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3d

Attractive screensaver

Dutch Windmills 3D Screensaver is an attractive, high-quality screensaver that will turn any desktop into a scenic view of the Netherlands.

The program's interface is simple. Although the screensaver is accessed through the computer's Display Properties menu like any other screensaver, Dutch Windmills has an additional screen of options that allows users to adjust settings such as graphics quality, screen size, and audio preferences. Although most of this is fairly self-explanatory, some users may not know what Gamma Control and FPS are. Unfortunately, the program has no Help file to explain. Still, the program's main functions are … Read more

Home organizer

Room Arranger offers to help users by setting up a virtual room or rooms. While the controls require a steep learning curve, many users may feel that the exciting results are worth it.

This program definitely requires users without prior design experience to make a trip to the online Help file. Here, users will get a better idea of what the confusing icons and command buttons, which are scattered throughout, do. Designing a room was surprisingly simple after we got a feel for the program and did a little experimenting. Users choose the dimensions of their room and can even … Read more

A new view of 3D graphics

Have we reached the end of the road for conventional 3D rendering?

Siggraph 2009 ended Friday, and I've spent the last few days digesting what I learned there. Although I've been involved in the graphics industry since 1990 and I've attended Siggraph most years since 1992, a crisis of sorts seems to have snuck up on me.

At the High Performance Graphics conference before the main show, keynote speeches from Larry Gritz of Sony Pictures Imageworks and Tim Sweeney of Epic Games showed that traditional 3D-rendering methods are being augmented and even supplanted by new techniques for motion-picture production as well as real-time computer games.

Gritz reckoned that 3D became a fully integrated element of the moviemaking process in 1989 when computer-generated characters first interacted with human characters in James Cameron's "The Abyss."

Gritz described how Imageworks has moved to a new ray-tracing rendering system called "Arnold" for several films currently in production, replacing the Reyes (Render Everything Your Eyes See) rendering system, probably the most widely used technology in the industry.

According to Gritz, Reyes rendering led to unmanageable complexity in the artistic component of the production process, outweighing the render-time advantages of the Reyes method. But Gritz says even these advantages diminished as the demand for higher quality drove Imageworks to make more use of ray tracing and a sophisticated lighting model called global illumination.

The bottom line for Imageworks is that Arnold, which was licensed from Marcos Fajardo of Solid Angle, takes longer to do the final rendering, but is easier on the artists and makes it easier to create the models and lighting effects--a net win.

Sweeney echoed this theme the next day, which surprised me considering Sweeney's focus is real-time rendering for 3D games--notably with Epic's Unreal Engine, which has been used in hundreds of 3D games on all the major platforms. Game rendering uses far less sophisticated techniques because each frame has to be rendered in perhaps one-sixtieth of a second, not the four or five hours on average that can be devoted to a single frame of a motion picture.

It seems that Sweeney is also… Read more

The 404 388: Where there's a Tesla coil in the room

Somehow we make it past the wild Tesla coil in the room to bring you an awesome (if not kind of late) show! Today we show you how to self-destruct your private data, discuss how 3D is totally lame, and why we think Jon Stewart should run for president.

Sorry for starting late today, live listeners! I think today's show made up for the tardiness, and it all starts with Little Big Planet celebrating one million user-created levels. Since the game's popular release, a level is created every 21 seconds or so, on average, which means that if you were to play all of the levels it would take 5 years to finish them all, and that's only if you're playing 24 hours a day. Wild!

I'm also very excited (big surprise!) about the rerelease of the original Teenage Mutant Ninja Turtles game, dubbed TMNT: Turtles in Time Re-Shelled. Who can forget that classic side-scrolling beat-em-up? I logged so many hours at the local nickel arcade next to my house just sitting there with my friends feeding nickels into that machine. Those were always my favorites kinds of games, and there used to be so many titles, too, including Streets of Rage, Final Fight, Simpsons, and Sunset Riders! Ahh, the old days when you actually had to go to an arcade to play a video game...

We also complain about the recent upsurge of all things 3D and how even YouTube is jumping on the bandwagon, offering users the capability to display their 3D videos in multiple formats. Later on in the second half, we analyze Jon Stewart's role as America's Most Trusted Newscaster, according to an online poll by Time Magazine. Should we be scared that America is relying on a comedian to report the daily news? We're not questioning Stewart's credibility here--he's clearly a smart man--but we're wondering how Comedy Central will leverage such a powerful figure.

OK, I have to bring up the Wikipedia page one more time and then I'll shut up: after a brief recess following yesterday's announcement, the page is now in Wiki-limbo. We need users and 404-supportive Wikipedians to populate the page with more details about the show, the hosts, references, guests, etc...since we can't do it ourselves (no, really, we can't), feel free to insert our appearance on "Fox Strategy Room" as well as other blogs on the Internet that mention The 404, even if it's your own! Anything helps, but please remember not to edit the redirection page; only edit the content at the existing address. Thanks, everyone!

EPISODE 388 Download today's podcast Subscribe in iTunes audio | Suscribe to iTunes (video) | Subscribe in RSS Audio | Subscribe in RSS VideoRead more

Google building 3D hardware boost into Chrome

Departing significantly from what other browsers offer, Google has begun building its O3D plug-in for hardware-accelerated 3D graphics into its Chrome browser.

"The O3D team is working on getting O3D integrated into the Chromium build, and we're close to being able to complete our first step towards integration," said programmer Greg Spencer in a mailing list announcement Wednesday about Chromium, the open-source project that underlies Chrome itself. "I'll be making the Windows build of Chromium be dependent upon building O3D as part of the build process."

By helping to pave the way for high-powered Web-based games, the move furthers Google's ambition to speed the transformation of the Web from a static medium into a foundation for applications. Another piece of the work is Google Native Client, which is designed to let Web applications take advantage of a computer's native processing power. … Read more

BOL 1023: 802.11N(ever)

Supposedly, we will get finalization on the 802.11N wireless standard in September. Of course, we've been waiting for that for years now, so we're not too confident. We also almost forget we're talking about the new Yahoo home page, and only I am impressed by Microsoft contributing to the Linux Kernel. But, I still think it's cool!

Subscribe now: iTunes (audio) | iTunes (video) | RSS (audio) | RSS (video) EPISODE 1023

Yahoo launching front page open to others' content

Microsoft aims at VM market with Linux kernel code offering

Barnes and Noble launches new eBook store with PlasticLogic

UAE Blackberry update was spyware

BlackBerry for Mac

Maine about to test tech to tax your miles, not your gasoline

U.S. agency blocked cellphone while driving safety study

802.11N should be finalized by September

Leaks lead to new Hadron Collider delay

Coming soon: Downloaded 3D movies at homeRead more

Coming soon: Downloaded 3D movies at home

The maker of the CinemaNow video service says it wants to start adding 3D movies to its repertoire.

Sonic Solutions is working with Nvidia, Samsung, and Mitsubishi to start delivering video in a variety of 3D formats to PCs and some 3D-capable TVs. Whenever it does become available--which is not clear yet because Sonic isn't ready to discuss which hardware partners it's working with--the movies will be delivered via the same method as the company's CinemaNow service.

The technology, however, is still new. It will only work with devices with graphics processors optimized for 3D, which mostly means it will work on PCs with 3D-capable monitors. Some Samusng and Mitsubishi TVs that are 3D-enabled might also work. In all cases, you'll still need plastic 3D glasses.

Though Sonic Solutions actually sees Blu-ray as the best way of delivering 3D content, there are several issues holding that up: the technology has not been agreed upon by all the parties that subscribe to that standard. In the meantime, Sonic says its video service will be a great way to fill the gap, since there are a growing number of 3D movies in the theater.

"We see an opportunity to bridge that time gap," said Michael DiMaria, vice president of product management for CinemaNow. "Ultimately, we believe Blu-ray will be the dominant format for the distribution of 3D content. In the meantime, there's plenty of content available and several ways to display it." … Read more

Google playing around with YouTube in 3D

A Google employee has a working prototype of what 3D videos would look like on YouTube.

"YouTubePete" said in a YouTube forum thread that he's the developer working on making a stereoscopic player during his "20 percent time" at Google.

The sample video, which was dug up by SearchEngineRoundtable.com, can be found here. I happened to have a pair of amber/blue glasses lying around, and when I finally found the correct mode in the drop down menu to the bottom right of the player, I did indeed see 3D. It was grainy and … Read more

Dig for treasure and manage a busy harbor: iPhone apps of the week

I just wrote about Baseball Slugger 3D earlier this week because it went on sale, but seriously, if you like baseball at all, this home-run derby game is worthy of the regular price of $2.99. I started playing last night using the online matchup system and didn't stop playing for over an hour. Not only is hitting home runs really satisfying, but when you play and lose against someone, you can always go for a rematch, which leads to another rematch...and so on. Then, if you really think a particular opponent is a good competitive match, you … Read more

Geometric screensaver

MBSS Starfields is a stunning program featuring beautiful swirls of colors at your command. However, that command may require a mathematics degree to master. Regardless, it quickly pretties up a display.

The program's interface is regrettably complicated, but does not really need to be dealt with too deeply. The actual screensaver has default settings that should be good enough for most users. Digging deeper to make adjustments, though, is a confusing tangle of geometric and mathematical terminology that will have a limited appeal. The Help file actually does a better job of explaining the scientific principals this program works … Read more