Gary Numan is well aware that most Americans know him only for his "Cars" single. It's his only US hit, charting at No. 9 back in 1980. But when people call the electro pioneer a one-hit wonder, it drives me crazy. If "Down in the Park," "Are 'Friends' Electric?" "Me! I Disconnect From You," and "You Are in My Vision" (with Tubeway Army), "I Die: You Die," and "We Take Mystery (To Bed)" didn't chart in the US, it's not for lack of … Read more
My idea of the ultimate bathing experience is heading to an onsen hot spring in the mountains of Japan. But how would that compare to soaking while suspended in midair?
Vessel is a massive, deluxe hammock-style bathtub by Splinter Works of Britain.
Fashioned of shiny black carbon fiber, it looks like something from Neo's bathroom in "The Matrix." Climb in and you'll be floating in another world. … Read more
I once took out 861 infected villagers, crawly creatures, chainsaw-wielding weirdos, and bosses in a single session of Resident Evil 4. That's a lot of splatter, chest holes, ammunition, and blood bursts. That's a lot of violence.
Some of the new games unveiled at E3 this year make my personal splatterfest record look pretty tame. The Splinter Cell: Blacklist trailer is age-restricted. I counted at least a couple dozen kills over the course of the trailer, most of them up close and personal.
I'm no shrinking violet when it comes to video game violence. I cut my teeth on Unreal Tournament, and I am a machine with a shotgun in Halo. But the bloody displays at Microsoft's and Sony's press conferences here at E3 left me horrified -- and depressed that an industry with so many challenges chose to offer so little to its existing and potentially new audiences.
Microsoft's Splinter Cell: Blacklist trailer was a mano-a mano murder fest (you need to enter your age just to watch it online), featuring multiple headshots that were helpfully slowed down, … Read more
Bridget Carey makes a full recovery from her trip to Austin, Texas, for SXSW 2012 and joins us on today's show to recap her first experience.
We'll also dive further into Michael Bay's plans for the next live-action reboot of the Teenage Mutant Ninja Turtles movie and investigate the growing trend of companies asking potential employees for their Facebook usernames and passwords.… Read more
Stealth Bastard is stealthy PC action game filled with obstacles, deadly pitfalls, and of course, espionage action.
Created by Curve Studios, Stealth Bastard: Tactical Espionage Arsehole (for Windows) is a free side-scrolling platformer that that encourages using both stealth tactics and speed to race against the clock. Players control a ninjalike spy who can jump and cling to walls, hack through consoles, and sneak around the shadows. Dodge security cameras, killer lasers, and bladed pinwheels while running as fast as you can to the exit. Play through dozens of levels, download user-submitted stages, or create your own … Read more
Sam Fisher is back and he's on a mission to find his daughter's killer. Arguably gaming's most intimidating interrogator, players will use Sam's expansive arsenal of moves to unravel a conspiracy filled with twists and turns. There's a lot to love in the franchise's latest chapter, so here's what we thought of the Xbox 360 and PC exclusive:
Jeff Splinter Cell: Conviction is the best game the franchise has offered in quite some time. After a few delays, the final product has definitely been worth the wait; though we wish the fun would have lasted just a little bit longer.
While most Splinter Cell games have traditionally focused heavily on stealth mechanics, Conviction lessens the sneaking around, which ultimately allows the game to flow much more smoothly. The art of not being seen still plays a major role in the game; you just won't find yourself crawling from cover to cover the entire time. Probably the best improvement to this aspect of the game is the black-and-white to color dynamic: when Sam is hidden, the world goes black and white, when he can be seen, it's back to color.
Perhaps most notable this time around is the game's new expository system. Conviction skips a lot of the conventional cutscenes we're used to and instead opts for an innovative environmental-projection packaging where video and mission objectives are artfully displayed on walls, vehicles, and other objects. This, too, helps the game skip along and we really enjoyed the seamlessness it was able to provide. This is by far the best narrative of any Splinter Cell game.
We also really enjoyed the execution currency system. For every sneak-attack melee kill you perform, you're granted the ability to take out multiple targets in one gorgeous cinematic sequence. This really encourages the player to take advantage of Sam's skill set and be creative.
New fluid action, design improvements, and better gameplay make Splinter Cell: Conviction a definite must-have for fans of the franchise--we're just a little disappointed the single player campaign ended as quickly as it did. There's plenty of replay value in the solid co-op game mode, so those looking for an added incentive to buy can find it there.
Scott: It's been quite a while since I visited any sort of Tom Clancy game, which I find funny because I remember a time not so long ago when the market seemed Clancy-supersaturated. Though it's great to see Sam Fisher back, I'll admit that the intricacies and patience of the stealth series never matched my gung-ho style. Conviction is a smoother action experience--more of a living Hollywood movie than the tactical games of past. On the other hand, this moves Conviction further into the immersive action/shooter territory already occupied by shooters that are getting, to some degree, ever more complicated. … Read more
This week on preGAME we bring in fellow CNET editor Scott Stein to help us take a look at all the stealthy goodness Splinter Cell: Conviction has to offer. We'll chat with Scott about all the week's gaming news and check out a brand-new trailer for Gears of War 3, which is due out in April 2011.
Do you have a favorite first-person-shooter of all time? We'll run down a list of 10 titles--most of which should appear on your roster. Where do games like Half-Life 2 and Doom fall? You'll have to tune in to find out.
Also on today's show we'll chat about Hideo Kojima's recent comment about the inevitable death of the home console. Will these staples of the home theater ever become extinct?
We all know about Conan O'Brein's recent announcement that he's moving to TBS in November, but what would it have been like if he left TV altogether? We'll tell you about a story that had Coco flirting with an exclusive show on Xbox Live.
After a four-year hiatus, Microsoft held its X10 conference this week in San Francisco primarily to announce a bunch of release dates for some notable 360-only games due out this year. The company also flexed its exclusivity muscles by showing off some content that'll only be available on Xbox 360.
We've got all the highlights from the event below, along with all of the show's debut trailers in the video playlist to the right.Halo: Reach: No solid release date for the game, but Halo 3: ODST owners can get a taste of the title's multiplayer … Read more
SAN FRANCISCO--If Master Chief means something to you, then get ready. The Halo: Reach multiplayer beta will open up on May 3.
"Reach," as it's being called, is the latest iteration of the hugely popular Halo franchise for Microsoft's Xbox 360. The game is expected to ship sometime this fall, but before that, "millions" of Halo fans will get a chance to play the game and help its developer, Bungie, get the title ready for the masses.
Just this week, Halo: Reach entered private alpha, and on May 3, fans who already have Halo: ODST will be able to access the Reach multiplayer beta using their ODST discs.
For Microsoft and Bungie, Halo: Reach is a crucial title this year. The Xbox has been performing strongly over the last year, but Sony's PlayStation 3 has finally begun to make up some ground on it over the last few months. For Bungie, the game is an opportunity to take on the success of Activision's Call of Duty: Modern Warfare 2, which has set records as the best-selling console game of all time.
According to Bungie creative director Marcus Lehto, Reach is a standalone prequel to the existing Halo series, offering fans of the hit franchise an entirely new story and new characters on a scale unlike what Bungie has done with the game before.
Lehto explained that Reach will have a much darker story line and will focus on a "key turning point in the Human-Covenant War." Halo: Reach takes place in 2552.
In the new game, the planet Reach is humankind's last line of defense against the Covenant. But the planet is also home to the Spartan program, the heart of the human military. The game focuses on one group of Spartans known as Noble Team, led by Carter 259. … Read more