In addition to bringing its "Extreme" high-end CPU brand to laptops, Intel also announced a handful of new desktop quad chips today. The highlight is the top-end $999 Core 2 Extreme QX6850, a 3.0GHz chip with a new 1,333MHz front side bus. Intel also announced three dual-core CPUs that also get the newer, faster bus, the 3.0GHz Core 2 Duo E6850 ($266), the 2.66GHz E6750 ($183), and the 2.33GHz E6550 ($163). Rounding out the announcement, a new 1,066MHz front side bus Core 2 Quad chip makes its debut as well. The Q6700 … Read more
We didn't learn anything that isn't already public about id Software's forthcoming Enemy Territory: Quake Wars, and it wasn't really showing off its next-gen id Tech 5 graphics engine to journalists. We made good use of our meeting, though, by getting the shooter pioneers to open up about Microsoft's Games for Windows Live platform.
Quake Wars won't incorporate a Games for Windows Live element, so all of the voice chat and player matching will go through id's own in-game software. It cited the fact that Vista came out three years or so into … Read more
There's nothing like allegations of predatory conduct to bring two organizations together.
Nicholas Negroponte's One Laptop Per Child project has decided to bring Intel on board as a partner and a possible future supplier, just a few months after Negroponte went on 60 Minutes and essentially accused the chip maker of trying to destroy his low-cost PC project. Intel has agreed to join the board of the OLPC and work with the organization on possible "collaborations involving technology and educational content," according to a press release Friday morning.
Negroponte had taken issue with Intel's own … Read more
Our meeting with Sierra yesterday highlighted perfectly why you'll need to be very careful in cutting through the hype surrounding the next-gen PC gaming graphics. First we sat down for a showing of World in Conflict, a real-time strategy game that asks, "What if the Cold War ran hot?"
As part of the demo for World in Conflict, a producer from Sierra showed us a video hosted by the game's lead designer, highlighting the game's graphical features, specifically regarding the benefits Sierra is getting from DirectX 10. "Soft particles" was one feature the … Read more
We found out back in March that the Commodore name had been scooped up by a Netherlands-based company looking to reinvent the brand as a modern gaming PC. Now we get wind of the new lineup of PCs coming soon (this quarter) to the States, first via online sales, with an unnamed big-box retail presence following afterward.… Read more
We admit heading into our preview of Gearbox's Brothers in Arms: Hell's Highway with some trepidation yesterday. Shooters set in World War II feel so played-out that even calling them a cliche has become a cliche. It seems that the team is trying some innovative things with its new title, though, including an attempt at making the "feel" of combat more authentic. Some new tactical features, like requiring you to lay down suppressing fire, as well as a mechanic for simulating the overall heat of combat, gave the preview we saw a unique flavor.
But the … Read more
Logitech took the covers off its MX Air Mouse this morning. We've seen this thing twice now during preview visits, and we've been impressed both times. If you're familiar with the Nintendo Wii controller or Gyration's mice, you'll get the idea behind the new Logitech mouse, although the underlying technology isn't quite the same. With the Gyration mouse, you need to point the device directly at your computer. Logitech's MX Air Mouse simply interprets how you move the mouse, regardless of where you point it. You can aim it at the ground and … Read more
UPDATE: Well, we just met with Monolith, developers of the original F.E.A.R. and we don't have much new info to provide. We were told that Monolith heard from Logitech about the issue and Vista, but that Monolith never heard back when it asked Logitech whether the glitch happened in Windows XP. Even if it had, it would still be up to the hardware vendors to dig up the problem and point to a specific place in the F.E.A.R. code. The developer theorized that it could be due to something going with DirectInput, the … Read more
LucasArts had only one PC game to show us, with all of its more hardcore content coming out for consoles. A LucasArts rep showed off an internal demo of Fracture for the Xbox 360, and it looked great, but for such an intense action game to bypass the PC seems weird, especially since it didn't appear to be doing anything graphically that a high-end PC couldn't do, either. We got the usual "No, but the PS3 and Xbox 360 are the right platforms for this title at this time" response when we asked if Lucas was … Read more
With its own Blizzcon convention coming up in just a month, we weren't surprised that Blizzard didn't make any big announcements at E3. We did learn a little, though.
For you World of Warcraft fans, you can look forward to built-in voice chat, guild banks, and the new 10-man Zul'aman instance dungeon. Expect voice chat and guild banks first, and it sounded like Blizzard was set to provide more details of those features at its own show. It did tell us that the voice chat will automatically lower the game volume when someone starts talking, and that … Read more