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September 30, 2008 9:40 AM PDT

Is Sonic the Hedgehog still relevant?

by Don Reisinger
Sonic the Hedgehog

Sonic the Hedgehog

(Credit: Sega)

In the next week, a new Sonic game, called Sonic Chronicles: The Dark Brotherhood will hit store shelves for the Nintendo DS. Some are anxiously waiting for the title to be released, while many don't care all that much. Why is that? Probably because Silent Hill: Homecoming will be released during the same week and, well, Sonic has lost his stride over the past decade.

Practically any poll you search for on the Web about the most popular video game characters will say that Mario is tops. In fact, a recent survey in Japan [Google translation warning] returned similar results showing Mario as the popular game character in the country, followed closely by other big names like Cloud from the Final Fantasy series and Yoshi.

Other surveys feature Sonic in the Top 10 -- usually around the middle area -- and the vast majority of people I surveyed on my Twitter page agreed with the public: Sonic isn't the best video game character of all-time, but he's certainly up there.

So what happened to Sonic? A decade ago, the blue hedgehog was at the top of his game and battling it out with Mario for the top-spot as the world's most popular video game character. Since then, even though he has been featured in a number of titles, his popularity has dropped significantly and his money-making potential has fallen with it.

All the while, stalwarts like Mario and Link have clung to the top spots with nary a drop in popularity.

During the heyday of the Sega Genesis, I can still remember the fights that would break out over whether Sonic or Mario was better. The Sega fanboys would support their mascot until the end and the Nintendo fanboys would do the same for their plumber. Little did we know that that really was the beginning of the end.

As soon as the Nintendo 64 hit store shelves and Mario become the centerpiece of the 3D platforming world, Sonic's decline started. Sega couldn't muster a real competitor and its own desire for speed trumped its necessity for fun and exciting platforming gameplay.

In the meantime, Sega itself was declining at a rapid rate and its blunders is ostracizing developers and retailers turned the company into pariah. And as Nintendo continued its charge as the de facto leader in innovative gameplay, Sega and Sonic were left out in the cold.

Finally, with the release of the Sega Dreamcast, Sega made an effort in the platforming space and released Sonic Adventure, which, to this day, is still one of my favorite games to play when I'm bored. But alas, it was too late and the once-proud Sonic was forced to endure as his creators bailed out of the hardware business in favor of software.

Sure, it wasn't long ago that Sega dropped out of the hardware business, but it really has been a long time since Sonic was on-par with Mario. In fact, I'd say that Sonic hasn't been considered an equal to Mario for at least a decade. During that time, all the kids that stayed true to Sonic have moved on, grown up, and found gaming love in titles like Halo and Gears of War. And all the younger kids who don't remember the days of Nintendo-Sega fighting only know and love one major player in the space: Mario. Sonic games are relegated to the bargain bin for these children.

And perhaps that's why few people are getting excited about the latest and greatest Sonic game. The people that once cared are too old to get excited about Sonic anymore and the younger people who should be getting excited barely care he exists. They would be much happier playing the latest Mario title or checking out any of the other major franchises in the industry.

I still look back at the old days when Sonic was at the top as some of the greatest days in gaming. It was a time when derivative gameplay was the exception, not the rule. And it was a time when gaming didn't have to be about sexy women or killing prostitutes to be fun. It was a time when gaming was real and it was unique.

And unfortunately, it's becoming clearer by the day that Sonic, a stalwart of that time, is dying of old age with each sub-par title from Sega trying to revive the old hedgehog.

Thanks for the good times, Sonic. We loved every minute of them.

Check out Don's Digital Home podcast, Twitter feed, and FriendFeed.

Don Reisinger is a technology columnist who has written about everything from HDTVs to computers to Flowbee Haircut Systems. Don is a member of the CNET Blog Network, and posts at The Digital Home. He is not an employee of CNET. Disclosure.

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Add a Comment (Log in or register) (13 Comments)
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by andrew.mager September 30, 2008 9:45 AM PDT
I love Sonic and Tales!!!!
Reply to this comment
by Kapwan September 30, 2008 12:03 PM PDT
I think Sonic could make a comeback if Sega ever makes a decent game. Unlike most I enjoyed Sonic Adventure and Sonic Adventure 2, and Sonic Rush was a great game as well. However all recent Sonic games have been horrible for 3 main reasons

1 - A tremendous amount of bugs and glitches
2 - Poor level design and game mechanics
3 - Too many characters and uninteresting stories.

I think Dark Chronicles has potential to be a good game, but Sonic Unleashed is almost sure to fail. Despite initially appearing to go in a better direction, the idea of sonic the hedgehog as a werewolf is a ridiculous idea. Sega can't pull of what Naughty Dog did with the creation of Dark Jak to make Sonic more interesting.

Sega needs to start fresh and create a Sonic game that doesn't rely upon the basic 3d mechanics they created in Sonic Adventure, but rather a game that focuses on what made sonic games fun in the first place, level design. The fun in old Sonic games came from exploration rather than combat.

To start Sega could release a 2.5d Sonic game.
Reply to this comment
by tosandrew September 30, 2008 12:26 PM PDT
I completely agree with your comment dude. Sonic as a Werewolf-Hedgehog is a very stupid idea that makes almost no sense, since he's already a walking talking humanoid Hedgehog. I may buy Dark Brotherhood when it's released. 8D
by aztec92154 September 30, 2008 1:43 PM PDT
I'll buy the next sonic game to bring the innovative level design back! :-)
by dd13reis September 30, 2008 5:48 PM PDT
I really enjoyed Sonic Adventure 1 and 2, as well. I have to agree that subsequent titles were rife with issues that took away from the experience and generally created an atmosphere that was, well, crappy. I think Sega jumped the shark in a big way with Sonic by trying to make him cool and add characters to prove it.

Meh.

-Don
by Anchelspain September 30, 2008 12:58 PM PDT
Sonic Unleashed seems to be this kind of 2.5d game you're talking about, Kapwan, but I agree with you that the "werehog" idea is kinda cheesy. Still I'll wait until I see the final product complete before I dismiss the game at all.

But it's true that Sonic still has the potential for a big comeback. Sega just needs to rethink Sonic from the beggining, forget about all the many characters that have populated the series in the last few years and stick to the Sonic/Tails/Knuckles trio. If they want to use characters like Shadow, Amy, E-102, Cream, Silver, Blaze, Big the Cat and all... so be it. But at least don't make them playable characters that only hinder the experience of what people is looking for, which is Sonic. You see, people buy Sonic games to play as Sonic mainly, but Sega insists in having people play as Amy or Big, which offer nothing of the Sonic gaming style.

The Sonic Rush games were incredible. Rush Adventure was an awesome package full of everything. The dialogue was sometimes a bit dull and way too kiddy, but you could skip it if you wanted to, or enjoy it if you really wanted to get into the story. But yeah, it was the level designs that made Rush a fun adventure, altough it also lacked the ussage of several paths around which you could explore a little bit for new ways of reaching the goal. Sonic 3 was a perfect example of how many paths you could take to reach the same point.

If only Sega found a way to bring those level designs to 3D it would be an amazing game. That is, if they manage to fix the several camera issues and get a decent movement speed...
I'll always wonder what Sonic 3 & Knuckles would look like in 3D...
Reply to this comment
by Anchelspain September 30, 2008 1:00 PM PDT
Sonic Unleashed seems to be this kind of 2.5d game you're talking about, Kapwan, but I agree with you that the "werehog" idea is kinda cheesy. Still I'll wait until I see the final product complete before I dismiss the game at all.

But it's true that Sonic still has the potential for a big comeback. Sega just needs to rethink Sonic from the beggining, forget about all the many characters that have populated the series in the last few years and stick to the Sonic/Tails/Knuckles trio. If they want to use characters like Shadow, Amy, E-102, Cream, Silver, Blaze, Big the Cat and all... so be it. But at least don't make them playable characters that only hinder the experience of what people is looking for, which is Sonic. You see, people buy Sonic games to play as Sonic mainly, but Sega insists in having people play as Amy or Big, which offer nothing of the Sonic gaming style.

The Sonic Rush games were incredible. Rush Adventure was an awesome package full of everything. The dialogue was sometimes a bit dull and way too kiddy, but you could skip it if you wanted to, or enjoy it if you really wanted to get into the story. But yeah, it was the level designs that made Rush a fun adventure, altough it also lacked the ussage of several paths around which you could explore a little bit for new ways of reaching the goal. Sonic 3 was a perfect example of how many paths you could take to reach the same point.

If only Sega found a way to bring those level designs to 3D it would be an amazing game. That is, if they manage to fix the several camera issues and get a decent movement speed...
I'll always wonder what Sonic 3 & Knuckles would look like in 3D...
Reply to this comment
by Lerianis September 30, 2008 10:18 PM PDT
Personally, I like the idea of being able to play 'side-characters' like Amy, Cream, Cheese, etc. In fact, in all the games up til now, they have done those things in the right way.
by atomicbomb156 September 30, 2008 3:41 PM PDT
I still love Sonic. I go over to my friend's place to play the game on his old Sega Genesis. But, like mentioned in the article, that has been replaced by Halo on his Xbox. I really don't play video games as much anymore but I usually reserve time for classics. Like Mario Kart 64, Halo, Final Fantasy Tactics, Pokemon Blue, Mortal Kombat, Soul Calibur, and Diddy Kong Racing. But many are pushed off to the side because I am just a little old to be playing a few of those games. But games used to be fun to play. Graphics, environments, and system speed didn't matter because the games used to be amazing just as it was. Unfortunately many game developers forget that. The Wii is the exception because it was made just to be played as a game system. And I still play my N64 from time to time and my Gameboy Color. Still 2 of my favorite game systems of all time.
Reply to this comment
by chrisjust98 October 1, 2008 1:09 AM PDT
I don't care what anyone says but if a game is good, then you're never to old to play it. I have all the latest systems but I still play my older ones. Hell, I still play duck hunt on the original NES. And I'm talking front loader. Now if they would only come out with some good Wii games everything would be good.
by thricedude72 October 1, 2008 10:24 AM PDT
I'm still patiently waiting for another good sonic game. I still play the classics on Genesis...I'm waiting for one to come out that will bring the same enjoyment. Waiting. Just... waiting.
Reply to this comment
by daedbird October 2, 2008 12:30 PM PDT
Wow, reading this post, I still think Sonic could regain its mid90s footing, but it would have to be a killer graphics game that was different than all else out there. Think of it - POV Sonic where you raced across a lanscpa of the same geometric shaped trees and rocks from the first one. Going into sonic mode and flying through, with robotniked critter coming right at you.
Reply to this comment
by iHumanoid October 3, 2008 7:46 PM PDT
'Sonic's losing his stride?' That isn't necessarily true. In my opinion, Sonic games are a great deal of fun. However, a reason that Sonic is losing popularity is because some of his recent games put just a little too much emphasis on reality (i.e. Sonic '06), and there are noticeable bugs like camerawork. But these shouldn't get in the way of the gameplay, which has maintained its fast and furious trademark since the Genesis days (again, my opinion only). Anyhow, this article may be put into question with the arrival of Sonic Unleashed. It seems to address most of the concerns which gamers have been voicing over the years. Most of the main gaming magazines seem pretty hyped up about it...
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About The Digital Home

Don Reisinger is a technology columnist who has covered everything from HDTVs to computers to Flowbee Haircut Systems. Besides his work with CNET, Don's work has been featured in a variety of other publications including PC World and a host of Ziff-Davis publications.

Don writes product reviews for InformationWeek and is a regular contributor to Processor Magazine. You can visit his personal site at DonReisinger.com or if you would like to email Don with questions or comments, drop him a line at CNETDigitalHome@gmail.com. He is a member of the CNET Blog Network and is not an employee of CNET. Disclosure.

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