Over at our sister site, Gamespot, Wednesday, the eagle-eyed Guy Cocker noticed that Rockstar Games has officially announced its mega-hit, Grand Theft Auto IV, is coming to the PC.
Originally available for Xbox 360 and PlayStation 3, the game, which had sold more than 8.5 million copies through early June, will be available on PCs--though not Macs, apparently--on November 18 in North America and on November 21 in Europe.
Grand Theft Auto IV is a tough act to follow, to put it mildly, but that's not keeping Metal Gear Solid IV from trying--and one of its key tactics is a blitz of bundles and branded accessories that even include its own Bluetooth headset.
That makes sense, to a degree, but its marketing people might be reaching a bit with their latest offering, an MGS4 limited-edition watch. About 500 of these exclusive brushed-steel timepieces will go on sale in the U.K. market on Halloween, according to Tech Digest, for about $197.
There's nothing wrong with the watch … Read more
There are few things that video game publishers--or any consumer products companies, for that matter--like more than reaching big, notable milestones.
So it was with considerable pride that Activision's wholly owned Infinity Ward studio told me Tuesday that its war game, Call of Duty 4: Modern Warfare, has just sold its 10 millionth copy.
Infinity Ward studio head Vince Zampella didn't know exactly how many units the game had sold on each platform it is available on--the Xbox 360, PlayStation 3, and PC--but did say that COD 4 had been most successful on the Xbox.
These days, monster … Read more
It's a debate that spawned well before the next-generation of gaming even began. Fast-forward to present day, and you'll find that jury still seems to be out on which console provides the better graphical experience.
While console fanboys would have you believing otherwise, the truth is that there really is no dramatic difference in the majority of multiplatform games on either the Xbox 360 or the PlayStation 3.
That said, CNET sister site Gamespot has re-examined the controversy in their third look at comparing the graphics on both consoles. Quite possibly the most in-depth comparison to date, Gamespot … Read more
Sony to distribute ‘live’ shows to theaters http://online.wsj.com/article_email/ SB121142408161613141-lMyQjAxMDI4MTIxMjQyMjI0Wj.html
Twitter reportedly closes $… Read more
Electronic Arts' hostile bid for Grand Theft Auto producer Take-Two Interactive appears to have ended quietly this week.
The game maker, whose reduced acquisition bid of $25.74 a share was rejected as inadequate last month, had set Friday as the extended deadline for it to buy up Take-Two's shares. The day came and went without action regarding the takeover from either company.
The updated offer, rejected by Take-Two on April 18, continued to be inadequate and undesirable, according to Chairman Strauss Zelnick at the time. "It undervalued the company at $26 per share, and it certainly undervalues … Read more
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If worldwide headlines about the record-setting first-day and first-week sales of Grand Theft Auto IV weren't enough, the game's publisher and its developer, Take-Two Interactive and Rockstar Games, now have a Guinness world record to boot.
On Tuesday morning, Guinness issued a press release certifying the game's insanely profitable launch as the entertainment industry's best ever for one day ($310 million) and one week ($500 million).
Interestingly, in stories I've written about this previously, I wrote that GTA IV had broken the single-day record of $170 million previously held by Bungie Studio's Xbox 360 … Read more
Though Halo 3 held the all-time entertainment industry record for single-day sales for eight months, it could be a long time before anyone bests the record-shattering sales achieved by GTA IV.
On Wednesday, Take-Two Interactive, which owns GTA IV developer Rockstar Games, announced that the new game had raked in all-time records of $310 million on its launch day of April 29 and $500 million during its first week. The single-day figure shattered the previous record, set last September by Halo 3, of $170 million.
And given how quickly Bungie Studios' Halo 3 was reduced to second place, it stands … Read more