The first-person shooter genre will morph into more than just a run-and-gun experience, according Guerrilla Games senior producer Steven Ter Heide.
Speaking with GamesIndustry.biz, Heide said he sees the first-person shooter genre "becoming broader." Instead of simply allowing gamers to work their way through missions through the same basic gameplay, he sees the market segment becoming more of an "action" genre in which the titles borrow concepts from other parts of the game industry to deliver more full-featured play.
"It'll expand, start borrowing things from other genres, like Borderlands did by bringing RPG [role-playing game] elements into it, more open-world elements," Heide told GamesIndustry.biz. "Rage is another example--incorporating a lot of vehicle gameplay."
Admittedly, Heide has a reason to be so bullish on the future of first-person shooters: his company is behind the Killzone franchise. And Heide said he plans to "incorporate elements from other titles" to make the next game in the franchise, Killzone 3, even more appealing to gamers.
Whether he will be successful is anyone's guess. But first-person shooters have become one of the top draws in the gaming business.
Last year, for example, Call of Duty: Modern Warfare 2 set industry sales records. This year, Halo Reach has become an instant success for the Xbox 360. And with Call of Duty: Black Ops expected to have an even bigger launch than Modern Warfare 2, it seems that first-person shooters are having no trouble striking a chord with gamers.
But at least as far as Heide is concerned, the onus is now on the industry to push the genre forward and bring a more robust experience to gamers.