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June 29, 2007 8:17 AM PDT

Game company's big mistake? Solve this puzzle, get a free iPhone

by Caroline McCarthy
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Mark Conn (#10) takes a stab at solving the Tetris Cube.

(Credit: Caroline McCarthy/CNET Networks)

The hot topic at the front of NYC's biggest iPhone-waiting location right now: whether or not the early "iLiners" will even have to pay for their phones. As I reported earlier, the game company Imagination Games has a bit of a publicity stunt going in the 5th Avenue Apple Store "iLine." Someone claiming to be a company rep handed out "Tetris Cubes" (think Rubiks cube, but Tetris) to the first dozen or so people in line, along with a press release that said anyone who could solve it would get his or her iPhone for free, along with a service package.

It sounds way too good to be true, right? That was the same thought that the line-waiters had when about a half dozen of them managed to solve it.

Two of the early "iLiners," Vincent Nguyen (#8, who blogs at Slashgear.com and myitablet.com) and Benjamin Sherman, called up Imagination Games to investigate. This morning they were on the phone with the CEO, asking if the deal was legitimate. Apparently, it is. The problem: Imagination Games didn't actually think anyone would solve the puzzle. The company seemed to underestimate the fact that people waiting in the line for a $600 Apple phone might tend to be smart, nerdy, and good at figuring stuff out.

"They legitimately thought that no one would be able to solve it, because it usually takes two months for the average person to solve," Nguyen told me after getting off the phone. The guys in line have apparently been giving the Tetris Cube challenge some press buzz for the zillions of news anchors who have shown up, but who knows if that would make up for the financial and emotional drain of having to buy a dozen iPhones and give them to nerds who had been fully expecting to pay for them.

We'll see if it actually materializes.

Caroline McCarthy, a CNET News staff writer, is a downtown Manhattanite happily addicted to social-media tools and restaurant blogs. Her pre-CNET resume includes interning at an IT security firm and brewing cappuccinos. E-mail Caroline.
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Did it ever occur to them...
by TheyCallMeGeorge June 29, 2007 10:15 AM PDT
That this wasn't a competition, and so everybody with a puzzle would work together to try to solve them? Obviously it's going to take a lot less than 2 months for a group of people working together to solve a puzzle (especially if that's all that they have to do for several days straight). And once one person comes up with the solution, he or she could quickly share it with the others, since they would all get the free iPhones as well.
Reply to this comment
Guess the puzzle marketeers arent' that smart...or are they?
by Jim_Mattos June 29, 2007 10:27 AM PDT
Regardless of the cost of buying a dozen or so phones, it's still
pretty cheap marketing considering the amount of coverage they
are getting in return. Just goes to show that if you hand a "super
geek" a puzzle and alot of spare time on his/her hands, they will
figure out any puzzle in a fraction of the time it takes a person of
average intelegence to solve. The puzzle manufacturer should
consider creating a Tetris Cube II because the 1.0 version is
obviously not that hard to crack which may hurt sales instead of
helping them.
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