Apple rejected a fully licensed emulator of the venerable Commodore 64 (C64) based on the SDK rules that specifically prohibit interpreted or executable code. Manomio's application, also called C64 (c64iphone.com), allowed users to play classic C64 games, run applications and use Commodore BASIC.
"The rejection letter simply stated a violation of section 3.2.2 of the iPhone Developer's Agreement," said Manomio. According to developers we know, section 3.2.2 reads as follows. "An Application may not itself install or launch other executable code by any means, including without limitation through the use … Read more