Two years after the original Dead Space exploded onto the gaming scene, we're treated to a proper sequel. Critics and gamers alike praised the original for its unique atmosphere and resurrection of the flailing survivor-horror genre.
Dead Space 2 continues the story of Isaac Clarke and his seemingly endless run-ins with the once-human Necromorphs that have taken over a space station on one of Saturn's moons, Titan. Does Dead Space 2 deliver the screams of its predecessor?
Jeff: Like any hardened survivor-horror fan, the original Dead Space convinced me that the genre still had legs. I found the atmosphere in the game truly terrifying for its ability to believably insert the player in the scariest environment imaginable: outer space.
Dead Space 2's atmosphere is familiar, but instead of a vast planet-cracking spaceship, Isaac Clarke must battle demons--both real and internal--while trekking through the space station Titan. I got to sit down with Dead Space 2's executive producer Steve Papoutsis for some more insight on the sequel.
When asked about keeping Dead Space 2 true to its survival-horror roots, Papoutsis delivered a memorable slogan the team at Visceral Games used as inspiration: "Real space, real terror." And though we think Dead Space 2 takes things to a more fast-paced level, the ominous feeling of impending doom and jump-out-of-your-seat moments are sure to win over those loyal fans of the original.
Papoutsis went on to explain how important it was for Dead Space 2 to remain somewhat grounded in reality, exploiting its uncanny ability to appear believable. We can't disagree, as Dead Space 2 seems to be in a unique category of games that can convince the player of some sense of realism. Our hero Isaac Clarke also is much more fleshed out and humanized in Dead Space 2 as well, something that was lacking in the first game.… Read more