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homefront

Behind the scenes: The making of Homefront

Released last week for Xbox 360, PlayStation 3, and PC, Homefront tells the story of a future in which a united Korea has become mad with power and is in the process of invading a crumbling and vulnerable United States. Players assume the role of Robert Jacobs, an ex-Marine who joins up with the American Resistance, a scattered group of freedom fighters who swear to defend the country at all costs.

We got to sit down with Homefront's Design Director, David Votypka of Kaos Studios, to talk about the challenges of making a title with such controversial content, adapting writer John Milius' story into a game, and more.

Equal parts "Children of Men" and "Red Dawn," Homefront is a game whose story is easily one of the most engrossing we've experienced in quite some time, complete with an extremely convincing, cinematic opening. It's this narrative that instantly radiates through the player, creating more than enough reason to see Homefront all the way through. Though there are certainly a fair share of disturbing moments, at times Homefront is able to blur the line between a story and a video game. We asked Votypka about the hurdles in dealing with these very real and serious topics.

Votypka explained that video games, as a medium, are maturing and that he and the studio felt it was important not to shy away from the gruesome images found in plenty of R-rated films. Votypka says that Homefront definitely pushed boundaries that other titles may not wish to tackle. Having played through the game, we can confirm Homefront has a few moments that separate it from the pack.… Read more

preGame 44: Nintendo 3DS in-studio; Yakuza 4; Homefront

A very special afternoon delivery from Nintendo just makes it on today's show. Live today in the studio is the brand-new Nintendo 3DS portable gaming system, the first of its kind to display a 3D image without the need for special glasses.

It may not be available in stores until March 27, but the Nintendo 3DS has already arrived at CNET's New York offices and makes its debut on today's preGame. We'll show off the console from every angle and demo a few titles including the bundled AR Games and Mii Maker as well as Super … Read more

San Franciscans angry over video game balloon stunt

Update (Wednesday, 5:17 p.m. PST): This story now has a response from The Marine Mammal Center and The California Department of Fish and Game about the potentially hazardous effects of balloon litter on wildlife.

SAN FRANCISCO--Dozens of red balloons released today as a video game promotion ended up in the San Francisco Bay, causing anger among those who see the balloons as an environmental threat and an immediate danger to fish, birds, and other wildlife.

During the Game Developers Conference here, video game publisher THQ released hundreds of the balloons in conjunction with a promotion for its new … Read more

The 404 767: Where lady, you're scaring us (podcast)

Today's show title comes from the Sloppy Joe scene in "Billy Madison" and continues our weeklong tribute to Adam Sandler's comedic repertoire. We know how you kids like 'em shloppy!

Jeff uses the first bit of the episode to bemoan the Washington, D.C., legal system for its use of traffic-ticketing speed detectors in deserted 40 mph stretches of road.

Take a look at the video and let us know if you think Jeff's ticket is warranted, taking into consideration his admission of guilt on a live, recorded podcast that is definitely admissible in a court of law. Cool story bro!

Now onto the first of today's stories: game company THQ is organizing an anti-North Korean rally in San Francisco to protest the country's dictatorship and abhorrent human rights violations.

The walk from the Golden Gate Bridge to the Yerba Buena Gardens will feature speeches by economic experts, musicians, and the launching of 10,000 balloons.

But the other side of the story is that THQ is also throwing the rally to promote its upcoming shooter game called Homefront that puts the player in control of an American soldier challenging North Korean forces in a dystopian occupied United States. Keeping with last week's discussion of the violent realism in Call of Juarez, could this be another case of too real, too soon?… Read more