WinMo developers will pay $99 to upgrade apps
Microsoft plans to charge mobile-application developers $99 to release upgraded versions of applications they submit to the Windows Mobile Marketplace, and will also charge them for minor updates unless they are released within seven days of the application's debut.
When Microsoft announced plans for its Windows Mobile Marketplace application store earlier this month, it said it planned to charge developers $99 a year to participate in the program as well as a $99 fee per application submission--although as part of a promotional offer developers who registered this year could submit up to five applications for free.
The Windows Mobile Marketplace is expected to arrive along with Windows Mobile 6.5, shown here.
(Credit: Microsoft)After IDG News Service spotted a message posted from Microsoft's official Windows Mobile Twitter account that notes "upgrades/updates are new app submissions," developers started to wonder if upgrades to their applications would count against the five-application limit.
A Microsoft representative revealed in an e-mail, however, that the five-applications offer only applies to separate and distinct applications. In addition, developers will have to pay to submit upgrades to their existing applications--not just for new applications.
The cost to upgrade a previously submitted application will be $99. However, developers are able to update a previously certified application for 7 days from the time the application was originally published, free of charge. An update may include resolving any bugs with the application or providing minor updates. Applications being updated do not need to be recertified.
Microsoft's thinking appears to be based on giving developers a financial disincentive to rush hastily coded applications to the market, hoping that they will take their time and emphasize quality over speed. Then after the app is released, developers will have an incentive to fix the bugs that do make it through the development process as quickly as possible.
But it seems this strategy will have the effect of putting a ceiling on the number of applications that will be submitted to the Windows Mobile Marketplace. Developers have a number of options these days for their mobile software, including Apple's App Store, Google's Android Market, and the BlackBerry App World store expected to be unveiled next week at the CTIA conference. Apple charges $99 a year for unlimited submissions, and Google charges a one-time $25 fee for the same privileges.
It's going to be much more expensive for those developers to maintain an application on the Windows Mobile Marketplace. Of course, developers may not care if their application sells well; Microsoft, like Apple and Google, plans to let developers keep 70 percent of the revenue they generate.
But it will be interesting to see how developers react to Microsoft's policies. The Windows Mobile Marketplace is expected to arrive along with the release of Windows Mobile 6.5 in the fourth quarter.
Tom Krazit writes about the ever-expanding world of Internet search, including Google, Yahoo, online advertising, and portals, as well as the evolution of mobile computing. He has written about traditional PC companies, chip manufacturers, and mobile computers, spending the last three years covering Apple. E-mail Tom. 





But really, drop that application fee to around $20 or so.
most others know that the app store is the real difference between the iPhone and other Phones
but I partly agree with them that the app store could be made easier to navigate
and should somehow do away with the 99c App economy !
there r many many useful apps in the itunes app store but they r extremely hard to find mostly due to the navigation and arrangement !
On the other hand though $99 dollars plus 30% is quite steep just to host an application.
Anyway, @NearChaos, the only people who would be locked out are those who have jailbroken their device. Most people don't and those who jailbreak know not to update until the devs have released the updated version of their hack.
The whole point of having a store is to advertise in one place where most traffic will be. I don't think that this will be a good thing for Microsoft to go in this direction. Good luck with that strategy, Microsoft...
http://news.cnet.com/8301-1009_3-10154662-83.html
Perhaps MS doesn't want to have ISVs publish software on its market place. Maybe they only want big "names" on their platform and by having this recurring charge, they expect to filter out the smaller players. Well, it is their decision.
Also, are they going to implement some form of code signing to make sure that an app published on their store is not cracked within hours and available for free somewhere else on the web?
Once again, MS is totally out of touch. Until now, I was 50/50 on the idea of developing for WinMo on top of the iPhone. Now, I know there is no point.
Thanks for the information. We won't waste our time and money with these jokers.
- by techman21 March 27, 2009 9:42 AM PDT
- Maybe we should give Microsoft just 7 days to fix all their bugs, then start charging them!
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