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Firefox coders propose fast-graphics deadline

Competition among browser makers is getting fiercer, and Mozilla programmers are pushing a schedule in one hotly contested area, hardware-accelerated graphics.

On Windows, this takes the form of support for Direct2D and DirectWrite, technology to tap into the graphics processing unit (GPU) to process and display graphics and text faster. Direct2D support is one of the highlight features of the upcoming Internet Explorer 9, but Firefox programmers are working on it, too.

And now the Mozilla graphics team have issued themselves a goal, according to a mailing list message: ship a developer preview version of Firefox with Direct2D support that … Read more

Microsoft modernizes Web ambitions with IE9

For those who doubted that Microsoft was serious in its effort to re-engage with the Web, it's time to put the skepticism aside.

At its Mix conference in Las Vegas on Tuesday, Microsoft gave programmers, Web developers, and the world at large a taste of things to come with its Web browser. Specifically, Microsoft released what it's calling the Internet Explorer 9 Platform Preview, a prototype that's designed to show off the company's effort to improve how the browser deals with the Web as it exists today and, just as important, to add support for new Web technologies that are coming right now.

The new software is only a framework, raw enough that it's still missing a "back" button. But with "a few" updated preview versions set to arrive at eight-week intervals, the project will develop into a beta, a release candidate, and eventually the full-fledged product IE9, said Dean Hachamovitch, general manager of Internet Explorer and the executive who'll describe the project at Mix.

Coming in the new version is support for new Web standards including plug-in-free video; better performance with graphics, text, and JavaSript by taking advantage of modern computing hardware; and a new effort at gathering and responding to feedback from those using the prototype software, Hachamovitch said. … Read more

The 404 Podcast 536: Where we're suffering from stereo blindness

All week long we've been talking about the popularity of 3D technology, both in the home and in the theater, and we've finally decided to invite someone on the show to answer our questions on the future of home theater. David Katzmaier, senior editor of TVs and home theater for CNET, joins us on today's episode to fill us in on the latest developments in the world of 3D TVs and what we can expect to see down the line.

3D TVs were easily the biggest trend at this year's Consumer Electronics Show, but they've only recently started becoming available to consumers. Panasonic announced its first 3D TV bundle at Best Buy earlier this week, but before you run out and drop $2,900, make sure you know exactly what you're getting into.

For example, David talks to us about the extra hardware you'll need to purchase along with your 3D TV. Aside from the obvious 3D-compatible television set, you'll also need a 3D Blu-ray player (unless you have a Sony PS3, which will get a 3D firmware upgrade in June 2010), and a couple sets of 3D glasses, since some companies like Sony won't include them with the TVs.

David also points out that although the concept of 3D TVs are definitely exciting, it'll be awhile before enough 3D video games and 3D DVDs come out to justify the high price of the hardware. In the meantime, it's worth the experience to head out to a theater and view a 3D movie, especially with so many titles coming out this year. "Avatar" and "Alice in Wonderland" in 3D are still in theaters, and with "Titanic" and In "The Beginning" (adaptation of the Genesis story) coming down the pike, there are plenty of opportunities to familiarize yourself with 3D before writing it off or becoming a fanboy.

We tried to answer as many of your 3D TV questions as possible, but don't stress if we didn't get to yours--there's a good chance that CNET's comprehensive 3D TV FAQ and 3D TV resource guide have your answers. We'll also have David on the show again soon as more 3D TV news unfolds. Have a great weekend everyone!

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Elements of Firefox overhaul arrive for testing

Mozilla, faced with new competitive pressures, has begun work on three separate, significant changes to Firefox.

First is a new JavaScript engine that--with a transfusion from the project behind Apple's Safari--should run Web-based programs at least 30 percent faster. Second is a new graphics engine for Windows that will take advantage of hardware acceleration for graphics and text. And third is a programming tool to help bring to fruition a new system for Firefox add-ons.

Mozilla made notable gains against the dominant Internet Explorer since Firefox's launch five years ago, but for much of that time, Microsoft's … Read more

iPhone dogfight!

MiniSquadron is a 2D aerial-dogfighting game with a cute, cartoony vibe and lots of frenetic arcade action. The game uses a simple two-sided interface: you shoot with a touch-screen button on your right, and you steer with a virtual joystick on your left. You can bounce off either side of each scrolling level (performing a convenient Immelman turn), and if you fly up too high, your plane stalls--forcing you to turn back into the stall to keep from crashing. Play progresses through eight levels (which you unlock as contiguous "countries" on a map), with multiple, increasingly difficult waves … Read more

The 404 Yuletide Mini-sode: Where we have fond memories of 2009

Welcome back to another Yuletide Mini-sode of CNET's The 404 Podcast. We'll be keeping you company all season with fresh episodes, year-end wrap-ups, CES 2010 previews, and much more!

It's hard to believe that 2009 has already come and gone, but with the holidays over and 2010 around the corner, we've decided to record a special wrap-up episode to finish off the year. Lots of big changes that happened in the past twelve months, but the most momentous for the show has to be the introduction of the Tricaster and the subsequent evolution into a full-fledged video show. Of course, we have to thank Jason Howell, the man behind all the CNET Podcasts who helped us set up and troubleshoot our new equipment.

2009 also saw our first ever corporate sponsorship by way of Beck's Beer and the Beck's Beer Semi-Weekly Audio Draft in Conjunction with Beck's Beer and Last.FM, a subsidiary of CBS Interactive, or BBSWADCBBLFSCI for short. As a result of this segment, new music became an asset to the show, and we were very excited to welcome musician Andrew WK, Family of the Year, Jonathan Coulton and The Paper Raincoat into our studio for an interview and even a few in-studio performances!

Another huge change we remember in 2009 was the contest submissions for our logo competition! We asked for your best ideas and you guys answered in DROVES! We had so many (hundreds!) of the most creative and inspired logos that the decision became much harder than we predicted. We finally voted on Blake Stevenson's bubbly design, and you can now see the finished product plastered all over our studio and merchandise. Thanks again Blake!

Before we welcome the new year, The 404 would like to extend a personal thank you to everyone involved with The 404. We consider ourselves incredibly lucky to say what's on our mind every morning, and we certainly wouldn't be able to do it without you, the listeners. The three of us listen and read each and every tweet, Facebook comment, e-mail, and voice-mail, and although we might not respond right away, we definitely appreciate every kind (and constructive) message. We also want to give a big thanks to every single person in the daily chat room, Jason Howell, Bonnie Cha, Cheryl Holloway, Mark Licea, Natali Del Conte, Richard Peterson, and everyone else that helps us navigate through the rigors of a daily talkshow.

It's going to be very difficult to top 2009 in the new year, but we're already off to a productive start with our debut at CES 2010. We're broadcasting LIVE everyday from January 5-9 on the CNET stage, so come say hi if you're heading to the show! In addition to merchandise (we promise!) and a very exciting new CNET podcast, we also have plenty of exciting guests lined up including artists, musicians, authors, celebrities, and sports starts, but you'll have to keep listening and downloading the daily show to find out more.

Have a fun and safe New Years everyone, see you in 2010!

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Firefox hopes to one-up IE with fast graphics

Last week, Microsoft showed off some browser technology that could help Internet Explorer leapfrog the competition. But if Mozilla succeeds in its hope, Microsoft could be playing catch-up instead.

The technology in question is hardware-accelerated graphics and text using interfaces called Direct2D and DirectWrite that provide an easy way to use graphics cards' computing power. They're built into Windows 7, and Microsoft is bringing them to Windows Vista but not Windows XP.

The performance boost from Direct2D and DirectWrite was the centerpiece of Microsoft's demonstration of Internet Explorer 9 goodies shown last week. Online maps flashed on the … Read more

One rule: Run!

Canabalt is an elegant and addictive side-scrolling game with an extremely simple interface and premise. You play a suit-wearing office-worker who is running and jumping across a series of rooftops and other structures, while you see the city behind you in the midst of some sort of mysterious giant-robot assault.

The interface is very straightforward: you run left to right automatically, steadily picking up speed (if you avoid obstacles), and you tap the screen to jump, with the longer you press, the farther you jump. That's it. But as you run, you have to contend with all sorts of … Read more

R2-D2 console droid for all your retro gaming needs

Behold! The retro gaming force is strong with this one-of-a-kind R2-D2 replica by PopSci reader Brian De Vitis. The Star Wars droid was meticulously built from a cooler and houses no less than seven discontinued game consoles, a sound system, and a projector.

Based on the controllers shown in the image, our resident gaming guru has identified most of the consoles. They include the original Microsoft Xbox; Sony PlayStation; various editions of the Nintendo Entertainment System, aka NES; Sega Genesis; and Dreamcast. Give us a heads-up via Talkback below if you can recognize the joystick-like controllers and light guns on … Read more

Spore spawns free creature-builder

One of the coolest features for Spore gamers is the ability to create their own creatures. Now, anyone can assemble aliens through a new site set up by Electronic Arts.

Spore Creature Creator 2-D, released Wednesday, lets you conjure up and animate your own creatures using an assortment of eyes, arms, feet, horns, and various unidentifiable body parts.

Produced by EA's Maxis studio, the Flash-based game starts with a large egg cracking open to reveal a simple alien body that you mold online like a lump of clay. Thin, fat, long, or short--you devise your creature's basic shape. Then it's time to build your baby with the right parts.

Choosing from such categories as mouths, limbs, and graspers, just drag your favorite body parts onto your creature to evolve it from a formless blob into a fully-functioning whatever. The game helps you along, directing you to drop the parts in all the right places. You can bend and resize many of the parts, giving your creature big eyes and a small mouth or long legs and stubby feet. You can also add a splash of paint by choosing from a wide palette of colors.

As you develop your creation, it takes on life by showing off its animated parts, such as a mouth that opens and closes, eyes that blink, and graspers that try to grasp. If you're in a hostile mood, you can even add weapons, like the Problem-Solvent that sprays solvent, the Hockitlauncher that spits out water, or the Phlegmthrower that shoots, uh, well, you get the idea.

If you need a helping hand, you don't have to build your creature from scratch. Spore Creature Creator 2-D lets you tap into the Sporepedia, an online gallery of creatures designed by Maxis developers and other Spore gamers. Simply load one of the pre-existing creatures and then tweak it to assemble a totally new organism.

Once you're done, it's time to name and describe your creature. You can then take it for a workout in the Creature Trainer arena, where you move it around the screen to catch bouncing balls with its mouth, hands, or other parts.

If you're proud of your new creation, you can e-mail a postcard image of it to a friend or save it as a PNG file for your own picture gallery or Web site.

A variety of Spore masterpieces are viewable at the Sporepedia Web site. And for all you budding Spore artists, Maxis is offering a Creature Creator challenge. Recreate one of your favorite Spore creatures using Creature Creator 2-D for a chance to be featured on Spore.com.

Caryl Shaw, a senior producer at Maxis who helped bring Spore Creature Creator 2-D to life, told me the game came about because Maxis wanted to make Spore more accessible and let anyone with a Web browser experience the same creativity that Spore gamers enjoy. As one of the most popular features of Spore, the Creature Creator seemed a natural.… Read more