Game maker Popcap today revealed Plants vs. Zombies Adventures (PvZA) beta for Facebook, but gamers might be more interested in the mention of Plants vs. Zombies 2.
The social spinoff PvZA takes gardeners out of the backyard (the primary setting in the first game) and sends them on the road to fight off ravenous zombies. To freshen up gameplay, Popcap enhanced the title with new plants, zombies, and defenses, as well as the implementation of social features that include leaderboards and community challenges. … Read more
Plants vs. Zombies surprises its users with its gorgeous graphics and onscreen directions that help you get familiar with the app and focus on enjoying the entertainment. Its clean, simple, and easy-to-understand interface with its care for details will drag each gamer into the world of plants and zombies from the very beginning.
We liked how the game scenario makes you hungry for more levels. The great introduction for first-time players with the first levels of the game and the feelings of success are among the key incentives that will drive you to the next level. When you defeat the … Read more
To avoid permanently getting rid of plants, zombies, jewels, frogs, or worms, gaming company PopCap announced today that it has to lay off 50 employees at its headquarters.
The social and mobile gaming arm of Electronic Arts that's known for games like Bejeweled and Plants vs. Zombies said it had to reevaluate its costs in order to keep up with the digital gaming world.
Amazon Appstore users can enjoy birthday discounts this week on such apps as Plants vs. Zombies, Fruit Ninja, Wolfram Alpha, and Splashtop Remote Desktop.
Starting today, users can grab a 67 percent discount off Plants vs. Zombies. Normally selling for $2.99, the popular game can be had for just 99 cents today. Tomorrow, two more deals will debut, followed by three new deals on the third day, and so on into next week, Amazon said today.
"Customers have used the Amazon Appstore to test drive and buy millions of apps and games for their Kindle Fire and other … Read more
Talk about a flashback to the early 2000s. Tower defense (TD) games are still kicking strong, and just when you thought it couldn't get any better, Symphonic Tower Defense rolls around.
Symphonic Tower Defense is a rhythmic tower defense game by FrozenFire and JonSandness and is currently featured on Newgrounds as one of the top most played games on the site. In true Plants vs. Zombies style, Symphonic takes a linear, multilane, music-driven approach to the tower defense genre.
You've been waiting for it for a long time. We told you it was coming. It's been available on the iPhone forever. Well, it's finally here. The second of three PopCap exclusives to be released on Amazon's Appstore for Android is none other than Plants vs. Zombies, and it's the free app of the day.
Frankly, there's really no need to tell you how the game works (I think we've all played it at least once), but I will tell you a few things before downloading. First, as with all three PopCap exclusives, Plants vs. Zombies is a Wi-Fi-only download. Second, the file size is approximately 75MB.
Lastly, despite the small number of Android phones in the compatibility list on Amazon's site, we can verify that it also works on the HTC Thunderbolt, HTC Droid Incredible, and the HTC EVO (which are not listed).
Suffice it to say that it will work on the majority of Android phones to date. The app is supposedly not optimized for tablets--pixelation may occur--but if you have one, screw it; try anyway. … Read more
Amazon knows what mobile gamers want--popular titles and freebies. By inking high-profile studios to exclusive launches, the company has generated plenty of positive buzz around its Appstore and continues to build momentum, especially with its free App of the Day offers. The first being the hugely popular exclusive free download of Rovio's Angry Birds Rio.
So to follow up Amazon's success with its deal with Rovio, the company recently signed an exclusive agreement with casual gaming company PopCap. Chuzzle is the first game to roll out from PopCap and is also the free download of the day. Other … Read more
It's been a good year for PopCap Games. The Seattle-based developer and publisher has found success in its latest title--Plants vs. Zombies, which was recently ported over to the iPad and now sits in the top 10 grossing apps on the platform.
But what might be more impressive than that is the continued growth of the company's now 10-year-old title Bejeweled, an iteration of which is available as an application within Facebook. According to the company, the 11 million or so monthly active users average a staggering 43 minutes per session. All this for a game that only lasts a minute.
PopCap CEO David Roberts and co-founder John Vechey stopped by the CNET offices last week to talk about these two titles, as well as a few other topics, like digital-rights management, 3D gaming, and competing social games like Zynga's Farmville. Here's an edited transcript of our interview.
Q: When the iPhone first came out, you guys had one of the first Web apps. Was that more of just a tech demo? What's the backstory on that? John Vechey: Someone had actually made it. They didn't actually call it Bejeweled, but it was basically Bejeweled. We were like, "this kind of sucks, but it's kind of half-way there, and they used their own operating stuff." So we contacted this guy in Poland, and were like, "Hey, we'll give you some money to fix it up a little bit and respond to our feedback, and we'll buy it from you," and he said, "That would be awesome!" So that's how that happened.
Didn't you do something similar for one that could be played within World of Warcraft? Vechey: Someone did a Bejeweled-type game in WoW that was also kind of neat, but then it was kind of crappy in all these ways, so we said, "Hey this is pretty cool, want to make it Bejeweled?" and it turned into the same sort of deal. That guy now works for us.
David Roberts: John was trying to get him to come work for us before he finished college.
Vechey: He did! My arguments worked! It was like, "What do you want to do after you graduate college?" and he said "make games and work for a games company like you guys." We're like, "All right, so you can spend two years to do the thing that you can do right now, it's your choice."
Roberts: Our anti-education person John Vechey...
How long did it take to port Plants vs. Zombies to the iPad? Vechey: Two months maybe?
Roberts: It actually didn't start until the iPad got announced, so we didn't know about the iPad before it got announced. So it wasn't very long. The team was working a lot of late nights.
In these ports, who decides what features make it and which ones don't? Vechey: There's a producer who's in charge of them, and they're working with the developers and the original game developer to find that balance. And really, the producers have to be experts in the platform and know what should be kept, and what shouldn't be kept, and then know when to include the original game designers.
For example, Xbox is a platform that we go to. And we think of it more of an "adaptation" than a port, so we do end up doing a lot of changes. So Peggle on Xbox, for example, had multiplayer. Every Xbox game we're going to make is going to have multiplayer. For Peggle they spent a lot of time making the multiplayer mode and working with Sukhbir Sidhu, the original game designer, and they have to own that [game] and design it, but really get good feedback from the original game teams.
Speaking of Peggle, you guys promised you'd be bringing the game music to the iPhone version of Peggle in a future update. This was late last year. Is it still coming? Vechey: Is the future gone? No, the future is still coming.
Roberts: I thought we shipped that already. I guess we didn't.
Vechey: I have a feeling that might have been an empty promise. But I'm going to stick with "the future is not passed yet!"… Read more