Still, there may be something to appease the ever-expanding legions of heroes for the time being in the form of a miniature version created by Basic Fun, apparently with Activision's blessing. The "Guitar Hero Carabiner," which is to make its debut next week at the International Toy Fair in New York, measures a petite 7.75 long and 3 inches wide, though the neck … Read more
If you forgot about Valentine's Day and your maybe-not-so-significant other is into retro games, there may still be reason to take heart--as long as your PayPal account has at least $15,000 in it.
That's because that figure is the going rate on eBay for a Nintendo World Championships 1990 Gold Cartridge, which Uncrate calls "the Holy Grail of video game collecting." It could go even higher before the auction closes on Feb. 20.
For more than a year, the whole world has seen Sony's PlayStation 3 get its rear handed to it by Nintendo's Wii and Microsoft's Xbox 360.
But if a three-year forecast from market research firm iSuppli is to be believed, the PS3 could out pace both the Wii and the Xbox by 2011.
Since its release in November 2006, the Wii has been the most successful of the next-gen consoles, far eclipsing Microsoft's Xbox 360 and leaving the PS3 in the dust.
But because the Xbox had a full year's head start on both the … Read more
In the video game industry hardware sales are an extremely important factor in deciding which console a game should be developed for. Realizing this, companies like Nintendo, Sony, and Microsoft have done their best to keep consoles in the hands of consumers and sell as many systems as possible each month.
And while some of the more common practices of selling consoles are already used--promotion of a software library, marketing, and pricing--a relatively new phenomenon has developed where console availability has dropped significantly and hardware sales stay at a relatively steady, yet inflated level.
In essence, hardware scarcity is running rampant and yet, demand for these devices has grown at an astounding rate. In fact, most experts in the field think 2008 could be the biggest year for gaming ever.
So what is it about a scarce product that makes us want it more? Does it somehow tell us that the device is far more valuable and worthwhile if it's not available? If so, does that line of thinking even make sense?
Sadly, I'm left wondering if we've entered a phase in the video game industry where scarcity is being used as a tool to increase demand, only to be followed by a flood of consoles to satisfy it.… Read more
The Social Gaming Network, which operates gaming applications like Warbook and Super Snake for social-networking developer platforms, announced on Thursday that it has opened a platform of its own. Developers can now access an application program interface (API) so that they can contribute; the company is set to let developers in on Thursday night and put out more information next week at the Game Developers' Conference.
It's the second gaming start-up to … Read more
EA was showing off its slate of upcoming releases to NY-based press last night. In addition to a peek at Spore, we were treated to a one on one with the Steven Spielberg and EA collaboration known as Boom Blox.
The game is primarily a puzzle-based physics simulator in which you partake in a variety of "blox" maneuvering modes. We learned how to play the game in a stage where you throw a baseball at different pieces, relying on real-world physics to knock over and blow up blox while accomplishing goals. While most of our time was spent understanding the basic fundamentals of the game, we learned that the original concept spawned mostly from Spielberg.
His idea was centered on the fact that children love to use building blocks to construct large structures, only destroy them. Boom Blox is essentially this but without the mess. The game is definitely the most physics-intense experience we've seen on the Wii. It looks a lot more accurate and complex than games that have tried to tackle physics simulation before, such as Elebits. Boom Blox may have a cartoony style, but its effects are much more in the vein of technical achievements, such as Crysis.
In the different gameplay modes in Boom Blox, we were able to try out a Jenga-like mission in which we had to carefully remove a number of pieces from a large construction, making certain not to harm the little cow creatures balancing at the top.… Read more
Electronic Arts held a large preview event in New York yesterday. Among the various other titles EA has planned for the next several months, Spore stood out. The Sims and Sim City creator Will Wright's brainchild attempts to tackle the scope of the entire universe, from microscopic life to interstellar travel. On every level of the game, you can design exactly how you want your world to be, from microbes to animals to buildings to space ships. While there wasn't enough time to get a broad view of the entire game and all of its aspects, I managed to spend some quality time on the title's creature and space ship editors.… Read more
At its 2008 product showcase in Valencia, Panasonic revealed that every year some people manage to hurl their Wii controllers at their expensive flat-panel TVs. Anyone who reads gadget sites will have read these tales of woe and possibly even seen the photos. The good news is that Panasonic has created a Wii-proof TV. Well, it's Wii-proof as long as you don't have the lobbing arm of a caber thrower.
You might think it seems daft to go to all that effort, but Panasonic didn't really have to change very much at all. Generally, plasma TVs do … Read more
When it comes to plastic toy guns, two names tend to come to mind: Nerf and the Zapper. Thanks to the new partnership between Electronic Arts and Hasbro, those two are about to collide. Kotaku and Shacknews have reported that EA Hasbro has revealed Nerf N-Strike for the Nintendo Wii and DS systems, along with a Wiimote-based Nerf blaster.
Wii Zapper clones aren't exactly new. Nyko's Perfect Shot offers a satisfyingly gun-shaped alternative to the Zapper, and CTA Digital's torrent of inexplicable gun grips give even more choices. Nerf's Wii blaster puts a new spin on … Read more
Move over, Wiimote. Now there's the Zeemote.
Games on phones have always been a tricky proposition because of obvious space constraints, both in display and navigation. But Zeetoo hopes to solve at least part of the problem with a 3.7-inch-long, 1.7-ounce wireless joystick, which it says will change the whole experience while still small enough for both hand and pocket.
Slashphone says the company has announced the launch of its much-anticipated "Zeemote JS1," though it remains unclear exactly what that means. The company's site says only that the controller is coming soon and that … Read more