Xbox takes center stage, opens E3 2009
The video game world is centered on the Galen Center at the University of Southern California Monday morning, as Microsoft prepares to start is annual E3 press briefing.
(Credit: Daniel Terdiman/CNET)LOS ANGELES--It may be an off-year in the video game console, but you wouldn't know it by the lines outside the Galen Center at the University of Southern California, where Microsoft is having its annual E3 press conference.
Expected announcements include some form of motion-control system; new features and offerings for its popular Xbox Live service; and several hot new games, both from its own publishing outlets and third-parties. Among them is "Halo 3: ODST."
This blog followed Microsoft's announcements--including its new motion-control system, upcoming games, and several new features being added to the Xbox Live service--as they came throughout the 10:30 a.m. keynote.
Beatles: Rock Band will feature 45 in-game songs. Full albums will also be available for download.
(Credit: Daniel Terdiman/CNET)10:33 a.m.: Microsoft opens the press briefing with a lovely video from the much-anticipated and forthcoming "Beatles: Rock Band."
The game will feature 45 Beatles songs, including: "I saw her standing there," "I Want to Hold Your Hand," "She Said So," "Day Tripper," "Taxman," "I am the Walrus," "Back in the U.S.S.R.," "Octopus' Garden," "Here Comes the Sun," and "Get Back."
It will also feature never-before-heard live studio chatter from the members of the Beatles. And in addition to the in-game songs, players will be able to download songs and albums. That feature will commence with the entire "Abbey Road" album. Further, the song "All You Need is Love" will be available solely on Xbox Live.
Then, in a big surprise, Paul McCartney and Ringo Starr come out on stage. "The game is good," said Starr. "And we were great."
"Who ever thought we'd end up as androids?" jokes McCartney.
Beatles Paul McCartney and Ringo Starr come on-stage at the Microsoft Xbox E3 press briefing to announce Beatles Rock Band.
(Credit: Daniel Terdiman/CNET)10:49 a.m.: Next up on stage is world-famous skateboarder Tony Hawk, who unveils "Tony Hawk: Ride," a new skating game that features a skateboard-shaped controller. Players of the game will "ride" the board, allowing complex maneuvers and a (somewhat) realistic skating experience.
To be sure, the new controller is highly reminiscent of Nintendo's Wii Balance Board. Xbox has needed something like this. But one wonders if the board controller will have the wide range of applications that Nintendo's Balance Board does.
Famous skateboarder Tony Hawk introduces Tony Hawk: Ride, a new skating game for Xbox.
(Credit: Daniel Terdiman/CNET)11:00 a.m.: The next big demonstration features Square Enix's Yoshinori Kitase and Motomu Toriyama showing off the first preview of "Final Fantasy XIII" for the Xbox 360. They say the game is targeted for a spring 2010 release.
11:22 a.m.: Microsoft Corporate Vice President John Schappert spends the next 20 minutes introducing the developers of a series of upcoming games for the Xbox platform--and the games themselves, of course.
Among the titles that were showcased were "Joy Ride," from newly-acquired Microsoft Games Studio addition Big Park; "Left for Dead 2"; "Splinter Cell: Conviction"; and "Forza Motorsport 3."
11:32 a.m.: Perhaps the most-anticipated new Xbox game is up next: "Halo 3: ODST." The game, which takes place weeks before the start of "Halo 3," puts players in the role of a rookie solider separated from his team.
The goal of the game is to survive, covering a lot of ground, staying alert for unexpected help. But players will have new Halo weapons to work with, including a new low-light vision mode.
"Halo 3: ODST" is expected to be released September 22.
But Halo fans will have more to look forward to. Bungie Studios, the franchise's developer, is also working on another Halo title, "Halo: Reach," which is expected to be released sometime in 2010. "Halo 3: ODST" players will get an exclusive invite to the new title.
Perhaps the most anticipated game for Xbox is Halo 3: ODST, which will release on September 22.
(Credit: Daniel Terdiman/CNET)11:44 a.m.: Of course, no Microsoft E3 press briefing would be complete without a bunch of new Xbox Live announcements. And, intent on not disappointing the faithful, Schappert says Microsoft has been working on a series of improvements to the service.
First up, Schappert announces a new partnership with Last.fm, which will bring millions of songs to Xbox Live members. Xbox Live Gold members will be able to access the service for free. He doesn't say what the cost would be for other members. (Disclaimer: Last.fm is owned by CNET News parent company CBS Interactive).
Schappert also says Microsoft has updated the way Xbox Live members will be able to access movies and TV shows. To begin with, he says U.K. residents will now be able to access movies and TV shows through a partnership with Sky TV, all with no additional hardware.
Here in the U.S., meanwhile, Xbox Live members will now be able to watch their TV shows and movies with no downloads and no delays. In other words, they will be available instantly, and in full 1080p high definition. And that's why Microsoft is calling this part of Xbox Live "InstantOn 1080p HD."
Finally, Xbox Live members will now be able to interact with both Facebook and Twitter through their consoles. They'll be able to share photos with Facebook friends via Xbox Live, and be able to see their lists of Xbox Live and Facebook friends simultaneously.
As for Twitter functionality, Xbox Live users will be able to post tweets directly from their consoles, without a PC.
12:05 p.m.: But the big news, as always, comes last.
Microsoft finally unveils its new full-body motion-sensitive controller. Called by its code name, Project Natal, the new technology sits near the Xbox 360 console, and allows Xbox users to control their games, movies, and other Xbox media without touching any hardware.
During a video presentation, players are seen interacting with games and movies simply by waving their hands, jumping up and down and doing other things with their bodies--but not ever touching the controller.
Microsoft Xbox Senior Vice President Don Mattrick says that Natal will work with all Xboxes, including those that have already been sold, and any that will be sold in the future.
To demonstrate interactive media and entertainment industry acceptance of the new technology, Mattrick brought legendary film director Steven Spielberg on-stage to talk about Natal.
"I've been asking the crucial question: How can interactive entertainment become as approachable as other forms of entertainment?" Spielberg said. "The vast majority of people are just too intimidated to pick up a video game controller...Despite the size of (the video game) industry, still 60 percent of households do not own a video game console."
Film director Steven Spielberg came on-stage during the Xbox briefing to wax rhapsodic about Project Natal, Microsoft's new motion-sensitive control technology.
(Credit: Daniel Terdiman/CNET)Mattrick didn't say whether Natal had, in fact, come from 3DV Systems, or whether it had been developed in-house.
12:07 p.m.: A live demo the technology features a woman playing a game called "Richochet" on-stage. It allows her to kick a series of onrushing balls solely by kicking her legs in the air.
A Project Natal video shown during the briefing demonstrated that users can literally interact with their Xbox by reaching out to it. The technology recognizes human body movements and translates them into complex maneuvers on-screen.
(Credit: Daniel Terdiman/CNET)
Daniel Terdiman is a staff writer at CNET News covering games, Net culture, and everything in between. E-mail Daniel. 




Simply put, the six-axis PS3 motion sensitivity, and the EyeToy are well...terrible. I've never enjoyed playing anything with Sony's motion controlled games.
What about the Nintendo Wii? Honestly it's not that great, most games have huge lag/calibration issues (that you can't even fix), and none of the games are GREAT.
Microsoft is revolutionizing motion sensitivity by using not just infrared, but many other cameras and microphones, and I mean really, you don't even need a controller, so don't be so ignorant.
Protip: I'm not.
Microsoft: The Freedom to Innovate (Or Copy our Competitors, Whichever is Easier) (TM)
This technology is brand new. Sure, we have motion sensors and webcams for years. But nothing coming close to the accuracy or the motion recognition this has.
That's like saying the telephone is not groundbreaking because people have talked for ages...
I suppose if we follow this logic, then we'd only be driving Citroens and the world would never know about Jaguar, Mercedes, Corvettes, Mustangs, Wrxi, and Ferrari's. After all... they were only 'copying' what the French did and therefore totally unworthy.
Riiiiiight.
There is no controller. That's the beauty of this motion sensor. You don't need a controller. You just move.
The skating thing is another story.
You said "Motion controller??? GROUNDBREAKING!!!"
>> You didn't get the part where there was *no* controller? Maybe you didn't extrapolate that to it's logical conclusion - you are not limited by what a controller can do? Or maybe you're just trolling?
What a surprise that two of the most anticipated announcements are regarding two "new" Halo games. Seriously?
Weak.
I hate the fact that non-xbox gamers automatically hate Xbox because they think it's all about Halo. That's really being stupid.
"Microsoft: The Freedom to Innovate (Or Copy our Competitors, Whichever is Easier) (TM)"
What else can they come up with thats groundbreaking, oh yeah more Halo games.
That's what happens when you get to be too big of a company...smaller ones can beat you to market with the same product. It happened in the auto industry and is happening right before our eyes here.
Given that Neither Nintendo, nor Sony has ever come up with anything that is even close to being as cutting edge as Project Nepal, the only ones who will be trying to copy will be Nintendo and Sony. Microsoft is the pioneer here, blazing the path in tecnology that 3rd rate outfits like Apple can only hope to copy.
@ slapppy :"What else can they come up with thats groundbreaking, oh yeah more Halo games. "
Which Apple has never created anything close to, in their entire lives.
oh wait, Apple has never even created ANY AAA game since Apple was founded.
Project Natal is the biggest megaton ever at E3.
This groundbreaking technology simply just rocks!
This is awesomeness!
Let's see Apple or Nintendo even try and come up with anything that is even close to this one.
Lionhead=Skynet
Games are my relaxation. I want to come home and play Madden or some RPG to blow off some steam and relax on the couch. I don't want to stand in front of the TV and wave my arms much less jump around like I'm actually playing the game. If I wanted to do that I'd go outside, and play football for real with some of my real friends.
I can imagine this wil put a few people in the hospital. :-)
Revolutionary tech? Yes? True game changing tech? Not sure, I think this will be more of a fad than anything else. Can you really imagine people crawling on the floor and sniping in Metal Gear or Call of Duty using this tech? Don't know about that.
As for game play itself, as with all current gaming systems, games are designed for the entire spectrum of the gaming audience. So for those with more sedentary aspirations, you can tone things way down by using the current XBOX 360 controller and for go all the body movements. For those that just want a mild body and voice experience, certain games can be developed with that in mind.
I think this opens up thousands of possibilities that we haven't even dreamed of yet.
That really just blew my mind.
Iit's the most impressive demo of AI I have ever seen.
@ Super2online:"I think this opens up thousands of possibilities that we haven't even dreamed of yet."
I agree. and it's not just for games consoles either. It completely changes how we interreact with our computers .
"I play games to relax."
>> That's why I'm hoping this gets integrated into the dashboard. Imagine - if the remote is too far, you can just gesticulate at your TV to launch netflix, and then whatever show you want. No need to get off the couch (or even move from your horizontal position if they get it right) :P
If you saw the demo of Project Napal from Peter Molyneaux, you will know that there is simply NO WAY, that technology could have been developed in the 2 1/2 years since the Wii was luanched.
This technology was in development long before the Wii was even conceived. It probably had heavy imput from the PhD heavy eggheads at Microsoft Research, not just the games people.
Also you are correct, this camera was in no way developed in the last 2 1/2 years. It wasn't initially developed for gaming by MS though.
Sorry, don't have the source, but I'll make sure to look.
I can see you are a PS fanboy, but that's beside the fact that Natal has multiple types of cameras, not just one.
Oh yea, plus 1080p movies on demand, full game downloads, facebook & twitter & last. fm.....
i'm sorry sony but whatever you have planned for tommorow you can't beat microsoft.
Oh yea, plus 1080p movies on demand, full game downloads, facebook & twitter & last. fm.....
i'm sorry sony but whatever you have planned for tommorow you can't beat microsoft.
While the test used iTunes as the source both the Sony Playstation Network service and Microsoft uses the same video codex.
http://www.twice.com/blog/730000673/post/1790044179.html
Even Reed Hastings CEO of Netflx said that Blu-ray Disc is the future for home video for at least 5-7 years.
And B. That comparison was an mp4 at 720P. Re-read the release to see that it very plainly states: "In other words, they will be available instantly, and in full 1080p high definition. And that's why Microsoft is calling this part of Xbox Live "InstantOn 1080p HD."
Uh, hello? They're REVOLUTIONIZING motion sensitivity
Uh, hello? How are they "REVOLUTIONIZING motion sensitivity" when the Wii was doing it first and the PS Eye has been out for over 2 years? How about doing some homework before you go crediting Microsoft for being revolutionary when, in this particular case, they're actually the last one to get on board. Freaking fanboys, I swear...
- by BeatleMegaFan June 2, 2009 7:06 PM PDT
- Quote: The game will feature 45 Beatles songs, including: "I saw her standing there," "I Want to Hold Your Hand," "She Said So," "Day Tripper," "Taxman," "I am the Walrus," "Back in the U.S.S.R.," "Octopus' Garden," "Here Comes the Sun," and "Get Back."
- Like this Reply to this comment
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Showing 1 of 2 pages (61 Comments)"She Said So"? Not to burst your bubble, but for the record, the song that I believe this refers to is entitled "I Feel Fine", which is a great song indeed. Link here if you must check it up:
http://en.wikipedia.org/wiki/I_Feel_Fine
Back to the Xbox: I think it's quite astounding that here, Microsoft is able to garner so much attention by pushing out so many innovative games and technologies on the platform. They got Paul and Ringo, Tony Hawk, this Project Natal, not to mention the news about ODST and Halo: Reach... What did Sony have to offer? I wasn't particularly thrilled by any of their announcements. The new PSP has the specs, but not the appearance I was hoping for. I still prefer the original 1000, but I haven't found any great shooters on the system that would prompt me to play it again. Nice UI though.
Nintendo didn't have too much to say, but I was overjoyed about the small (why was it small and vague to being with?) announcement about Golden Sun. That was one of the most entertaining RPGs I have ever played. Arguably the best handheld game period. The series had great replay value and customization of character classes. I'd happily buy a new DSi for it, even though it lacks a GBA slot for the the originals. Camelot did a fantastic job with GS, and I can't wait to get it. All in all, E3 was a pretty good this year, for MS and the big N at least.
-BMF