January 21, 2009 1:22 PM PST

Does the Xbox 360's 'lack of longevity' matter?

by Don Reisinger
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Kaz Hirai, Sony Computer Entertainment America president and CEO, told Official PlayStation Magazine in its latest issue that the Xbox 360 "lacks longevity."

He went on to say that "unless things go really bad, there's no way that at the end of a life cycle, our competition is going to have a higher install base."

Sony PlayStation 3

Your friend for 10 years.

(Credit: Sony)

But what is "longevity" in gaming hardware? Sony has promoted this idea for years now and it always points to the PlayStation 2 as proof that its consoles have lasting power.

December's NPD sales numbers might prove the company's point: 1.1 million PlayStation 2 units were sold in December, besting both the PSP and the PlayStation 3 for the month.

Sony has said on numerous occasions that it plans to keep the PlayStation 3 going for 10 years, and to judge the victor of the console war before that time period is up would be foolish. So far, the PlayStation 3 has just over two years under its belt. If Sony gets its wish, the console will still be in production until at least 2016--a whopping 7 years from now. And quite a bit can happen in that time.

But that doesn't answer the simple question of whether or not longevity in gaming really matters.

To find out, we need to look back at the top consoles from each generation of the modern gaming era--the Nintendo Entertainment System (NES), Super Nintendo Entertainment System (SNES), PlayStation, and PlayStation 2--and determine if they had longevity.

The NES was first released in 1983 to Japanese consumers and in 1985 in the U.S. Selling more than 61 million units, the U.S. version was finally discontinued in 1995 by Nintendo, while the Famicom, Japan's version, was in production until 2003. Its total lifespan was approximately 20 years in Japan and 10 years in the U.S.

The SNES, the follow-up to the NES and leader in what was then known as the "16-bit generation," was originally released in 1990 to Japanese customers and in 1991 to U.S. consumers. After selling 49.1 million units, Nintendo discontinued the U.S. model in 1999 and 2003 for the Japanese version. Its total lifespan was approximately eight years in the U.S. and 12 years in Japan.

The PlayStation was originally released in Japan in 1994 and in the U.S. in 1995. A hit from the beginning, the console sold 102 million units worldwide. The PlayStation's production was discontinued in 2006. Its total lifespan was approximately 12 years in Japan and 11 years in the U.S.

The PlayStation 2, Sony's wildly popular follow-up to the original PlayStation, is still in production. It was first released in 2000 and Sony has sold well over 140 million units of the console. Sony currently has no plans to discontinue the console.

Maybe Sony is on to something. The leaders in each generation since the NES have lasted approximately 10 years on store shelves before the hardware manufacturers decide to abandon production. If both the Wii and the Xbox 360 fail to last 10 years, it's possible that the PS3 could catch up to its competitors, since Sony is intent on making its own console last that long.

In an interview with CNET in 2006, Kaz Hirai said that he believes the PS3 is providing "a very good value for the consumers." And that's exactly why his company will be sticking with the PS3 for 10 years.

"We look at our products having a 10-year life cycle, which we've proven with the PlayStation," he said. "Therefore, the PlayStation 3 is going to be a console that's going to be with you again for 10 years. We're not going to ask the consumers to suddenly buy another PlayStation console in five years time, and basically have their investment go by the wayside."

Perhaps 10 years really is important to Sony, but it begs the question of why the company and all its predecessors released new iterations of their respective consoles before that 10-year period was up. Doesn't that fly in the face of its longevity claim? I don't even remember the last time I bought a new PS2 title and yet, Sony believes it's still providing value to me. It might to those 1.1 million who bought the console in December, but for someone like me who owns a PS3, the PS2 is but a memory.

And that's exactly why I believe the 10-year life cycle matters more to hardware companies than consumers. For Sony and the rest, it matters because it gives them an opportunity to recoup their investments over the long-term.

Hardware manufacturers typically launch consoles at a price that's lower than their production costs. As production costs start to decline over the life of a console, vendors start turning a profit on each console sold. In some cases, like the Nintendo Wii, that's almost instantly. In other cases, like the Xbox 360, Microsoft didn't make money on each console sold until a year after its release.

But Sony is different. Even though the PlayStation 3 has been available for over two years, it's still being sold at a loss. According to a report from iSuppli, each PlayStation 3 unit costs Sony $448.73 to produce--almost $49 more than its current sales price.

Realizing that, Sony has a vested interest in seeing its console last 10 years on store shelves--it needs to make money.

But for me, someone who buys new consoles when they're made available-- usually every four to six years--I want the best bang for my buck in that time frame. Once a console's follow-up is released, longevity means nothing to me.

Whether or not the Xbox 360 has longevity wouldn't stop me from buying it. Sure, it's nice if the company continues offering an older model, but if I knew that production would stop once its new console was released, it wouldn't stop me from wanting to own the hardware.

I know that Microsoft will support it until it releases a follow-up and I'll keep enjoying games that are made available on it until that happens. But once the Xbox 720 (or whatever it will be called) hits store shelves, I'll put my Xbox 360 in my closet and forget about it. Or, if I don't want the next version yet, I'll keep playing my Xbox 360. No harm, no foul.

Longevity or not, the Xbox 360 suits me just fine.

Check out Don's Digital Home podcast, Twitter feed, and FriendFeed.

Don Reisinger is a technology columnist who has written about everything from HDTVs to computers to Flowbee Haircut Systems. Don is a member of the CNET Blog Network, and posts at The Digital Home. He is not an employee of CNET. Disclosure.

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by PerfectUgly January 21, 2009 1:48 PM PST
I'm curious to hear how many XBox 360's you'll go through in that 4-6 year time frame.

Fact is: Sony needs a price drop to compete - particularly in this economic climate. They could also do from listening to their customers a bit better.

Frankly, I know a number of folks switching over to the PS3 (which has some serious challenges to overcome [i.e. private voice chat, voice messaging, in-game music play, etc.] just out of frustration with the "lack of longevity" of the 360. The red rings claim us all. I spoke with a gamer the other day who was playing on his seventh Xbox 360. Seven! My own PS3 has outlasted 3 XBox 360's now. I've had to rebuild my last 360 just to finish out my XBox live account.

I'm not a shill for either system, but the truth is, my PS3 seems to be a far better built piece of hardware.
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by shinji257 January 21, 2009 3:14 PM PST
Yea. I hear about those but I never had the red ring of death. I wouldn't mind it right now though since my XBox 360 is experiencing some weird lockups in some games
by tsemk January 21, 2009 7:42 PM PST
Interesting... My first PS3 bit the dust after two weeks, when I attempted to play a BD movie, and it choked, had to perform what is called a forced eject. I was very upset, the thing cost me 599!!!

Anyway, I own all 3 consoles, and I can honestly say, the PS3 get the least playtime.
by sth360 January 21, 2009 9:17 PM PST
In reply to PerfectUgly's comment:

"Frankly, I know a number of folks switching over to the PS3 (which has some serious challenges to overcome [i.e. private voice chat, voice messaging, in-game music play, etc.] just out of frustration with the "lack of longevity" of the 360."

What lack of longevity? The 360 will be around for about 6 years, by which point new technology will allow a new Xbox to be built that is state of the art. At that time PS3 owners will be playing a unit built on obsolete technology. Longevity in anything is trumped by new technology. Cars can be driven for centuries if treated right, yet no one drives a model A Ford as a daily driver, new cars being safer, quieter, more fuel efficient, less pollution, seatbelts, etc. Would you try to force your computer to last 10 years, especially without any upgrades besides memory, not likely?

As Far as the Sony fanboy's favorite topic, the red ring of death, I have a launch day 360, never has it failed, and I abuse it. I leave it on for months at a time; it has been dropped twice and taken all over the country. I'm not saying there is not an issue, but it has been ridiculously overblown.
by Mystakill January 22, 2009 6:30 AM PST
@sth360:

Consider yourself lucky. I'm on my *fifth* 360 since launch. My launch console went to the Microsoft service center after two weeks because it locked up every single time I tried to play online. Unfortunately, the service center "dead pool" is responsible for the vast majority of those failures. Once you got in, you were pretty much guaranteed to get a half-assed refurb in return, which would die within a short period of time. Knock wood, but this last one's been working (minus an occasional DRE or lock-up here & there) for about a year and a half now.

Things may have changed since I last went through that fiasco, but response times dropped significantly when the call center moved from Canada to India. Console turnaround times more than doubled in quite a few cases, especially in the period leading up to and for months after Microsoft acknowledged the RRoD problems and announced the 3-year warranty. Quite a few consoles were also "lost" in transit, with both Microsoft and DHL placing the blame on each other.

And, heaven forbid if you bought anything on Xbox Live Marketplace and had your 360 replaced. My family got locked out of their DRMed content for months, and it took the intervention of both the BBB and my state Attorney General's office to get that resolved (twice). They've since provided a once-a-year user-initiated transfer process that has alleviated that issue for many, including myself (thus far).

During the last go-round, which included a six-week turnaround for the console replacement (and re-replacement due to a DOA), I purchased a PS3. The PS3 has been *far* more reliable than the 360. Also, before anyone starts spouting off about lack of games, take another look at the PS3 catalog; there's plenty to play.

We have all three consoles, and play-time is pretty evenly split between the PS3 and 360. The Wii only gets played occasionally due to a wealth of shovelware and only a few quality titles here and there.
by JeffKni January 22, 2009 9:44 AM PST
@ sth360

I totally agree with you about the argument that in ten years a given system will be based on outdated technology. I believe the ten year life-cycle was contrived to help ease the sticker shock of PS3 original $600 price tag. If you divide an obscene amount of money for a console over 10+ years then it seems a bit more manageable; only $60/that nothing. This idea ties into Sony?s ?value? argument.

As far as 360 making 10 years?don?t hold your breath. I?m on my third Xbox 360 (actually waiting for my third). They don?t want my power supply with the broken box so there?s no hope of getting any thing other than a refurbished machine. I can only expect to get 2 years out of the console I get back. I wouldn?t consider the RRoD at all over blown. A friend of mine just had his Elite bite the dust this last weekend.
by ZetaZeta_ January 22, 2009 11:49 AM PST
Guys, you forget early PS2s broke easily (a few of my friend went through about 3 or 4, I myself had to replace one). PS2 is the EPITOME of longevity, being supported from 2000 all the way through 2010. It was also the least advanced technology last generation save for Dreamcast.

PS2 was cheaper than X-box, had a ton of third party support, and backwards compatibility. Even though it had technical issues, it outsold the X-box.
Now 360 is cheaper than PS3, has a ton of third party support, and backwards compatibility. Even though it has technical issues, it's outselling the PS3.

Back when I was a M$ hater, I predicted 360 would have direct correlation to the Dreamcast, with PS3 acting as the X-box of this generation. I was wrong. What Microsoft has shown is that 360 filled the niche of the PS2.

In 10 years PS3 might be still good looking and marketed as a nextgen console, but X-box 360 will be $120 or less, have tons of bargain bin $10 or less games, while you'll probably have the next X-box as an option, probably with backwards compatibility (speculation, who knows).

By the way, new X-box 360s (I mean one you can buy in a Wal-mart today, not just any "replacement" X-box 360) is less likely to have RRoD in my experience. None of my friend with new X-boxes in the last year have RRoDs and only one had one from a 1 year old X-box.
by frazmann January 22, 2009 12:04 PM PST
I know a total of 27 people with xbox 360s (I've counted em) and six so far have been sent back for repair. I only know 6 people with PS3's and one of them has had a warranty repair (me). That's probably in line with what the actual warranty statistics are yet I hear constantly people saying that they've gone through five, ten, fifteen xbox consoles. Well I'm not going to call anybody a liar but if the probability of a console failure is a truly random event and even if the xbox failure rate is as high as 30%, the probability of failing five in a row in a short time is a small fraction of 1%. So if you go on to fail your sixth xbox it's time to go out and buy a lottery ticket... or maybe stop playing with it when your momma forces you to take a bath.
by fatcat13sep January 22, 2009 12:19 PM PST
i dont know why people say that the xbox 360 was rushed so that they could be the first console out but the real reason was that nividia stopped making graphics cards for the original xbox and it forced microsoft to reales the xbox 360 early
by Tinman52 January 22, 2009 1:37 PM PST
I stopped listening to Sony a long time ago ... I think sometime in the 90's. You want to listen to the smart people. Look at IBM, Apple and Google's stocks today. I don't think EA, Blizzard, Sony or MSFT have proven that they know anything recently in relation to understanding the current market.
by dctech08 January 22, 2009 2:00 PM PST
my cousin gave me his xbox 360 because he didn't want to wait for the shipping/repair. he bought a new one and that one died 2 days after he bought it. although fun, xbox 360's are pieces of junk, quality wise. (btw. mine is being fixed for a video problem, not the red rings)... if xbox wants to rate success on consoles sold, are they gonna write off the ones that people had to replace? if not that's cheating right?
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by basraw January 21, 2009 1:50 PM PST
Does PS3 have backward compatibility like 360?
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by PerfectUgly January 21, 2009 1:54 PM PST
That's model-specific, I believe. Though I've heard that Sony is going to make this a for-pay firmware update in the future. That's just rumormill at this point.
by somone_else January 21, 2009 6:36 PM PST
not on new machines. personally I think this was an idiotic move by sony. They were achieving it with software emulation(on the later BC PS3's) so I can't understand how this would save money. I'm just glad I bought mine before they got rid of this.
by habiloso January 21, 2009 7:57 PM PST
My understanding is that only the original PS3 (the 60G model) is backwards compatible. That's the console that I own and I've never had a problem with the PS2 games that have been played on it.
by Notoapplefanbois January 22, 2009 8:17 AM PST
@perfectUgly: it's hardware which enables it to play ps2 games not software so a firmware update to give it ps2 compatibility is immpossible
by KingofTyre457 January 22, 2009 9:51 AM PST
I have a 60 GB PS3 that is fully backwards compatible because it has the same emotion-chip or whatever its called from the PS2. Sony chose to remove this hardware piece from the PS3 once they started building them with the 80 GB HDD. However, my friend recently bought an 80GB PS3 and has no issues playing most of the PS2 games he had because I believe Sony had a software answer that allows most PS2 games to be played. I think if you look on the box of a PS3 in the stores that it will say something along the lines of not FULLY backwards compatible...
by zgreenwell January 22, 2009 11:01 AM PST
The 80 GB version that comes with MGS4 has software emulation for Backwards Compatibility. The original 60 GB version has the actual PS2 hardware in it and it 100% compatible with PS2 titles. The other models aren't and it doesn't look like they ever will be.
by roachbrain January 26, 2009 5:56 AM PST
My question to you is does it really matter? I still have both my Xbox and PS2 so it's really no big deal if either has backward compatibility. Besides isn't the reason we get these new systems is for the upgrade. I honestly haven't even played any of the old games ever since I got my 360 sold it and then got a PS3. Really at this point it's like buying a DVD/ VHS player, nice to have but why bother.
by ljfire1 February 2, 2009 2:29 PM PST
Haha. The only reason the xbox has backwards compatibillty is because its useing the same technolgy as the one before it.
by epross February 25, 2009 3:59 PM PST
Does it matter. If you have PS2 games, then odds are you have a PS2 right? The only case I can see wanting backwards compatibility is to either save the hassle of having more than one console connected to your TV, or else your PS2 breaks - but considering they still sell the PS2 (for now) replacement shouldn't be an issue.

A friend of mine was letting his 6 year-old son play a PS2 game on his new 40" LCD and the graphics looked horrible. The new generation of consoles (360, PS3) look way better. I've hooked up my SNES and N64 to my 46" LCD and they look pretty blocky and gross.

So if you don't have any PS2 gear or games - don't even bother unless you've got an old crappy TV to connect it to as it will look crappy on a modern HDTV.
by Renegade Knight March 2, 2009 11:56 AM PST
Yes and no.
The orginal model was backwards compatible to a larger extent than the 360. The 360 flat out said they were not targeting backwards compataiblity and I lost half my libarary of unplayed games (gotta love the discount rack) because of this.

Later Sony had software emulation (perhaps with partial chip level support) that worked better than the 360 but not as good as the chip level compatibility of the first. That's what I have and I've got a PS1 game that works.

Now they have dropped that and I've not messed with it. I made sure I got one that was backwards compabitle. Since I didn't have a PS2 libary I don't have to throw away games and can just get the occasional title that's worth going backwards for.
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by yiang January 21, 2009 1:53 PM PST
Well, my PS3 collect dust for now, unless Sony actually start coming out with some worthwhile exclusive titles. Til then I'm mainly on the 360, despite the hardware issues.
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by PerfectUgly January 21, 2009 1:57 PM PST
I play the single player games on mine for now (Dead Space, Fallout, etc.) and use it as a multimedia station. As I mentioned the XBox has a much stronger online component.
by teamvezon10 January 24, 2009 1:57 PM PST
I'm fine with call of duty, and sonic.

You could use a modchip and play halo 3, but mayn problems exist with that, such as the controllers, but you could hook a wired 360 controller in the ps3, i tried it but didn't really work, so i had to mess around with ps3 contorller, and 360 has much better online content.

But free on ps3 lol
by 7aji88 February 5, 2009 11:16 PM PST
For me, Gran Turismo 5 and MGS4 are worth buying the PS3. I just have a PS2 (I play games on my PC) I play those two games on my friend's PS3 and I love them. I still play GT4 on my PS2.
by epross February 25, 2009 4:06 PM PST
Why the focus on 'exclusive titles'? I play Dead Space, Fallout 3, Bioshock, Tomb Raider Underworld, Star Wars Force Unleashed quite regularly on my PS3 and am totally happy with it. I've seen what these games look and play like on the Xbox and PC and the difference is not significant enough to warrant me buying a 360 - even though I still plan on doing this eventually... There are exclusive titles for PS3 such as MGS4, Resistance (1&2), Little Big Planet, Killzone2, Uncharted (1&2), etc. out or coming out soon. While I agree Sony needs more depth to their software library, it doesn't need to be comprised solely of 'exclusives'. After all, I really want to play Halo, but not enough to make me run out and buy and Xbox...yet. How many people choose a console just for the exclusives...
by Zoobie January 21, 2009 1:58 PM PST
You're basing the value of longevity from the perspective of the consumer (and to limit that further--from the perspective of an early-adopter). A business that is working to make money has a much different view. They appreciate the early adopters because those people spur innovation and help create acceptance of new products. At the same time, not everyone can afford the latest and greatest, which is why the PS2 still sells well--it's inexpensive, has a huge library of great games that can be bought used for $10, or as Greatest Hits for $20, and it provides a nice, stable (though dwindling) income stream for Sony right now (which they desperately need).

So, yeah, if I'm Sony (or Microsoft, or Nintendo)--longevity matters.

To some guy who can afford to and relishes having the newest things, you might not think it matters, but those people buying the PS2 are subsidizing the PS3 (and future R&D), so it should still matter to you.
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by Notoapplefanbois January 22, 2009 8:23 AM PST
Umm... not to microsoft it doesn't, the xbox was the last to come out and the 360 was the first, and My guess if the xbox 3rd gen is going to come out in 2010 or early 2011, that's five years of the 360's life, IMO it should come out earlier if Microsoft have gotten 99.999% of hardware faults out so only 1 in 10,000 xbox's need replacing/fixing, and also because we need more gaming power, the quality of gaming graphics hasn't really gotten a lot better since GoW and we need the extra power to play 8th gen game's.
by zgreenwell January 22, 2009 11:04 AM PST
The xbox lost money for Microsoft. They have made money on the 360 because its been accepted and many people using it buy a lot of software. I'm sure they'll stick with the 360 for longer and if it keeps its lead in this console generation it could well be around for 10 years.
by Zoobie January 22, 2009 2:39 PM PST
If you think Microsoft wouldn't like to see the original XBox still selling the way the PS2 is selling, then you're fooling yourself--lifetime Xbox is a loser for MS to the tune of a few $Billion. MS was first to market with the 360 because they believed it was the only way to get out from under the shadow of PS2--and it appears to have worked. If they had both come out at the same time and the same price, the market today may be completely different.

I think there is still huge potential for both 360 and PS3, but that potential is largely untapped because most American's haven't upgraded to HDTV. Until HDTV adoption goes up, I don't think many people will clamor for better graphics (early adopters and fan boys make up the bulk of those ready to buy new hardware already). I don't even think software companies are that anxious for the next round of new hardware, because they are struggling to create games that turn a good profit now; even some well-reviewed titles have lost money due to high development costs. Everything doesn't sell as well as Halo or GTA.

2010 is a pipe dream for Xbox 3rd gen--MS will be content to sell the 360 at a profit as long as they can, and time the next version about one year before PS4. They will only go as fast as the competition pushes them. They are more likely to launch a 360 with motion controls to compete with Wii HD before they launch Xbox 720.
by MauMan January 21, 2009 2:00 PM PST
Sometimes there's an advantage of having a high price point item and a low price point item. Some people are willing to play $600 and other want to pay $200. Sony could sell into to both markets at launch and Microsoft could not.

For me Microsoft's strategy is working against them. I'm not going to spend $600 a new console and $60 per title. I'm going to wait a year or two until the price drops, buy a console, and buy last year's good stuff for $20-30.

Even now a decent XBox 360 is expensive. To get the hard drive version will set you back $300 and to get it on your wireless network is another $100 so for me the PS3 and the XBox 360 have the same up-front costs.

So in a year when the PS3 and Xbox 360 are really about $300 and Microsoft says we're coming out with a new box soon and Sony claiming they'll support their box for another 6 years one might lean their way. This may be why the PS3 is outselling the XBox 360 if you align their totals since launch. Although I think it's really because Microsoft cannot crack the Asian market and Sony can sell into the US market with decent numbers + the blu-ray factor.

I do feel sorry for Sony. Microsoft does not seem to care how much money they lose on the XBox. If you look at their annual reports since the XBox launch they are a little under $7 billion in the hole (net) for the BU the XBox/Xbox 360 is in. It's hard to run a for profit BU against something like that.
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by ewsachse January 21, 2009 2:20 PM PST
Why do you say the Xbox 360 "lacks longevity"? Just because some twerp at Sony says so?

That is tantamount to some twerp at Apple saying "Nanny nanny boo boo, Windows PC's suck." Yeah, well who has the market share, especially in the all important business desktop and server market? Windows. Period.

Sony will be lucky to be in the console market in 10 years. The only advantage the PS3 has on the 360 is the Blu Ray drive, and even that is questionable. The 360 has a dual layer DVD, which can hold up to 8.5 GB. No game publisher has yet to demonstrate that they actually need more than 8.5 GB for a console game. Any game that requires more than that is probably poorly designed.

Case in point. Epic bellyached that the 360 only had a DVD drive, and that they would load up the PS3 version of Unreal Tournament 3's Blu Ray disc with content. Guess what? The 360 version of UT3 is not more than 5 GB. Until Epic adds at least 3 GB more of maps and character models to UT3, they do not need the 25 GB or 50 GB of Blu Ray.

Consider PC gamers. Would any PC gamer purchase a game that required 30 GB of hard drive space? Maybe the ultra hardcore gamers, but the average consumer would never put up with that situation.

Fail for Sony. Maybe they can try again in 10 years.
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by On_occasion_tac January 21, 2009 5:19 PM PST
that would be nintendo with the market share :)

and i'll really keep my 20+ year back catalouge of games
by MauMan January 21, 2009 8:38 PM PST
Half way through 2007 Bizarre Creation ran into the DVD limit and ended up changing their game: http://www.destructoid.com/size-does-matter-project-gotham-racing-4-is-too-big-for-dvd-37131.phtml

At least one 3 disk title is announced: http://www.product-reviews.net/2008/12/06/new-xbox-360-game-needs-3-dvds-ps3s-blu-ray-would-do-in-one/ although of course that could change. I thought that Microsoft only allow 2 disk games to be certified for the XBox 360.

I just IMed several of my friends in the game industry and all of them have said it's been a thorn in their side; especially since they're not allowed to count on there being a hard disk either.
by mitchell2percent January 22, 2009 6:44 AM PST
FANBOY ALERT!

"Any game that requires more than that is probably poorly designed."

Very ignorant statement, go check out MGS4, huge game, and isnt poorly designed.


Strange huh?
by Notoapplefanbois January 22, 2009 8:29 AM PST
@mitchell2percent: how is MGS4 not poorly designed, the majority of the space taken up is video not maps.

Also disk's are going to die out, they can only hold a certain amount of storage where as Flash based cartridges can hold terabytes and terabytes of storage, c'mon, if you can fit 2TB in a M2 card then you just know it's going to own 12cm disks that can only hold 400gb,and that's a 16 layer disc, sure holodisks or whatever can stretch to a TB but that's still only half of what the M2 can hold in theory.
by d--keller January 22, 2009 9:45 AM PST
How much does 2T of flash cost cheif? How's that compare with 10 cents for a Blu-ray?
by gsmiller88 January 21, 2009 2:20 PM PST
Sony would be foolish to stop manufacturing the PS2 right now, considering it's still outselling the PS3.
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by logictrap January 21, 2009 2:24 PM PST
The PS3 may well last 10 years but within 5 years there will be a massive shift to pc's used as entertainment consoles to pipe internet media onto tv screens. When that happens pc based game sales will move ahead of consoles and consoles will decline rapidly.

The smart move for Sony is to rework the PS3 into a pc.
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by Notoapplefanbois January 22, 2009 8:32 AM PST
You do know that anything that can boot up an OS is technically a PC, my mobile phone/cell phone is a PC for instance.

Also customizable PC gaming will rapidly decline but the thing that replace's it will actually be your PC if you get what I mean.
by mtb3141 January 22, 2009 12:17 PM PST
I've seen (and even made) the PC argument over the years all the time and its never happened. Consoles have a great feature of being essentially very stable gaming platforms, both from the user's standpoint (no spyware, viruses, etc.) and from the developers' (stable hardware, no need to make features for 5% of the population to impress a reviewer when over 90% of gamers won't be able to use it).

The PS3 isn't a PC, and doesn't try to be a PC (unless you install Linux on it). What it is and does do very well is act as a home media hub. I use mine to watch TV shows, movies, listen to music, browse photos AND play games.
by superswiss January 21, 2009 2:27 PM PST
The PS3 has two huge benefits over every other console. It doubles as a Blu-ray player and it's quiet. It will take some more time before this really sinks in and even the naysayers start catching on, but the PS3 is a true all-around entertainment system that not only provides value to the gamers in a household, but the non-gamers as well. Case in point. In my house, my wife is the gamer. We have a PlayStation (albeit sitting somewhere in a box), a PlayStation 2, a Wii and since recently a PlayStation 3. While I do occasionally play the Wii, I'm just not a gamer. I don't have the patience, but I'm a big movie watcher. Anything from downloads to recorded TV to the occasional DVD and Blu-ray. The PS3 feels right at home when it comes to watching movies. The PS2 never felt quite right when playing DVDs. The navigation is akward and seemd like an afterthought. Sure, the XBox plays DVDs as well and has movie download features, but it has two major flaws. It's too loud and it doesn't play Blu-ray! Sony has done an excellent job at marketing the PS3 as more than just a game console. Everybody who knows the PS3 also knows that it still is the best Blu-ray player and price doesn't really matter. It still is cheaper than buying an XBox 360 and a standalone Blu-ray player as good as the PS3's Blu-ray player. On the other hand, ask anybody about the Xbox 360 and everybody just thinks of it as a game console. The entertainment features never come up. Nobody buys a 360 just to watch movies, but plenty of people buy a PS3, because it is a Blu-ray player. I think that's where the longevity comes in. Sony figured out how to market the PS3 beyond the game console aspect.
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by PKGuy323 January 21, 2009 2:46 PM PST
For me it's not about the hardware as much as the backward compatibility. I would buy a PS3 for the Blu-Ray and the games as long as I could enjoy my PS2 games on it and not clutter up my cabinet with multiple consoles. PS2 did it right by allowing PS1 and PS2 game compatibility along with additional DVD/CD playback.

I read multiple posts about the PS3 games overall being under-whelming. Why would I pay $399 for a Blu-Ray player and to be under-whelmed when alot of my PS2 games still WOW me?

C'mon, Sony...put that backward compatibility back in. I just gave up and bought another PS2 for $129 to play my games cuz $399 isn't worth it.
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by ChicagoZ January 21, 2009 2:51 PM PST
Sony needs a Halo. They need one game that will capture the gaming culture as a whole. There are very few people I know who didn't at one point or still do play Halo. GOW is on both consoles, Resistance is cool as all get out, but it's a bit sluggish IMO.

There is also the price point, although I've seen some amazing deals as of late. My buddy got a PS3, 2nd controller, Drake's Uncharted, Resistance 2 all for under 500 bucks. Granted, he had to sign up for a credit card and cancel it immediately, but if Sony brings the price to 300 bucks for a solid version of the system, I'm all over it. The graphics are, sadly, better than the 360, load times are less, etc. I just don't have a PS3 and I haven't touched my PS2 since getting the 360 and Wii.

The point is, well I don't know, but I have yet to be really impressed Sony.
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by Notoapplefanbois January 22, 2009 8:35 AM PST
Since when was GoW on both consoles? last time I checked it said XBox 360 exclusive on it

Also if it costs them $450 to make, somehow I doubt they'll sell it at over a $150 loss
by InkyRed January 22, 2009 9:13 AM PST
He could be talking about God of War...but i don't know. oh man, can't wait.
by zgreenwell January 22, 2009 11:17 AM PST
God of War on PS3 and Gears of War on the 360?

Are you trying to say that those cancel each other out or something?

If you saying the graphics are better on Metal Gear Solid 4 then you'd be right, but the load times are VERY long. In between each chapter you have to sit and stare at Snake Smoking a cigarette. It almost makes me wish I was a smoker so I'd have something to do while I was sitting there waiting.

I was very impressed with several Xbox 360 games. The PS3 has yet to demonstrate its better. Right now, I'd say they're even, and thats only bad because sony took a year longer to get out and has been saying since 2005 that the PS3 pwns the 360 in power.
by orakga January 21, 2009 2:56 PM PST
"The PlayStation was originally released in Japan in 1994 and in the U.S. in 1995. A hit from the beginning, the console sold 102 million units worldwide."

Not true. It wasn't a hit from the beginning. For the first two years, it had to face competition from both Nintendo and Sega (neck-and-neck with the Saturn). It wasn't until TWO YEARS later, when FF7 was released, that the tides finally turned. And the PS1 only had 4 million units sold worldwide at that point.

Most of the PS1's sales were made between its 3rd and 5th years (1997-1999).

Don't get me wrong.
You do have *some* valid theories (this time), but your evidence is false.
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by January 21, 2009 2:58 PM PST
i think we need to talk experience not specs... Granted I haven't experienced a ps3, but I do know those that have a ps3 talk less about their gaming experience than xb360 owners do. there's a reason why the game/console ratio on the 360 is so much higher. I don't see that changing...
of course seems like lots of you guys are buying for blu-ray...you'll have to give up the gaming experience in order to have the blu-ray experience, its all about wha tyou're looking for..
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by orakga January 21, 2009 3:23 PM PST
That said, I agree that the "10-year lifespan" strategy is not the correct way for Sony to handle their business. It makes it sound like they don't care about what happens in the next couple of years because they'll be able to make up for it in the remaining 8-years.

You see, putting sales numbers aside, what the PS1 and PS2 had that the PS3 did not was a STRONG LINEUP during their first 2 years. And if you were dedicated enough to buy a console at launch, you were GUARANTEED the best gaming experience in exchange for the hefty early investment. Like you said, Don, I don't care how long I'm going to keep my machine because as soon as the next big thing comes out, I will ditch my old system, ALWAYS. Because better hardware = better games.

But, the PS3, despite having so much more power (unfortunately as evidenced only by a small number of exclusives) was not able to demonstrate this through its titles over the last two years, primarily due to confusion among the developers. So, in a sense, this was the very first Playstation that bit the early adopters in the rear.

---

That said, we have to realize that the phrase "lack of longevity" was Hirai's politically-correct way of stating that the 360's hardware is less powerful (and therefore will not last as long). Anyone who has seen MGS4 in motion has to agree that the PS3's hardware is clearly more powerful than the 360's.

You can cry foul all you want. But every time I play a 360 game, I cringe at the limits of the 360. Mass Effect had a horrible framerate (and too many elevators). L4D has a weak resolution with flimsy graphics (gameplay is fine). And while those who haven't kept up with technology may choose to keep defending the 360, the simple matter of fact is that the 360 does NOT represent the state of the art. The high-end PCs are what always define state-of-the-art, and one has to be blind not to see the difference between those and the 360.

Yes, I love the connectivity on the 360. And I still continue to use the 360 to play with friends who do not own PS3s. But I always feel like that kid who's playing an older game just because his friends don't have the newest/hottest games when I'm on the 360.

You'll soon see what I mean, and it will not be hard for even the average consumer to tell that the "360 lack longevity". All the "cool games" will be out on the PS3 and run better on the PS3, and noone will be able to deny it.

The real question is, Don, will you still deny it and chose not to buy a PS3 when that day comes? You claimed that you are "someone who buys new consoles when they're made available", yet you still do not own a PS3. I see two issues of hypocrisy there:

1) You obviously do not buy all new consoles. You pick and choose.

2) The 360 had no real games for the first year. So your "bang for the buck" argument is a lie.
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by pentest January 21, 2009 7:36 PM PST
The cell processor is so powerful that people are building ps3 clusters and using them as ad-hoc supercomputers.
by sth360 January 21, 2009 9:49 PM PST
In reply to orakga,

"2) The 360 had no real games for the first year. So your "bang for the buck" argument is a lie."

I have to point out the absurdity in your statement. The Elder Scrolls IV: Oblivion, Gears of War, Tom Clancy's Rainbow 6 Vegas, Tom Clancy's Ghost Recon: Advanced Warfighter, Tom Clancy's Splinter Cell: Double Agent and Dead Rising to name a few.

So your "lack of bang for the buck" argument is a lie.

"That said, we have to realize that the phrase "lack of longevity" was Hirai's politically-correct way of stating that the 360's hardware is less powerful (and therefore will not last as long). "

What would you expect, he is desperate, Sony lost big money last year , $1.1 billion. Their first loss in 14 years, Hirai is just trying to save face and his job.
The PS3 is not more powerful then the 360, the have a very different architecture, and are both very powerful in different was. See the article by former IBM technical architect David Shippy, who worked on both the PS3's Cell-specific PPU chip and Xbox 360's Xenon CPU:

http://www.gamasutra.com/php-bin/news_index.php?story=21820

The hypocrisy seems to be on you.
by orakga January 21, 2009 10:26 PM PST
@ sth360

1) About the 1st year's titles... Out of all of those, Gears was the only great title that would justify your argument. But even that one didn't really come out in the first year. It came out at the very very end, and was played during the 360's 2nd year. Counting that as a 1st year title would be like counting UNCHARTED as a 1st year title for the PS3; and I chose not to stretch the definition.

And as for the rest... look I'm trying to be honest here. I don't consider GT5Prologue, AC4, Resistance:FoM, Heavenly Sword and Lair as being great titles, because they're just "decent". And those titles you listed (the THREE Tom Clancy Titles, Dead Rising and Oblivion) are also just "decent" (i.e. on par with those titles I listed on the PS3's side). So, what I am saying is that NEITHER console had a strong 1st year lineup. So, my point stands: the 360's first year was mediocre (like the PS3's first year), and therefore the "bang for the buck" argument presented by Don is flawed.

2) The "processing power" argument. I actually read the article you linked. Did you?? Because if you did, you'll have noticed that the person tried to be as politically safe as possible. But if you could read between the lines you'll see that he's actually acknowledging that the Cell has a HIGHER CEILING. For your kind reference:

"I think you can really leverage the Cell hardware technology -- but it is harder to get your head around".

"once you do understand it and can program to it, you absolutely get the most out of the hardware, and really write some fairly low-level code that's REALLY HIGH PERFORMANCE"

"Six threads in Xbox 360, and eight or nine threads in the PS3"

"in the PS3, you've got this Cell chip which has massive parallel processing power, the PowerPC core, multiple SPU cores? with the Xbox 360, you've got more of a traditional multi-core system"

Go read the whole thing. Actually, you'll just try to cling onto his phrase "I think they're pretty equal", while completely ignoring the phrase that comes right before that ("DEPENDING ON THE SOFTWARE").

And that's exactly my point. The latest games have already proven the potential that can be unlocked with the right programming. Too bad you haven't seen them to realize it. The joke is really on you, and I will sleep peacefully tonight knowing that I enjoy both your 360 games as well as those on the PS3.

Nice try though. ;)
by sth360 January 22, 2009 3:32 AM PST
So I see part of the problem here is that you are out of touch with the general opinion of the gaming public, i.e. 2 of the three Tom Clancy titles you dismiss, Vegas and graw, wre two of the biggest games of the year. Both with massive online, Vegas winning online game of the year. So I think most realistic people would admit they were more then just "decent". The 360 may have had a weak launch lineup, but the first year filled out far better ten did the PS3's. Unfortunately, whether I experienced it or not, 360's RROD issue would have definitely have balanced Sony's weak first year.

Issue 2, the processing power issue is moot, by the time that any designs and develops any games that can actually make use of the Sony's possible higher potential the Xbox next gen will be here to blow it away.
by bythewayside February 8, 2009 12:50 AM PST
actually the processing power is a valid point. Look at Killzone 2 coming out in February. I have the demo and can say this game is ridiculously incredible. It blows the graphics out of any other game I've played hands down. Its now with games like Killzone 2 and Resistance 2 and possibly uppcoming "Heavy Rain" and "inFamous" that we begin to see the Ps3 shine. So it took developers some time. But they're getting the hang of it
by mouseclick January 21, 2009 3:34 PM PST
Sony's comments are absurd. To begin with, this is a different era with three huge companies with lots of resources competing for the top console spot, with countless game developers and technologies abound - this era cannot be compared to the 80s or 90s. Sony is on the outside looking in because they failed one basic principal of product development and marketing - if you don't make your own product obsolete with a new version, someone else will. The PS3 was way late to the game and was beaten by the Xbox 360 and the Wii. When it finally did arrive to the party it offered nothing better than the 360 (graphics were no better and in some cases worse, no games, much higher price, etc.). They failed to make the 360 obsolete with their "me too" product. This era is not like the past eras where consoles lasted 10 years. Technology now changes at the speed of light compared to back then. The consumer thought process is different because of this too thus, people want the best and newest thing - whether it's a console, a cell phone a computer or other electronic device. Their old-world thinking will cost them. The only way they have any chance of competing in the console war is if Microsoft makes similar mistakes - if they hold on to the 360 too long and/or if the so-called Xbox 720 does not take gaming to a new level and I cannot imagine they will make that mistake. So many new technologies are already springing up, such as 3D, that Microsoft can use to leave the PS3 in the dust and finally in the coffin where it will probably end up... 2016 until a PS4 - are you serious; that thinking is sooooo 80s!!!
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by rwm72 January 21, 2009 9:34 PM PST
Graphics are considerably better on PS3 games... when the developers are given the time and encouragement to utilise the systems full capability. The 360 has reached its performance limit, and will just cruise from here on.

The PS3 is known for being harder to develop for. Sony has not done enough to convince developers to put in the extra time and effort to produce a superior game. Games available on both 360 and PS3 appear similar because the 360 is easier to program for. Sometimes games even appear a little better on the 360, often with PC ports of games.

In a business and consumer driven economy, those who run game development studios are under pressure to spit out games. If the PS3 version takes longer to develop, then the studios nearly always choose to release it underdone to meet a deadline imposed by an accountant, or to get it out same time as 360. So 360 fans proclaim their system better or at least as good. By giving a bit longer to the PS3 version, you would see a marked improvement in graphics and sound (don't forget how important sound is in games - and with blu ray, all that extra space allows for full HD sound and graphics).

The evidence is there that PS3 games can and should be superior... when given the time. Look at MGS4, Drakes Fortune, Resistance 2, Killzone 2 and even PS network games or "demos" like Wipeout HD and Gran Turismo 5 Prologue. There just aren't enough, and Sony needs to really target developers. There is a big enough install base now for them to really promote the PS3 to 3rd party developers, and maybe subsidise some of the expenses if they weren't losing money in their other divisions.
I have a number of friends (and a brother) who work as game developers and game designers, and a number of others who are studying games development at the moment. They all love the PS3 and can't stop talking about it, and want to develop more for it, but nearly always end up working on 360 projects instead, given little or not enough time on PS3. Outside of Sony studios, I wonder if the 3rd party support the PS2 had will ever be had by PS3 because it is harder to develop for than the 360. Some may argue this is Sony's mistake, but they are striving for something higher than 360, and so far not enough developers are joining their crusade.

While it's just unfortunate that studios are pressured into releasing games by a certain date, no matter what, this fits right in with Microsoft's business strategy, and Sony, who believes in quality, is suffering as a result. The 360 was released too soon to market and it had record hardware failures, but it fit with their business strategy and jumped Sony by a year into the market. Sony waited on the PS3 release to sort out the hardware, and have very small hardware failure rates, but handed market share to MS in the process.

Time will tell on the PS3's longevity, but if Sony can get developer's onboard in good numbers and get them to really push the machine, the PS3 will triumph. If developers continue to be imposed by tough deadlines (an obvious reality in gaming studios) on PS3 development, then the PS3 will never break free from seeming like an expensive 360, with a blu ray add on. And this sells it far short of its ability and potential.
by Notoapplefanbois January 22, 2009 8:43 AM PST
@rwm72, have you looked at ps3 games lately?

PS3 maybe equal in every most way's but they aren't equal RAM wise 256 system +256 dedicated is not as good as a single 512 dedicated
by Renegade Knight January 22, 2009 9:52 AM PST
To summarize. The 360 takes a short term view of gaming. They are ahead right now.
Sony takes a long term view. Their installed base of PS2's which they still support trumps everthing else and they have taken a long term view with the PS3 as well.

GM took the short term view. Toyota the long term view. Hmmm...I think we know which works better in the long run. MS better enjoy it while it lasts. It's going to take a long term view to keep it up and I'm not seeing that from them.
by mouseclick January 22, 2009 3:12 PM PST
The fact that development is so much more diifficult for the PS3 is indeed a big problem. It is a competitive advantage Microsoft will almost always likely have (after all, they are the biggest software company on the planet). This was just one incredible oversight by Sony that has forced them to have a "me too" product that costs more yet seemingly yields no better performance in gaming. You can be sure that when the Xbox 720 comes out, developers will once again be in stride with their dev kits from Microsoft and so the drum will just keep beating. Only now it will be on an Xbox 720 device that can deliver or surpass the performance of the PS3's cell because it will be 5-6 years after the initial development of the cell. And, as everyone knows, processor peformance doubles each couple of years. That's yet another reason Sony's 10-year plan is flawed. Gamers today are not the same as gamers in the 80s or 90s - different generations, and this generation (the digital generation) demands better graphics with each passing product. Microsoft knows this and you can be sure the Xbox 720 device will be capable of better graphics than the PS3 - in just a couple of more years, while the PS3 is still hoping to hold on for 7 more years. I keep calling it a device because it may no longer be a console. It may instead be some super gaming PC-like box with immense storage and networking capabilities to not just providing gaming but streaming media. There will be a day soon when we download our games instead of buy them at a store, and it's likely to be within 4-5 years - a major transition the PS3 will not be able to meet if it keeps to its 10-year stance.
by Nataku4ca January 22, 2009 7:23 PM PST
@ rwm72

Sony batteries explode.... Just saying that ever since they moved their product to china they haven't been on the "quality" side of thing, at least I felt their quality was way better 7~8 years ago

BTW, to lazy to make another reply so I'll say it here, both MS/Sony has way more money than Nintendo, I felt Nintendo did one hell of a job getting on top of things and getting over the mistakes they made before( namely GameCube, had it didnt' like it liked 64 more instead lol)

peace
by cfranklin90 January 21, 2009 3:53 PM PST
Is there a reason why you failed to mention sony sells a $499 version of the Playstation 3? What are they not profiting off that yet? I dont get why all you people keep on just talking about the $49 they lose on the $399 version. What about the $499 version?

And to you saying you just throw your console in your closet and forget about it, why dont you go recycle idiot! Unlike you I actually still play my Ps2 games (Sonic Mega Collection to be exact) that have actual value to playing. Unlike that Halo 2 game of yours.
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by Notoapplefanbois January 22, 2009 8:44 AM PST
Have you forgotten about wholesale price's? they're still making a loss because of that
by HMetal68 January 21, 2009 4:02 PM PST
Having owned pretty much every game console mentioned in the article and the comments following, I wanted to add my 2 cents. Sony is greatly confused and hopefully someone at Sony is reading comments like these and on countless other sites. How long a console is supported doesn't mean anything to gamers like myself and the author of the article. What matters is the software. Sony can keep making PS2 systems for another 20 years and as long as the developers continue to make money selling software for the system they'll continue to sell systems. The problem with the PS3 is that there isn't really that much software worth buying. Sure there are Metal Gear fans that will disagree, but overall the reason Microsoft and the XBox 360 are doing so well is the software.

One of the biggest reasons for Sony's success with the PS2 was that it introduced the world to DVD. At a time when Nintendo was still using carts, Sony gave the developers what they really wanted. Space and the tools to use that space. Now the question is will developers take advantage of Blu-ray or is DVD enough. From what I've seen with games like GTA and Fallout 3, DVD seems to have enough space to make some very large and incredible games. And when you throw hard drives into the mix, the space requirements all but disappear. Is Blu-ray even needed by the developers? I don't really think it is but I'm not a developer. And from several articles I've read, developing on the PS3 is a nightmare compared to the XBox.

There's no doubt that Sony sold a TON of PS2 systems and continue to sell them. And my guess is that as long as the PS2 is supported, it will continue to sell. But when the next XBox is released, will I care about the PS3? I really doubt it. When the XBox 360 was released I completely stopped playing the PS2 (with the exception of Guitar Hero until that was released on the 360). I have a PS3 that I only use for the occasional game, mostly I use it to watch movies.

One last comment, the XBox 360 does not have Blu-ray but other than that it blows away the PS3 for multimedia functionality. Especially if you have a Media Center PC with TV tuners. I have 4 XBox 360s connected to a Media Center PC with Digital Cable TV tuners. With this setup, I can watch and record TV on the PC from any of the XBox systems. I can easily record something from cable and watch it from any room in my house. Not to mention the music and other features. I love being able to replace the lousy game music with the music from my PC collection. Yes, you can playback music using the PS3, but is it easy and seemless? As you can see from my comments I'm not afraid of tech, but just can't figure out how to replace the crappy music in Little Big Planet (not that I spent a lot of time trying). But on the XBox, no problem.
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by psu_jedi January 22, 2009 7:15 AM PST
As to your comment about space, I have to say that history has shown us that developers will take advantage of space as it's made available. Every time a new format comes out, people ask if anyone will ever use that much space for a game. And inevitably, developers end up creating games that not only fill an entire disc, but sometimes two or three.

Developers will try to out-do each other when it comes to graphics and level size. Not to mention, FMV is par for the course when it comes to games like Final Fantasy. Once developers start taking full advantage of the PS3's 1080p output for games, you'll see that 8.5GB just doesn't buy you a fully interactive and immersive experience over a large-scale gaming world.
by ZetaZeta_ January 22, 2009 12:18 PM PST
Despite being on a Blu-ray disc, Fallout 3 still requires the entire game (~6 GB) to be copied to the hard drive. Compare to X-box 360 which, with no guarantee the user has a HDD, must be run from the disc. Now take into account that the X-box 360 system can copy discs to the HDD, thus actually giving an edge that the PS3 doesn't have: You can install it or use the disc only. I prefer running from a HDD itself.

One thing PS3 certainly has over X-box 360 in regards to HDDs is disk cache and swamp files which developers can (in theory) utilize and require to run the game. When the lowest end PS3 has a HDD, a game can simply say "requires 1 GB for swap" or something of that nature, and all users can buy the game. That's something X-box users cannot benefit from.

I don't know where I'm going with this, I just wanted to throw some things out there. All in all, PS3 has massive optical disc space, as well as required hard disk space, which really give developers leeway when developing their games. There are way more aspects to programming a game than the speed and size of the media, however.
by ZetaZeta_ January 22, 2009 12:19 PM PST
*swap files, not swamp files. Quite the opposite. (facepalm)
by HMetal68 January 22, 2009 2:39 PM PST
I hear what you're saying psu_jedi and ZetaZeta, but I still have my doubts about developers using all of the storage. Sure, there will be a few that might use a lot more space than can be stored on DVD, but most will not. At least not in the near future.

The problem is the cost of developing a top selling game. In the old days of the Atari 2600, development teams were very small, costs were fairly low and games didn't need to sell a million copies to break even. As the consoles became more capable, the development costs began to rise. Even as recently as the PS2, the development costs were much lower than they are with the PS3 and XBox.

With cross platform games usually selling about 2-1 for XBox vs. PS3, it seems that it is only a matter of time before even more developers turn on Sony. Yes, Microsoft has deep pockets to lure some away, but others just jump ship because that is where the money is. I seriously doubt MS paid for Ace Combat to become XBox exclusive when it was Sony.

Simply put, the PS2 continues to do well because it is less expensive to develop for and the install base is massive. Even if a game only sells to 1% of the install base it's a hit. When the PS1 came out, the big players in the hardware were Nintendo and Sega. Sega now only makes games. Nintendo must have known they couldn't compete with Sony and Microsoft so they went a different direction in creating a game system for the non-gamer. Actually a pretty smart move. If they hadn't made that move, Nintendo would just remain king of the hand held systems and probably would have just thrown in the towel for home systems.

On another note, as for installing the games to the HDD, I'll pass. Sure you may get a second or two or maybe even 10 off of the load time and with the XBox it might run a little quieter, but if you're playing Fallout with the sound so low that the system noise is bothering you, you're doing it wrong. Crank it up! Jump out of your seat when a Super Mutant surprises you. Personally I think the reason most of the games on the PS3 require an install is the speed of the Blu-ray drive. Blu-ray holds more, but the drive is still pretty slow. Now on the XBox 720 or 1080 or whatever it will be called and on the PS4, the Blu-ray drive will be faster but for now the drive is pretty slow.

My PS3 is a pretty good movie player, but for games my choice is XBox. That is unless they're exclusive to PS3 and worth playing. So far, there just haven't been that many exclusives for the PS3. I have about 50 or 60 XBox games (not even counting the ones I've sold) and only 2 for PS3.
by LordNerd January 21, 2009 4:25 PM PST
I'm a huge fan of the 360 and i'll stay a fan no matter what.I love the games the online play.
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by MauMan January 21, 2009 8:44 PM PST
Ultimately that's the most important thing.
by Notoapplefanbois January 22, 2009 8:46 AM PST
Exactly and that is why the Xbox is winning, the truly amazing online play and exclusive games.

This is probably the best comment I've seen all day as it tells the truth and Fanboy's can't deny it
by ComeToTerms January 21, 2009 5:46 PM PST
Xbox and Playstation, Nintendo... It goes on and on, back and forth. Who wins, whose best, yada yada... When this all started, no one knew that the Nintendo Wii would be the big seller but then again with a price tag of $249 while PS3 had the nerve to ask for $600 and Xbox360 $400, i guess it was kind of easy for the parents to decide who was winning the early race in the gaming console war.

It's obvious Sony no choice but to lie and take losses in this gaming industry year after year. It lied about its strength in the original Playstation to oust the Dreamcast. People believed the hype and Dreamcast fell. Then came the so called revolutionary PS2. Luckily for Sony, it is pulling off the longevity sale game but only because of its outrageous pricing for the PS3.
Xbox hasn't been the greatest thing to hit the world either but its nice to have a 3rd choice back in the running since Sega was forced to trash its console.

As for longevity, yes the DVD and the CD are slowly fading away with MP3 and MP4s flooding the market every year. But these MP3/4 players only bring a hault to the production of CD's. This is where Sony has its advantage. By means of Bluray they are ahead of the game. Shame most families aren't destroying their 100-1000 DVD collection just to go bluray and by them all over at a higher price. Most people will rather get a hardware device that will just upscale the video to close to bluray quality. I don't know about everyone but i'm use to making sure i'm on a line every 4-6 years to get that new powerful console. But the big question on the mind of many is this Xbox720 (or whatever). Will it be bluray? If it does go bluray, Sony will be getting an extra check every time Xbox sells a console. I doubt MS wants that. They would really be behind in the game then. And at this time the 360 outsells the PS3 and Sony has taken a bigger loss this time around. The other thought is to erase the production of DVD's and video game cases and booklets and allow for a simple hard drive based console where you purchase your games online and they are downloaded onto your console's hard drive. This would be difficult as well. We are currently just too slow for that type of onslaught of downloading. Especially media as large as a video game by billions of people across the planet. I can't see myself waiting an hour or so to download a game and or it freezing and i have to start over etc etc. This is a big dilema for Xbox. Even though the terabyte is here and a new Xbox isn't due until September 2010. I personally would love to stop stacking Xbox or PS3 titles on a shelf and keep the place nice and neat using an internal hard drive next to my dish network ViP922 slingloaded DVR. That hard drive sounds real nice. Plus Bluray will fall to prices that a person with a black and white tv would say, hey, i'm going bluray! Especially the players. All you bluray wannabees that don't have it yet, please wait until Christmas 2009 and don't get robbed.

Heres whats going to happen. As long as we keep having children on this planet and they sure don't give a damn about graphics, Nintendo will always sell. Afterall the Gameboy is the number one selling everything to date and is not being pressed by anyone.
2. PS3, the price drop sucks for Sony. They are struggling! There only hope is a failed upcoming Xbox. It would have to compete against a 2010 PS3 that will probably be selling for $199. A new Xbox720 will probably be $400/$500. And with what specs? A moster internal hard drive or Bluray? The future looks bleek for MS. Apple is running rampid. MS has already bought the company that makes the super popular Tmobile Sidekick (Danger) and has plans on the Zune Cell Phone but between fighting with Apple and Sony and a struggling economy thats slowing technology down, i'm pretty worried. Afterall i do own MGS4 for PS3 but thats it. I use the thing as a bluray player and i refuse to buy more than 12 bluray movies due to the fact that the salvation army gives me a hard time to pick anything up and when they are obsolete thats just extra dusting for me. Xbox360 on the other hand has the greatest online gaming network and the better games hands down. Don't know about 2009 with GofW coming out and R2 but so far Xbox360 is my favorite gaming system while PS3 is my favorite bluray player.
Good luck to all but it looks like Xbox will have to push their new console back to mayber 2011/2012 and wait for technology to catch up but bluray waits for no man. Looks like winner, PS3. For now...
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by harlem_chocolate January 21, 2009 6:57 PM PST
The thing that ps2 had was awesome EXCLUSIVES!!

-Final fantasy X, x-2
-GTA, GTA Vice City, (initally GTA San andreas before port to xbox)
-Devil may cry 1, 2, 3
-Gran Tourismo
-God of war
-Jak and Daxter
-TEKKEN
-onimusha (partly)
-Frequency
-Amplitude
-Hot shots golf


However all the developer loyalty and exclusivity has gone away and has found that you can sell more units if you take advantage of mulitple platforms and now the tides are turning and the 360 is gaining speed with the development of its own exclusives which the original xbox lacked. to me this is like the ps2 vs original xbox, only we're 7 years later and the 360 has the exclusives and PS3 has a lot of work to do to re-establish itself and redevelop its exclusives.
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