Games, to me, are like movies: I rarely go with the mainstream. Genres tire me out. I get excited about the element of surprise, of the new and unusual. It's why I'm initially drawn to new gaming hardware: the shock of the new promises surprises, the unknown. When Microsoft's Kinect debuted last fall, I wondered how Xbox 360 games might change because of its hands-free design.
Except for a few games (Dance Central, mainly), the answer is not much at all. Post-E3, it looks like more Xbox games will tack on Kinect-ready features as opposed to designing … Read more