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July 29, 2008 9:36 AM PDT

It's about time developers focus on the Wii

by Don Reisinger
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In an interesting interview last week with the San Jose Mercury News, EA's CEO, John Riccitiello said although his company is doing quite well in the video game space, it committed a major blunder earlier on in this generation and now it's trying to play catch-up.

"One thing that's different [this generation] is we typically figured out who the market leader was going to be before the start of the cycle and bet with our development resources on that platform," Riccitiello told the Mercury News. "We made the wrong call there (by betting on the PlayStation 3 and Xbox 360), which made this transition harder than it would otherwise be. But now we're catching up, and I think we're fine."

Regardless of whether or not EA actually is fine, don't you think the company should have admitted this long ago? And let's also not forget that EA isn't alone in this. Countless other developers have denigrated the value of the Wii and even today, most of them don't want anything to do with it even though it's selling like gangbusters.

It needs to stop. Instead of clinging to the faulty belief that only Sony and Microsoft matter in the software space, developers need to start focusing more on the Wii and develop games that are not only innovative, but more in the vein of those titles they're creating for the competing consoles. And in the end, I think we'll all win.

As Riccitiello pointed out, most developers severely downplayed the significance of the Wii before it was made available. I can hear it now: "A console from Nintendo that doesn't use a traditional controller and lets people throw their hands around to control the on-screen action? No way."

How wrong they were. Unlike Nintendo, which chose innovation over all else, developers never believed that people would actually want to play a video game that didn't include some sort of killing, stealing, or action that was controlled by their own movement. Instead, they hitched themselves to two companies that tried to stay true to tradition and pretend that Nintendo wasn't a competitor or even a major force in the space.

And although some like to make the argument that developers don't really want to get into the Wii game because of its poor attach rate, I'm not so quick to agree. On average, the Wii has a 5.3 attach rate according to NPD, which is just 2 games behind the Xbox 360. Granted, many of those games are Nintendo titles, but I'm not willing to concede that Nintendo is leading in the Wii software space because it's a first-party. Instead, I think it's leading because developers have been so slow to make games for the console.

But all that needs to change. The reality of the situation is that Nintendo is the leader and it doesn't look like it will slow down anytime soon. And if developers want to turn a profit in this era of expensive games and multi-platform titles, they're going to be forced to embrace the Wii and either develop unique titles for the platform or go through the process of porting it to the console, no matter the cost.

For a while, it made sense to not port titles to the Wii. More often than not, games developers like EA were creating were simply too advanced for Nintendo's console and moving a button control scheme to hand-waving isn't exactly simple. But now that the Wii has solidified its place in the industry, the number of options available to EA and the rest are small and they're forced to innovate.

Isn't it unfortunate that only after the Wii forces these companies to innovate that we will see some unique titles? Granted, not all Wii games from third parties will be innovative and some will be ports, but I don't see any other option. If nothing else, Wii owners have shown that the games like Wii Fit, Wii Sports, and Wii Play are coveted above all else and ported titles from EA and the rest aren't usually the best-selling.

It's easy for developers to ignore the Wii when it's not available in stores, but they can't do it anymore. As development costs continue to rise and Wii sales easily outstrip its competitors, developers need that third source of revenue and it's in their best interests to support the consoles that consumers covet the most.

It's time we demand more from developers and make them realize that although they're perfectly fine developing games for Sony and Microsoft, it's time they focus more on the Wii and bring about some change in an industry that's lacking the kind of innovation we've come to miss.

I don't think that's asking for too much.

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Don Reisinger is a technology columnist who has written about everything from HDTVs to computers to Flowbee Haircut Systems. Don is a member of the CNET Blog Network, and posts at The Digital Home. He is not an employee of CNET. Disclosure.

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Add a Comment (Log in or register) Showing 1 of 2 pages (45 Comments)
by kingofgrills July 29, 2008 10:30 AM PDT
Don't be so quick to blame developers for not embracing the Wii from the beginning. The lack of quality software for the Wii from 3rd party developers from the start lands squarely on Nintendo's own shoulders.

Nintendo was the least friendly manufacturer when it came to 3rd party developers for the previous two console generations. They kept the N64 as a cartridge based system, while the Sega Saturn and Sony Playstation moved to more cost effective CD based games. Nintendo also required developers to buy official cartidges from them, while also having them arrange and pay for cartridge shipping. With the GameCube, Nintendo finally moved to a disc based system, but stubbornly chose a proprietary mini disc that only had 1.5 GB of storage capacity. Those discs offered far less than the over 7 GBs of storage available on DVDs used by PS2 and XBox, and that presented a big challenge to multi-console 3rd party games.

The Wii has sold well, which surpassed everybody's predictions prior to the consoles launching. If Nintendo learned to support 3rd party developers as well as Sony and Microsoft does, the Wii might actually get a few decent 3rd party games. Otherwise, all the decent games will be the 20th iteration of Mario & Co. games.

(Yawn.)
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by fredtheviking July 29, 2008 10:57 AM PDT
I concur with kingofgrills comment. Nintendo doesn't exactly have a great history with third-party developers. While, Microsoft is the best to work with and Sony is easy too. Why work with Nintendo unless you have to? Now, they have to, but it isn't because they want to.
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by deiogn July 29, 2008 11:41 AM PDT
i think its a waste of time.
look at software sales for ncaa 09 for total sales figures, it goes
xbox360 1st, ps3 2nd, ps2 3rd, and then the wii way way at the bottom almost non eoxistant.

then you take madden 08 ea's bread and butter
xbox 360 1st, ps3 2nd, ps2 3rd and way way at the bottom is wiii..
madden 07 is a bit different in respects to the ps2 beat the ps3 however the wiis way at the bottom still....

sure the wii sold lots of consoles and it sold a ton of its wii play because people wanted the extra controller. but why waste development time on a console that proves that its for casual gamers who arent looking to beefup there library any... if you look at the stats the avg wii owner only owns 3.4 games.. you can thank all those grandmas that are happy only owning the game it comes with.. there so far on the bottom floor its so wonder anyone other then nintendo even bothers making games.. since nintendo's games are the only one in the charts other then the guitar hero rockbands... why waste time and energy and money on a group that avgs contention with the 3.4 they have....

well the only good that can come out of this is that funds go to madden wii instead of xbox or ps3's and sales for ea go way down, then they cant afford that stupid nfl license, which means 2k can come from the grave and rule again :)
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by Miroresh July 29, 2008 12:02 PM PDT
Madden...NCAA...Are you talking ONLY about the US market? Sorry to say but Wii and PS3 are selling better in EU and Japan than the 360 and i seriously doubt those 2 titles sell well in those 2 markets. Those numbers you quote...mean nothing.

On top of that, the Japan market eats Nintendo and i believe that's where the innovation is going to come out. I do agree with Don here, they need to refocus on the Wii, it is a creative platform and it has open the door to the "granma's" that everyone fears. Why not exploit that market? What's wrong with serving both the Hardcore and the Casual?
by Kwasiowusu July 30, 2008 12:24 AM PDT
@ by Miroresh, what the heck you talking about, dude?
Of course we are talking about the US market. NCAA is an American Football Game. Europeans don?t play American Football or buy American Football games in any quantities to speak of.
America just happens to be the biggest video game console market by far on the planet, with over 5 times as many consoles selling per month in the US as in Japan, and the 360 totally dominates software sales in America, with at least 25 360 games having sold over a million so far. COD 4 on the 360 alone, has sold more than 4 million units in America, giving it sales of over 4 times the sales of any 3rd party game on the Wii.

Wii 3rd party games in America are pathetic. Last year, Madden 08 (Wii) sold a measly one tenth the units on the Wii as they sold on the 360. Same with NCAA 08. All those geriatric old women and little kiddies that keep buying the Wii, simply don?t buy as many games as the true gamers that buy the 360.
Meanwhile, PS3 sales in Japan are not so hot, They only sold 10,000 PS3?s last week, to a still respectable 4,000 360?s in Japan last week.
Take your rabid anti-American crap elsewhere
by ThatsSoEt July 30, 2008 12:37 PM PDT
Its OBVIOUS that the avg wii owner only onws 3.4 games, there are not good games to buy! that's the reason why most people doesnt invest in more games, you should read a little bit more.That is the cause of this low investment, and almost every article about the wii point that truth.
by aeroengy July 29, 2008 12:00 PM PDT
Activision is doing Ok supporting the 360 and PS3 so what is EA?s problem?.

Activision posted a Net income of 344 Mill with over 2.8 Billion in Revenue over the same period. 2.1 Billion was from consoles (790 Mill for X360, 310 Mill for PS3, 720 Mill from PS2, and 310 Mill from Wii).

So I don?t think the problem is the consoles which EA supports. The problem is EA's games and corporate infrastructure IMO.
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by rmh3 July 29, 2008 12:08 PM PDT
deiogn: the reason NCAA09 is selling like crap on the Wii is that it IS crap. The graphics on it are below what everyone else has been offering for over a year, and not even really as good as Madden06 was at the Wii's launch date. It's easily one of the worst ports EA has ever done. There are 3rd party titles that have done quite well on the Wii such as Capcom's Resident Evil 4 (a very GOOD port) and Sega's Mario & Sonic at the Olympics (admittedly a Mario tie in.) the point is these titles both sold more than the most PS3 games have to date and cost probably one third as much to develop. Supporting the Wii isn't about which system is better, it's about business. And in business, if you ignore the big dog, you will eventually become dog food.
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by Kwasiowusu July 30, 2008 2:34 AM PDT
Well Madden 08 sold like crap on the Wii last year as well, and that wasn't crap. In fact Madden 08 sales on the 360 werwe up to 10 times as many as those on the WEii. Even Madden 08 on the PS2 oustold those on the Wii. Fact of the matter is, with very few exceptions(RE$ comes to mind, and GH III), 3rd party sakles on the Wii have been pretty crappy. Ninetndo has always sold most of the games on their cnsoles, and have given 3rd parties plenty of headache since the days of the N64
by Ruiner808 July 29, 2008 12:12 PM PDT
I have to disagree here. I'm a Wii owner and I would LOVE to have an innovative version of some of the EA sports games, like NCAA. But not just a straight port. I mean a truly innovative version of a sports game designed for the Wii and not just an attempt to remap the buttons.

Case in point. How awesome would it be to have a Nascar version that works with the Wii wheel? I really think it's a case of companies like EA treating the Wii like an afterthought in their game design. If they go that route, that can't be that surprised when Wii owners treat buying their ports as afterthoughts as well.
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by dragonwithaheadache July 29, 2008 12:22 PM PDT
I love it, you people that have no clue about business and economics spouting on about Microsoft and Sony with their die hard "hard core" consoles. Fact Wii has out stripped both and is now sitting at number 1 in console sales. Economically speaking it benefits the developers to look at that picture. In the long run it is all about $ and staying in the old school just doesn't make it. Nintendo leanred there lesson the hard way, as they went from top selling console to an almost dead company. With Wii they have recaptured their crown and are looking to move forward. Look at the fact instead of your own wishies.
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by Kwasiowusu July 30, 2008 2:30 AM PDT
@ dragonwithaheadache , its you that doesn't have a clue. 3rd parties have little incentive to waste their time on the Wii. After all, 3rd party games sales on the 360 vastly outpace those on the Wii, with 360 3rd party sales doing at least 3 times as much in sales as 3rd party games on the Wii. CIOD 4 on the 360 alone has done over 6 milion units in sales worldwide. There is no Wii 3rd party game that comes even close.
by the zams July 29, 2008 12:26 PM PDT
So far the Wii has maybe a handful of decent games and a control system that is a gimmick. Maybe I'm missing something but what is to stop 3rd party developers coming up with something akin to Wii's control system for Xbox and PS3? Obviously there are patents to get around but I'm sure they will find a way. Wii's online options are weak, graphics are last gen, games are limited. The system is purely lucky in the fact that it came bundled with a fun little starter pack that helped push the system. I seriously considered buying one but now that the dust is settling I'm glad I didn't. From talking to friends who have Wii's the consensus is that it's losing it's luster and they're getting tired of having to buy watered down versions of games that are far superior on other systems.
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by Kwasiowusu July 30, 2008 12:41 AM PDT
Nintendo actually licensed the 'wiimote" technology froma Texas based company called "Gyration". There is absolutely nothing preventing Microsoft or Sony or indeed any 3rd party from licensing the same technology from Gyration, and bringing out a similar device backed with easy to play games for the casual crowd, or Gyration or the other outfit that makes motion controllers, Motus Corporation, from bringing out their own ?wiimote?, backed with games that make use of them.

The 350/PS3 can do everything the Wii can do. Tthe Wii on the other hand, can simply not be able to play games like Gears of War or Killzone 2 or Unreal Tournament 3. Its too weak to do any of that.
by joeblow1008 July 29, 2008 12:36 PM PDT
Don't bother EA.......The Wii is a fad. Just like the PT Cruiser. The Cruiser is still around, but sooner or later people want a cool looking car that actually performs and will shelve it for a PS3 or XBOX.

With the proliferation of HD and cheap, large flat screens, the upscaled blurry Donkey Kong games will hold kids attention about as long as the V-Smile consoles or Razor scooters do now.
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by sonymaster101 July 31, 2008 12:10 AM PDT
thats what i am led to believe too. my dad want one, and i am not going to stop him from getting it but i can just see it collecting dust in about 3 months tops.
by drbecklin July 29, 2008 1:34 PM PDT
Ugh! I cant stand people who talk about the Wii like its a reason why nintendo should be embraced with open arms. These are the same people who dont support 3rd party developers and make consoles that rhyme with Gamecube. Gamecube, the system looked awesome but it was a piece of garbage disguised as a console. The disks couldnt hold nearly as much content as companies wanted plus other reasons. Nintendo's console changed but Nintendo hasnt.

The bottom line is: They ***** out Mario so much I need to get a test.
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by Bloodredsun July 29, 2008 3:17 PM PDT
Don Reisinger is absolutely right. Sales figures are hard to argue with - the Nintendo Wii is now the best selling console in the US, period.

Nearly 11 million Americans own a Nintendo Wii. There is a LOT of money to be made making games for the system. Game manufacturers and Sony/Microsoft owners are100% right that the Wii is owned by many non-traditional game players. Single-player games that sell well on the PS3 and XBox360 will NOT sell that well on the Wii. The Wii is meant to be played in a group, not one person sitting alone. It is a social game, not solitary. Parties and social gatherings are perfect for the Wii, it's not a game of solitaire.

Offline multiplayer games that are fun are what sells. Look at the numbers, it's not rocket science. If the game can be played together with others it will sell on the Wii. Even if its crap (which a lot of the 3rd Party games have been), there is a high demand for such titles. People want to play on it, they want to have fun but few developers have stepped up to the plate. They have to view it as having a very different dynamic than the other systems.

If developers make games for groups (Ubisoft's Raymond series is using the perfect strategy) that are high-quality, built from the ground up, and are fun, they will have a huge hit on their hands. If they simply port over what works for Sony and Microsoft, they are really heading in the wrong direction. Their games will only appeal to the standard 12-35 year old male demographic. The Wii demographic is much, much wider than this and developers would be wise to understand this.
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by Eteric July 29, 2008 5:51 PM PDT
A lot of people seem to forget that Nintendo during the N64 days wasn't even run by the same people running Nintendo now.

Either way, yeah, developers need to get their **** together and put some good games on the Wii. Serious games, not ****** games. Hopefully people start listening to EA, here.

And a huge LOL at the people saying it's a fad. It's not, and the Wii isn't going anywhere.
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by Valethar July 29, 2008 5:57 PM PDT
At least they can still be used for doorstops and paperweights.
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by Kwasiowusu July 30, 2008 2:39 AM PDT
Actvision is genering record sales and recird profits by concentrating most of their best games on the 360 and PS3, with no problems whatsoever. COD4 on the 360 alone sold over 6 million copies, and COD 4 wasn't even on the Wii, even tho COD 3 was, and sold crap on the Wii.
Like someone already pointed out, if Activision is raking in huge profits from the 360 and PS3, why can't EA do the same?
Answer: EA long ago lost its ability to innovate, and have resorted to small incremental increases in their annual games franchises like Madden, NCAA and FIFA. Reason EA is doing so badly has nothing to do with not making more games for the Wii. its got more to do wth EA games being crappy.
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by RRosal July 30, 2008 5:58 AM PDT
This article is misleading. It makes it sound liike it all rests on the 3rd-party game companies out there that they didn't jump on the Wii bandwagon, when in truth it has always been the Nintendo way of doing things. Nintendo has always been first and foremost big on their internal 1st-party games hence the annoying popularity of the same old, same old Mario-Pokemon-Zelda-Metroid games. While I have a Wii and a PS3, I personally always opt for the PS3 version of a 3rd-party game as the Wii will almost always be a stripped down (both graphically and online-wise) version of the same game. As I've said before, and Nintendo fanboi's can jump me all they want for this, the whole Wii thing is a gimmick. While the Wii's control interface has brought something new to the table, I want my GAMES to move forward, not be a fancied up Gamecube 2.0 experience. The Wii's limitations will start presenting themselves in time as the newer games demand more than a cute control gimmick. I already see the need for larger storage for the Wii as the Virtual Console games continue to accumulate on the Wii's internal memory backup, and people want to look beyond the flash memory options for one thing. I also don't see games that are trying to enter the high defintion market that are going to be as accomodating to the Wii, such as Resident Evil 5, Bioshock, or Grand Theft Auto 4.
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by AmrcnHstryX July 30, 2008 8:08 AM PDT
Played my little cousins Wii, hated it. Wanted to throw it out the window.
Now they dont even play it anymore and its gathering dust. Even though
I have been a playstation gamer forever, I would much rather get the 360
instead of the Wii.
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by skibsjunk July 30, 2008 8:22 AM PDT
As an adult Wii owner, I'm more than happy with my system. I love Smash Bros, Resident Evil 4, SSX, & Mario Kart. By far, those are my favorite games along with the Virtual Console games.

For all of you convinced that the Wii is a fad, get real. Its still just about impossible to find them, after 2 years, and the PS3 and 360 have had how many price cuts? And the reason for the price cuts? Cause people like me refuse to blow $400-$500 on a game system. When the 360 hits $200, I'll get one. Maybe. PS3? Not a chance.
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by RRosal July 30, 2008 12:31 PM PDT
"For all of you convinced that the Wii is a fad, get real. Its still just about impossible to find them, after 2 years, and the PS3 and 360 have had how many price cuts? And the reason for the price cuts? Cause people like me refuse to blow $400-$500 on a game system. When the 360 hits $200, I'll get one. Maybe. PS3? Not a chance."

Its impossible to find because Nintendo is intentionally hyping up the hysteria for people to get a Wii by holding back on shipments of the thing. For a unit that has essentially a DVD drive and no HDMI outpput, how can Nintendo NOT be able to push these things out at double the rate that Sony and Microsoft are pushing their respective products out? If every Nintendo fanboi out there would get over their rhetoric, they'd question Nintendo on why two years into the lifecycle of the Wii that they're still experiencing "shortage" issues for a unit that has basically offshelf parts. But that won't happen, because fanboi's will buy the company line.

If you want to spend $250 for what's essentially a hyped up Gamecube unit with a gimmick control system, then fine. If you think you're going to a get a Blu-Ray high definition ready unit like the PS3 which still has years of upgradability ahead for $250, then you're clearly missing the most important consumer line: "You get what you pay for."
by Lemon5 July 30, 2008 8:43 AM PDT
You know, its funny. EA is just as bad as every other third party developer when it comes to the Wii. They just put some shovelware on it and call it a day. Boom Blox was a step in the right direction, i must say. As for me not having a Wii, third party is half the reason. They don't take the Wii seriously, and they shouldn't. Look at Nintendo, look at their E3 conference. They don't seem to be caring all that much right now. People are going to buy a Wii even if their is no new games coming out. Nintendo really doesn't make games fast enough to carry a system (good example is the Gamecube). I feel that it is still safe to say the Wii is walking the same steps as the Gamecube. When the Third Party quits putting PS2 games on the Wii and makes some original, innovative games on the Wii, then i may consider buying it.

Oh, and Nintendo's innovation, to me, isn't very innovative. None of their games that have been made specifically for the Wii and the DS really seems all that revolutionary. Little Big Planet looks pretty innovative, Boom Blox was innovative (i am aiming this at Nintendo as a developer), Katamari Damacy was a real innovative game. Who saw that game coming? So you don't need a wiimote for innovation, and no one has really shown how it is any more revolutionary then a light gun game, or a mouse cursor.
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by hjteq July 30, 2008 8:43 AM PDT
I dropped Nintendo as a possible brand that I'd buy a long time ago. Since they stopped supporting the N64 in that days when Sony still supported their "inferior" hardware. Hats off to them for the innovative console but they lost me at N64, for life. Which hopefully will be at least 40 more years since I'm 25.
Signing off.
~bitter old man.
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by OMGBearDriving July 30, 2008 8:51 AM PDT
I'm a Wii owner and a Nintendo loyalist but I really do think that the Wii sells right now because it's the gadget du jour. I consider myself a core gamer and I think the interest in Wii is going to start to fade soon. While the "games drive console sales" theory can't be directly applied to the Wii since it has become more of a pop culture prop than a true gaming console, its pop icon status may prove to be it's downfall. Wii has been popular due to a gimmicky control scheme that was a fresh idea but it's not a strong enough concept to carry the system into the future. Eventually, your average non-gamer (who are the majority of those purchasing Wiis) will tire of Wiimote waggling and move on to the next gadget. Iwata was right to look at the Apple approach to developing and marketing products. Creating a product that is attractive and doesn't intimidate those who are weary of high tech gadgetry is a guaranteed rainmaker. The only problem is that video games don't have the same widespread appeal as other media formats. Apple has cashed in on the iPod phenomena because everyone listens to music and watches TV and movies, not everyone is an avid gamer. Gamers still make up a small customer base. So when the news stops running stories about the elderly playing Wii sports and the trendy hipsters abandon the Wii to watch Entourage and go wine tasting, Nintendo will be kept afloat by those loyal to Mario and the rest of the legacy titles. Just like the N64 and the Gamecube. It was nice to see that Nintendo was able to come out of the shadow cast by Sony and MS but I think it's going to be incredibly difficult for the Wii to have the longevity of a Playstation or even an Xbox if they don't come up with a way to get past the fad status.
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Don Reisinger is a technology columnist who has covered everything from HDTVs to computers to Flowbee Haircut Systems. Besides his work with CNET, Don's work has been featured in a variety of other publications including PC World and a host of Ziff-Davis publications.

Don writes product reviews for InformationWeek and is a regular contributor to Processor Magazine. You can visit his personal site at DonReisinger.com or if you would like to email Don with questions or comments, drop him a line at CNETDigitalHome@gmail.com. He is a member of the CNET Blog Network and is not an employee of CNET. Disclosure.

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