On today's show: In Jeff's absence, Justin takes over the studio and all hell breaks loose. Natali Del Conte rushes in to save the day! Wilson sits back and laughs, and we discuss a few stories about free Olympic condoms, annoying neighbors, The Sisterhood of the Traveling Pants 2, and lost light sabers.When Jeff's away, the SPig will play! That's right, Jeff's on vacation in Atlantic City, New Jersey, gambling his salary away, so I decide to take up the reins and jump into the hot seat! And trust me, you don't want … Read more
Update (10:52 a.m.): This story has been corrected to reflect that the suit filed in June against Paramount Pictures was filed by Anthony Puzo, Mario Puzo's son. Mario Puzo died in 1999.
It looks like Electronic Arts and Paramount Pictures have gotten the don's blessing, after all.
EA on Friday announced the first real details of Godfather II, the video game, that it will be making in conjunction with Paramount Pictures.
And that seems to mean that the movie studio has been able to work out a deal with Godfather author Mario Puzo's son, Anthony … Read more
Legendary video game designer Will Wright's new game Spore, which has been in the works for years, is almost out. But just how well will it fare in the wild? CNET News' Daniel Terdiman explains.
If you build it, it appears they will come...eventually. That's what CNET News' Ina Fried wrote earlier today--and she examines why, only now, this technology is coming into its own.
If you're a James Bond fan--and c'mon, who isn't?--there are lots of high-tech toys you can buy. But how about one that also offers real-world applications: (And no, … Read more
When Electronic Arts' long-awaited Spore hits store shelves September 7, it will have the shadow of an extremely successful cousin looming over it.
Spore, of course, is the latest game from legendary designer Will Wright. And, as has been repeated more times than anyone can count, Wright's last all-new game, The Sims, became the best-selling PC game of all time almost overnight when it was released in 2000.
If all Spore had to deal with was that pedigree, it would already be facing huge expectations.
But Wright and his Emeryville, Calif.-based Maxis development studio have even more pressure … Read more
Blogger Chris Remo reported yesterday on a chat he had with a representative from Electronic Arts during Comic-Con. The news was that to help spur the sales of its PC games, Electronic Arts may begin marketing PCs around their capability to play certain games. The report cited that EA is considering computers in the $600 to $800 price range, and that it would highlight systems according to various image quality and performance levels for a particular game.
Shares of video game giant Electronic Arts were down 3.27 percent in after-hours trading in the wake of the company's worse than expected first quarter.
On Tuesday, EA reported that it had lost $95 million, or 30 cents a share, during Q1 on net revenues of $804 million. During the same period a year ago, it lost $132 million, or $0.42 a share, on net revenues of $395 million.
The company's adjusted losses came out to 42 cents a share in Q1. Thomson Financial's poll of analysts had predicted the company would post adjusted losses … Read more
When Scrabulous, a popular game on Facebook's developer platform, was shut down earlier on Tuesday because of copyright infringement issues with the manufacturer of the Scrabble board game, word game fans weren't totally left in the dark. After all, Electronic Arts (which handles the digital rights to Scrabble for the game's parent company, Hasbro) had recently created an official beta version of Scrabble for the platform.
Problem is, the servers that were hosting the "real" Scrabble app couldn't handle the load of new migrants, and the application crashed on Tuesday afternoon. Oops!
"We'… Read more
After more than three years of anticipation, Spore is almost finished.
Electronic Arts' evolution game, from legendary designer Will Wright's Maxis studio, is about a week from going "gold," I was told Tuesday by Thomas Vu, a producer on the game who gave me a demo Tuesday morning. Going gold, of course, means the game is about to be sent to manufacturing. EA has said that Spore will launch September 7.
As you probably know, Spore is designed to task players with evolving through a series of stages, from the initial cell stage, to creature creation, to a tribal stage, then onto civilization, and then out into space.
Over the last few years, I've had a number of opportunities to see the game in its various stages of development, and let me tell you: It's looking good. What was a fairly rudimentary system back in 2005 when I first saw it at E3 in Los Angeles is now a polished, slick game that looks just about ready for prime time. Its interfaces all seem to work, there were no obvious bugs and it just seemed like a game that is doing what it's supposed to.
"Thank goodness," is what EA must be thinking. Spore has been the industry's most-anticipated title for at least a couple of years. When I first wrote about it, during E3 in 2005, in one of the very first extensive interviews with Wright about the game, I penned these words: "Next year, Electronic Arts will release Wright's next attempted masterpiece, Spore."
Clearly, Maxis didn't release the game in 2006, nor did it come out in 2007, when it was also planned for launch. There have been all kinds of reasons for the delays, but whatever happened in the past, the game is definitely looking good and I think I would be willing to put some money on EA making its September 7 deadline. … Read more
Virtual ConsoleChase H.Q. (1992, TurboGrafx-16, 600 Wii points): You, Tony Gibson, and your partner, Raymond Broady, are of two cops from the NYPD's special "CHASE H.Q." unit. It's your mission to catch criminals by chasing them and ramming them off the road in your unmarked car--all in 16-bit graphics glory. Art of Fighting 2 (1994, NeoGeo, 900 Wii points): 12 characters compete in the toughest fighting contest of them all: King of Fighters. The game is notorious for having some of the most difficult opponent A.I. in the long history of fighting … Read more