• On The Insider: Bruno Film Edited Due to Jackson's Death
July 9, 2008 9:01 PM PDT

Sequoia's $4.5 million bet on casual-game site

by Stefanie Olsen

When Roelof Botha struggled to buy a $10 pack of virtual armor and weaponry from the casual-game site Duels earlier this year, it turned out to be good fortune for the site's creator, Challenge Games.

Botha, a venture capitalist with Sequoia Capital and former CFO of PayPal, e-mailed customer support at the time to get help with his transaction, but then struck up a conversation with the site's founder, Andrew Busey, who recalled the meeting in an interview. Busey told Botha his plan to create a new class of games--free, short-form browser-based games--and Botha liked the idea.

"How often do you get VCs buying stuff on your site, before you even start talking to them," said Busey, the creator of instant messaging application iChat (now used by Apple).

On Thursday, Challenge Games will announce that Sequoia Capital has invested $4.5 million in the company, along with angel investors such as Ron Conway. Challenge Games has also launched its second game in less than a year, Baseball Boss. The new game--a cross between baseball card collecting and fantasy sports--was made possible through a multiyear licensing deal with Major League Baseball Advanced Media.

Casual online games are a big focus for investors lately because of the genre's growing popularity among Web surfers. In recent months, Shasta Ventures and Accel Partners put $10 million in Mochi Media, an advertising network for casual-game sites; Time Warner and GGV Capital sunk $40 million into Turbine, creator of online games like the Lord of the Rings; and Amazon founder Jeff Bezos invested $3 million in gaming startup Kongregate.

Busey, who co-founded social media software company Pluck before starting Challenge Games, said that he's carving out a new genre of games that operate somewhere between the downloadable multiplayer epics like World of Warcraft--which people play for hours at a time--and quick casual online games like Scrabulous. Challenge Games let players develop a character and collect goods, but are designed to be played for more like 20 minutes at a time. Its seminal game, Duels, launched last August and has about 250,000 registered users who spend an average of 20 minutes each session.

With the money, the company plans to launch a new trading-card game in September; and following that, it will introduce another game every three months, according to Busey. The games are free, but the company makes money from the sale of virtual goods. With luck, since its relationship with Botha, Challenge Games has hammered out the kinks of its payment system.

Recent posts from Digital Media
Wife exposes chief spy's personal life on Facebook
Seattle fire knocks out service to Bing Travel, other sites
DOJ opens formal investigation into Google Books settlement
Ad industry groups agree to privacy guidelines
Microsoft chucks vomit ad
Jammie Thomas will appeal, lawyer says
Usenet.com ruling, a 'whittling down' of Betamax defense
Microsoft resorts to vomit to market IE 8
advertisement

Making sense of Windows 7 upgrades

faq The basics and the fine print on Microsoft's options for those eyeing the next operating system from Redmond.
• Full Windows 7 coverage

Road Trip 2009: Big Sky Country

CNET News reporter Daniel Terdiman takes his car full of gadgets to the Rockies and the Great Plains in search of tech, science, nature, and more.
• America's Fortress: Cheyenne Mountain

About Digital Media

The Web is now the place to go for news and entertainment. Look here for the latest on blogs, music, video, virtual worlds, social networking and more.

Add this feed to your online news reader

Digital Media topics

advertisement
advertisement

Inside CNET News

Scroll Left Scroll Right