in Atlanta, created a free game called Tris for Apple's handset platform. But Apple recently contacted Witherspoon to let him know that the Tetris Company, which licenses the eponymous video game, had notified it about copyright and trademark infringement claims against the app.

Witherspoon wrote on his blog that he has chosen not to take the matter to court and will pull the game on Wednesday. "I'm a college student, and not an affluent one, and I simply do not have the time, energy, or resources to fight this battle right now," he said.

He added, though, that he believes the Tetris Company has "little to no legitimate legal claim, and (is), presumably, relying on my being a small developer with insufficient resources to defend myself."

Apple has removed several applications from the App Store on its own for various reasons, including one called "I Am Rich," an application that did nothing but cost $1,000.

Copyright and trademark claims are a more complicated matter in the game world than elsewhere on the Web, something that came to light in the controversy over Scrabulous, an unauthorized clone of the classic board game Scrabble that rose to fame on Facebook's developer platform and was pulled after legal complaints.

The creators of Scrabulous, which was generating ad revenue, relaunched it with a redesigned game board and new points system under the name Wordscraper.

Likewise, Tris creator Witherspoon says he's not through yet. "I don't think this will be permanent; when I have the time and can find a good copyright lawyer, I'll be figuring out exactly what my position is and how I can make Tris available again," he wrote on his blog.

Caroline McCarthy, a CNET News staff writer, is a downtown Manhattanite happily addicted to social-media tools and restaurant blogs. Her pre-CNET resume includes interning at an IT security firm and brewing cappuccinos. E-mail Caroline.
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by The_Decider August 26, 2008 10:09 AM PDT
What a bunch of crap. Just because it plays like Tetris doesn't mean it violates copyright. That is like saying a fantasy book violates the copyright to Lord of the Rings. Tris is not a trademark violation of Tetris.

et more evidence that IP laws need to be revamped and brought in line with its original intent.
Reply to this comment
by Mystigo August 26, 2008 11:00 AM PDT
There are definitely issues with copyright law that I don't agree with -in particular the duration of copyrights. But you make some factually incorrect assertions in your statement:

> Just because it plays like Tetris doesn't mean it violates copyright.
If it plays like Tetris (and I have the game -it basically is Tetris), then it most certainly does violate the Tetris copyright.

> That is like saying a fantasy book violates the copyright to Lord of the Rings.
If it uses the same characters and/or settings, it does in fact violate copyright. This is long established law.

> Tris is not a trademark violation of Tetris.
Yes it is. Sound-alikes with the intention of forming a connection to the original mark, are absolutely a violation of a trademark.

The only case the developer can try to make, and he might in fact have a good case, is that neither the copyright nor the trademark actually belong to the Tetris Company cited in this article. But to argue that, he would definitely need deep pockets.
by budfred August 26, 2008 11:15 AM PDT
I'm sure it also had nothing to do with the app's "about" page that mentioned an IRC channel that probably violates the Apple SDK or his thanks to "zibri for his jailbreak" or his thanks to all the "clever hackers who made it possible."

(end sarcasm)

While the cited reason was a questionable infringement trademark, I'm sure that there were other factors weighing on the request to take down the application.
Reply to this comment
by usarioclave August 26, 2008 12:05 PM PDT
Budfred: actually, the reason it's being removed is the author doesn't want to challenge the infringement notice.

There are no other factors involved.
Reply to this comment
by jkbond646 August 26, 2008 12:21 PM PDT
So what happens if we've had this downloaded for a while? Will it disappear from itunes?
Reply to this comment
by budfred August 26, 2008 12:38 PM PDT
usarioclave: All I can say is that if I ran the App Store, I think I'd rather the number one piece of software didn't seem like a piece of pirated warez. To prevent all the free speech yahoos from speaking up, I would actively hunt for a "legal" reason to get it removed. But you can believe what you like.
Reply to this comment
by Lerianis August 26, 2008 6:53 PM PDT
Hasn't Tetris sorta fallen out of copyright law by now, in all honesty? It's been around for nearly 20-30 YEARS now.... it should have completely fallen out of copyright and into the public domain by now. If it hasn't, something is seriously wrong with our copyright laws.
by BLipman72 August 26, 2008 1:06 PM PDT
I also I downloaded this as well. Does that mean that the next time i connect my device to itunes it will remove it? I can see removing it from the store while the legal issue gets sorted out but let those who downloaded it keep the app. Honestly I have a bigger issue with the fact that Frogger is a paid application and this is FREE. Why is Tetris making such a big deal over a FREE application. Its not like he's profitting on it.
Reply to this comment
by iBuzz August 26, 2008 2:09 PM PDT
I bet if the name of the app, "Tris," did not include part of the name Tetris, it would be ok. Come on... if you name your app using an abbreviation of a trademarked name, you're going to get sued. By naming your derived app with a name that is similar looking/sounding to the successful product that you are deriving from, the holders of the trademark can claim that you are benefiting from their trademark. And, I'd have to agree. If I marketed a soft drink with the name of O'Ca Cola (think: cola of California), you can be certain that I'd get sued by Coca-Cola regardless of how different the taste was to Coke. Does this really surprise anyone?
Reply to this comment
by mikeburek August 26, 2008 2:38 PM PDT
@BLipman72 - Just because it is free is not exactly a great reason. If the owners of Tetris wanted to charge for a version for the iPhone, then having a free version competing would not be good.
Reply to this comment
by Lerianis August 26, 2008 6:55 PM PDT
They should be required to make that application before they send a notice that they want the 'free' version taken down. This is a period and done with thing: they should be REQUIRED to make the application that they are going to market on iTunes BEFORE they send any copyright infringement notices.
by mikeburek August 26, 2008 2:40 PM PDT
A good reason to be a patent lawyer... Did discussion of the Wordscrapper reveal that the trademarks are just for the look of the game, not the play of it? So if enough visual elements were changed, then his Tris would be allowed? There are many clones of Tetris out there now.
Reply to this comment
by Daniel_O August 27, 2008 12:07 AM PDT
Poor Poor College Student. Boo Hoo! I guess business (and personal) ethics are not a part of his degree plan. Plagurism is plagursim.
Reply to this comment
by DarkHawke August 27, 2008 12:31 AM PDT
So the vaunted vetting of the iPhone/iTouch app store ain't all that it's cracked up to be, eh? Why am I not surprised? Not so much this Tetris clone, but this $1000 do-nothing app also mentioned in the post. So it worked on a technical level, but no one thought to look at the content? Therein lies the problem with this app store conceit. Sure, you can keep a tight grip on what goes on with the device (I'm somehow reminded of Princess Leia's comment to Moff Tarkin), but with that much scrutiny comes the responsibility for content. Apple should expect some app store lawsuits in the future.
Reply to this comment
by sanenazok August 27, 2008 8:50 AM PDT
This student should have made something more creative than a port of a game that someone else came up with. C'mon is copying the best college students do now-a-days?
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