Blinkx's BBTV product has been given a Web overhaul as of today. Gone is the need to download a special application and instead BBTV-indexed clips will show up in normal Blinkx search results. The company is also maintaining a directory of each content provider and their various shows so you can scan BBTV-indexed shows in one central location.
The real draw of BBTV over traditional video indexing is that Blinkx has gone over each video and pulled out text transcripts so users can jump to specific parts of the video based on what's being said. Compared to newcomer … Read more
The stereotype of the fat gamer has been destroyed. A recent study shows that the average gamer engages in vigorous exercise once or twice a week, which the researchers say is more than most Americans. Adult gamers have an average body mass index of 25.2, compared to the overall American average of 28, according to a story in New Scientist.
The downside, however, was that the gamers reported more cases of depression and substance abuse than their compatriots. "They may be drawn to use the game to help deal with emotional distress," says team member Scott Caplan … Read more
GM has rolled out the "production" version of the Chevy Volt this week (a cheeky move since it won't go into production for another two years) and it was received more warmly for proving the Volt is real than wowing us with styling.
But looks aren't the point of the Volt: lofty and sustainable miles per gallon is. Here's a look at the car in motion with some thoughts on its challenges as it begins the longish road to showrooms.
If you have a lot of media to browse through, no matter what viewer you use, it's bound to take some time. Whatever the project may be--from picking the best shots from a pro photo shoot to getting the most action-packed movie clips from a birthday party--you need a good way to browse, compare, and sort through your media quickly. The obvious choices on your Mac are iPhoto or iMovie, but if you're looking for a different way to sort through several media file-types with added unique features, check out AtomicView.
AtomicView offers a sparse, but intuitive interface … Read more
Pew Internet & American Life Project has found nearly all American teens--97 percent--ages 12-17 play computer, Web, console, or mobile games. Teens are also playing these games with relative frequency and duration. Nearly one-third (31 percent) of teen gamers play games every day, and another one in five (21 percent) play games three to five days a week.
In a surprise twist, the study has found that video games are actually beneficial to teens. The full report (PDF) shows that gaming and community helps kids become more civic minded, encourages interest in charity and politics, and increases socialization.
Ever wanted to view a 52-inch screen from nine feet away in the comfort of your own home, without the 52-inch screen? If you answered "yes," then you're in luck. If you answered "no," then you have no soul. This should not, however, stop you from continuing to read this article.
The AV310 projects a virtual 52-inch screen nine feet away from your eye, which is about … Read more
Forget differences in race, income or ethnicity--virtually all American teens play video games.
That's the verdict of a new study from the Pew Internet and American Life Project that renders the digital divide almost nonexistent when it comes to video games, including computer, console and mobile games.
In one of the first nationally representative studies of its kind, Pew's research also asked whether teens are being spoiled for community engagement and politics with video game play, something educators have feared as gaming's popularity has skyrocketed. The short answer: not anymore than they already were.
"Young people … Read more