November 26, 2007 8:59 AM PST

Don't believe the hype: Super Mario Galaxy is not that great

by Don Reisinger
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Super Mario Galaxy

Eh, it's OK

(Credit: Gamespot)

After sifting through a host of reviews calling Nintendo's new Super Mario Galaxy game "one of the best Mario adventures yet", I decided to head down to my local Gamestop and pick up a copy.

Now, it should be noted that I have played each and every Super Mario game dating back to Super Mario Bros. and have always been a fan of the series. In fact, to this day, I still consider Super Mario Sunshine to be one of the better games in the Mario franchise. Further, Super Mario 64 was simply a marvel of its time and easily one of the best experiences I've ever had gaming.

But after playing through Super Mario Galaxy for the past week, I simply don't get all the hype surrounding the game. Is it a good game? Sure. Is it a great game? No.

The first thing that struck me about this game was the utter lack of beauty. And while I realize the Wii doesn't have the horsepower we've all come to know and love in the Xbox 360, Playstation 3 or the PC, this game looks no better than games released back in 2001.

Is graphics everything? Of course not. But don't you think Nintendo could have done a slightly better job creating a better looking world? I hate to be picky, but compare this game to Resident Evil 4 on the Gamecube -- Nintendo's last generation device -- and there is no contest. And after playing games like Call of Duty 4 and Assassin's Creed, I can't help but think this game is downright ugly for this generation.

But alas, Mario games have always been about gameplay. And while much of the jumping and fluid motion I had come to love in Sunshine is still present, the interaction of the game with the Wii-Mote made this game feel gimmicky.

Am I the only person in the world who started playing this game and thought the need to "shake the Wii-mote" back and forth was one of the dumbest aspects of this game?

And I think that's where Nintendo lost me. With a first-party game, I truly believe the Wii-mote should be inexorably tied to gameplay. Unfortunately, it simply wasn't. In fact, it almost seemed like this functionality was tacked on at the end because, after all, a Wii game must use that Wii-mote in some way, right?

But perhaps this is an issue that plagues the Wii more than this game itself. Is it possible that Wii-mote interaction is difficult and it only really works on mini-games and sports titles? Now that I've played Super Mario Galaxy, I certainly believe so.

One other major issue I had with this title is its unbearably boring story. Why must I sit through drawn-out text discussions of the story when all I really want to do is play the game? Suffice it to say, Nintendo's way of telling a story through a dialog box is out-dated and stupid. It should have been thrown out the window with the Gamecube.

Of course, not everything was bad in Super Mario Galaxy. In fact, Nintendo broke the mold of gameplay in quite a few ways that should usher in some new ways to make games. I especially enjoyed running under planets and moving around and jumping was as simple and fun as it always has been.

But in the end, I was left wanting more out of this game. Not only does it look downright ugly at times, the tacked-on feel of some of its controls and its utter lack of a compelling story preclude me from calling it the "wonderful" game others have called it. Is it a good game? Yes. Is it great? Not a chance.

If you ask me, this game deserves a 7 out of 10.

Don Reisinger is a technology columnist who has written about everything from HDTVs to computers to Flowbee Haircut Systems. Don is a member of the CNET Blog Network, and posts at The Digital Home. He is not an employee of CNET. Disclosure.

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Add a Comment (Log in or register) Showing 1 of 2 pages (39 Comments)
Wow, don't believe this review
by littletad November 26, 2007 10:32 AM PST
After carefully reading your review I can't help but wonder if your being remarkably arrogant by trying to "stand out" as a negative reviewer. Sure Super Mario Galaxy deserves criticism, it's not entirely perfect nor does it bring anything new to the platform genre. But reading your review, you'll notice that nearly everything you write is a subtle reference. There is absolutely no detail, except minor small points, in your review. No substance is present that supports your seemingly ridiculous bashing. As a matter of fact, here is your most compelling argument...

"I especially enjoyed running under planets and moving around and jumping was as simple and fun as it always has been."

Conclusion: This review needs some serious editing and evaluation. It's almost hard to believe you didn't write and play this game in under ten minutes.
Reply to this comment
Wii Remote shakage.
by happy_hamster November 26, 2007 10:36 AM PST
I disagree with you on the use of the Wii remote in the game. What Nintendo has done is simply use the Wii remote shake motion as an additional button.
Reply to this comment
How can you call this game ugly?
by tewcewl November 26, 2007 10:51 AM PST
How was this game ugly? It has one of the most stunning artwork and creative level design I've seen in a game in a long time. I estimate I'm about halfway through the game and it's been nothing but a visual joy for me.

And as for your distaste of the lack of voice dialogue: big deal. I don't mind it and I rather enjoy it, actually, running by the Toads and seeing what they're saying in a brief voice bubble. It means I don't have to stop by and listen to what they have to say.
Reply to this comment
I agree, I love Mario, I don't like SMG
by javidaco November 26, 2007 11:06 AM PST
I was really looking forward to this game, I bought my Wii almost 9 months ago and I haven't played anything decent on it. I thought that SMG was going to change that but it didn't. I remember the day when I started playing Mario and was not able to stop, last week I was playing because I bought it, I was thinking OK as soon as I finish this level I'll go back to Call of Duty 4 or Halo. I'm very disappointed with the game.
Don't worry every time I said this lots of nintendo fans jumped on me and told me that I was a XBOX 360 lover, and you know what, yes I'm, I love gaming and the only console that is doing good games (I don't have a PS3, I will soon) is the 360.
Reply to this comment
Wii-mote action *is* fun
by bgavinw November 26, 2007 11:39 AM PST
I must disagree about the Wii-mote. I think it is not forced on you and very subtle. I find the shaking to be fun, drawing me into the game rather than being a distraction. After playing about 10-15 hours so far, I find myself really enjoying going through the launch stars with the little shake and the spinning. The graphics, while certainly not HD, don't matter to me in a game like Mario because it's all about bright colors and cartoony characters, for a "light" gameplay experience. With a game like RE4 (which *was* amazing) you want the better graphics, but at the expense of quick gameplay. X360 excels at realistic FPS which I love, but sometimes its fun to just fire up the Wii and swing the remote a little bit and have some fun with the puzzles. In that sense, SMG is a hit, and the most fun I've had on the Wii.
Reply to this comment
Damnit, Why Can't Anyone Take Criticism?
by Huxle November 26, 2007 12:15 PM PST
Primarily, I'd have to agree with a majority of this article. I've been a huge,
HUGE Mario fan for years, and Super Mario Galaxy fell far below my
expectations.

At first, I noticed many of these replies, I take that back, nearly every single
reply is a rebuttal from someone who obviously has a liking for Galaxy. As I
said, I've loved Mario since the beginning, but Galaxy DID NOT live up to the
hype. Obviously, many Nintendo fanboys and girls cannot take even the
smallest bit of criticism, and flagrantly disregard this review.

Sadly, this happens with too many Nintendo supporters. One review, not even
that critical of a review, is written, AND SINCE THIS REVIEW IS NOT
CHERISHING EVERY SINGLE ASPECT OF SUPER MARIO GALAXY, YOU NINTENDO
FANBOYS GO ABSOLUTELY CRAZY. It is really sad to see the overall response
to an article providing a small amount of criticism, CONSTRUCTIVE criticism,
not to mention. I'd be really surprised to see how you all react to criticism in
real life, because from what I've seen too many people are overly sensitive.
Now, I'm not sure if your emotions have weakened by playing too much
Cooking Mama or Ant Bully, but you all need to learn how to accept an
opinion. In the author's opinion, he thinks Galaxy does not deserve to be
praised as the greatest game of all time. In response, the Nintendo loyalists
threaten his position after ONE bad, no, not even bad, a slighly criticizing,
review.

At this point in a video game lifestyle, I am so sick of fanboys and fangirls
blindly lashing out at anyone who says the slightest hint of anything negative
about their console or their console's games.

I am addressing this to the many, many fanboys around the world,
particualarly Wii fanboys, who need to get their heads out of their ásses and
look at a game from a neutral point of view. Too many people are willing to
blindly defend Nintendo with such alactricity that it makes me sick.

Super Mario Galaxy is a good game. In my opinion, Super Mario Galaxy is a
better game, but that's just my opinion, and by the looks of it, you Nintendo
fanboys will take this opinion, twist it, and call me a fanboy for not absolutely
loving Galaxy. Trust me, I've encountered this many times before. Xbox
fanboys going crazy when someone doesn't consider Halo 3 a godly game... it
happens all the time. You people need to wake up an realize that not all
games are perfect, and not all people see games as being perfect.

Right now, I'm on the Deep Dark Galaxy. It vaguely reminds me of some of
the beach scenes from Super Mario Sunshine, and that's why it is one of my
favorite Galaxies so far. Yet, when you look around the environment, the
detail is simple, much too simple for a game in late 2007, in my opinion. The
beach texture is very bare, when you go into first person and look at the
umbrellas, towels, and pirate ship, you can even see the pixels. To be
completely honest, I prefer the graphics in Super Mario Galaxy more, but yet
again, that's just my opinion.
Reply to this comment
Wii-mote for "mini-games and sports"???!!!???
by ej5 November 26, 2007 12:23 PM PST
I don't think the comment about the Wii-mote being useful in mini-games or sports games is valid. I have used the Wii-mote with the Legend of Zelda and found it to be fun and accurate. I have also used it with Transformers and while it is for the most part easy to use with that game, the buttons you need access to in battle are not well placed for easy reach.

In all, I find the Wii-mote and nunchuk to be innovative and fun - the biggest reason I bought a Wii.
Reply to this comment
A Formal Reply to this Redonculous Article
by KleinJacob November 26, 2007 12:44 PM PST
Ive replied to this article here:

http://www.wiipals.net/Forum/showthread.php?p=171623#post171623

Weak sir.. weak.
Reply to this comment
Alright, My opinion on your opinion...
by BlueJellyForever November 26, 2007 1:02 PM PST
At a certain point i view this article as biased opinion. Although I may be wrong... Anyways i have to say that you are right at some point, shaking the wiimote often is gimicky but some do find this aspect quite fun. You only shake the wiimote to make Mario spin, you use the wiimote to catch starbits and you use the wiimote in certain 'special' galaxies where as you must control a golfball in a golf court with the wiimote, turning the wii remote to the left will make the ball with mario on it turn left, etc... Some parts may be gimicky but some parts aren't. It is not completely gimicky, Please review that part of your - review... Another thing is that Mario cannot turn into a RE4 styled graphic, I mean can you imagine what would happen to mario? Mario is supposed to look comical, it has colorful graphics etc... It's the way mario was intended to be (or hopefully) The graphics, i have to say weren't that great, but this is because of the wii's power, which is indeed not that great... So you have to use the wii's greatest power as a 10 and check what mario galaxy stands as on that 'chart', many people said 10 some people said 9, i say 9. The Frames per second was GOOD it was at 60 FPS (or close to it... )
Reply to this comment
Incomplete review
by qawwali3 November 26, 2007 1:02 PM PST
Don, you're completely entitled to your stated opinions, and I won't argue
with that, as much as I disagree with you.

But even if you were right, I think a lot of people would be willing to live with
modest graphics, traditional controls, and lack of a storyline if the gameplay
is as incredible as it is in this game.

You completely glossed over gameplay (you know, the fun aspect) in your
review. The only time you discuss the gameplay is when you talk about
running around planets and jumping. Ok, right, we all know about that. But
that's about 1% of the game.

What about all the new powerups, level design, physics/mechanics, level
goals, etc? You have no opinion on this at all? How much did you actually
play the game before you wrote a review?
Reply to this comment
I didn't think SMG was that great either...
by kwahhn November 26, 2007 1:09 PM PST
and my opinion has nothing to do with the graphics. I was just bored 90% of the time throughout the game.

-Graphics were good as far as Wii standards are concerned.

-Sound was great

-controls were good. I think the whole shake the wiimote is a bit overdone as well, but it didn't tick me off.

-gameplay, sorry, but I was bored

-story was terrible, but that doesn't bother me since plot isn't at the top of my priority list

I give SMG 8/10.
Reply to this comment
Some Good Points
by jlbrown23 November 26, 2007 1:17 PM PST
Although I liked SMG more than the reviewer, I do agree that it doesn't quite live up to its hype.

The comment about "lack of beauty" rings true for me. And to me that doesn't mean graphics power, but just an overall aesthetic sense. There was just some sort of WHOLENESS about the environment of SM64 & SMSS that I didn't get. The levels seems somehow sparse - I didn't get the same feeling of immersion and discovery that I did in past games.

I was also genuinely disappointed by the size & difficulty of the game. 15 worlds in SM64, 9 in SMSS, 6 in SMG. This might actually tie in to the lack of immersion I felt - everything sort of ended too soon. Which also ties in to the difficulty. With every other Mario game there wound up being some mind-bending, hair-pulling level somewhere in the game. Levels it took me 100+ lives to get through. And on top of it there were other levels that really tested me. But in this game I can't remember there being any levels that pushed me that hard, and I beat Bowser with ONE LIFE and only lost 1-2 health points.

All that being said, I do still think it was a great game. The weird gravity effects were a blast, and I will disagree with the complaints about how the controllers worked(I really liked this). In fact I think the biggest problem was that the basic design was SO good that it made the fact the game is too small all the more disappointing. You look and see how much MORE they could have done if they had fleshed out the worlds a little more and added another few galaxies.
Reply to this comment
by streettrash December 17, 2007 3:05 PM PST
I couldnt agree more! I scoured the internet to find people who actually were dissapointed with SMG! I have been a nintendo fan since the NES and think that on every console they have had a handful of titles that always beat the competition thats why I could not wait for SMG and after a few hours playing it realised it wasnt so great. I did not like the level design (the gravity was a nice touch) but you never feel totally immersed in the game and craving to get back to it.
Once you completed one galaxy, the set up was the same for all the others...purple coins,cosmic race mario,luma appears etc etc! To me that was so lazy and there feels like the story develops no further. The same in the observatory where all the characters say pretty much the same thing all the way to the end. And this game was shockingly easy too!
If you want an awesome game to get lost in try twilight princess or metroid prime 3,Both way better than this.
Attention Hore
by betinhobr November 26, 2007 2:13 PM PST
When there are only very positive reviews how do you manage to have some attention?
Reply to this comment
Don't Believe the Misinformation
by x999x November 26, 2007 2:19 PM PST
To anyone worth their salt as a gamer let me point out the obvious here so that you can save your time reading through the author's drivel.

You can basically stop reading after this comment in the Review:

"In fact, to this day, I still consider Super Mario Sunshine to be one of the better games in the Mario franchise."

Miyamoto didn't even work on Sunshine, and it has been widely referred to as the worst in the series by reputable game critics next to Super Mario Bros. 2 which wasn't even an original Mario game in it's Japanese form. This is akin to preferring the CDI version of Zelda over the SNES version.

This was an extremely weak article, and the author has been blacklisted from my reading. Learn2Review, gather your facts, and support your statements with those facts, not rhetoric.
Reply to this comment
Mmmmm nope.
by MaxFusionX November 26, 2007 2:20 PM PST
Not a complete review.

Just sounds like you're trying to get your internet 15 minutes of fame.
Reply to this comment
Hype = attention
by Bacon_bitz November 26, 2007 3:00 PM PST
When there are very few - reviews out ya know they think "Hmm this game is getting positive attention so why don't I give it - attention It'll give me attention."
Reply to this comment
Sorry sir, nice try.
by JCFG89 November 26, 2007 3:01 PM PST
Acording to your very own gamespot, the game is a 9.5 AAA killer app that's runnig along with halo3, WiC, Crysis and the orange box for game of the year. Alex Navarro's review > Don-no-name resinger "opinion".
Reply to this comment
Don't believe Cnet: Super Mario Galaxy is great
by Mr. Miyamoto November 26, 2007 3:37 PM PST
This is comparable to saying that Ocarina of Time "just wasn't long enough" and that it "didn't have good story development". You can try to say bad things about good games, but no one will listen.
Reply to this comment
Strongly Disagree
by renger6002 November 26, 2007 3:51 PM PST
I know everybody is entitled to their opinion... but sometimes when you state them as facts, it just annoys me a lot.
"Utter lack of beauty"? It has already been accepted that the Wii is not as strong as the 360 or the PS3. So when you go to play a Wii game, lower your standards,and don't just think about the technical aspects of the graphics. SMG looks better than some 360 games (not exaggerating, have you seen Gun?) and the artistic aspect of it is beautiful. It has some of the most imagination I have EVER seen in a video game, and is totally deserving of the title of one of the best games of all time. Forget just the best Mario adventure. It was difficult for me to keep reading after that point because I believe this article was just crap, but I did anyway, and I must say, you should be ashamed of misleading people because we both know you either haven't played the game, or you are lying about you opinion. If you actually believe what you are saying, then I feel sorry for you.
Reply to this comment
I Agree, Renger Makes Sense
by Huxle November 26, 2007 4:53 PM PST
I agree, renger, SMG does look better than a lot of Xbox 360 games
Cnet - connection lost
by distant2nd November 26, 2007 5:18 PM PST
the connection between cnet and video games is about as strong as Buddah is to Al Qaeda. Stop posting videogame reviews. Cnet is as PC biased as they come, and when they're not, they're worshiping Microsoft products. People are entitled to their opinion, but are to only broadcast it on the right forum. Go to gamespot and make a review, not on cnet.
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About The Digital Home

Don Reisinger is a technology columnist who has covered everything from HDTVs to computers to Flowbee Haircut Systems. Besides his work with CNET, Don's work has been featured in a variety of other publications including PC World and a host of Ziff-Davis publications.

Don writes product reviews for InformationWeek and is a regular contributor to Processor Magazine. You can visit his personal site at DonReisinger.com or if you would like to email Don with questions or comments, drop him a line at CNETDigitalHome@gmail.com. He is a member of the CNET Blog Network and is not an employee of CNET. Disclosure.

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