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interview

StoryCorps app helps preserve family stories for posterity

StoryCorps is a terrific nonprofit organization dedicated to recording, sharing, and preserving stories told by friends and family members. If you listen to NPR's Morning Edition, you've almost certainly heard some clips.

The StoryCorps app for iPhone lets you listen to some of these stories, then learn how to record and share interviews of your own. Unfortunately, the app falls short in one key area: it can't actually record.

The Stories tab is pretty straightforward: scroll through the list of available stories, tap one that sounds interesting, then listen to the streaming audio. If you like it, … Read more

PopCap on the iPad, 3D, and crying goats (Q&A)

It's been a good year for PopCap Games. The Seattle-based developer and publisher has found success in its latest title--Plants vs. Zombies, which was recently ported over to the iPad and now sits in the top 10 grossing apps on the platform.

But what might be more impressive than that is the continued growth of the company's now 10-year-old title Bejeweled, an iteration of which is available as an application within Facebook. According to the company, the 11 million or so monthly active users average a staggering 43 minutes per session. All this for a game that only lasts a minute.

PopCap CEO David Roberts and co-founder John Vechey stopped by the CNET offices last week to talk about these two titles, as well as a few other topics, like digital-rights management, 3D gaming, and competing social games like Zynga's Farmville. Here's an edited transcript of our interview.

Q: When the iPhone first came out, you guys had one of the first Web apps. Was that more of just a tech demo? What's the backstory on that? John Vechey: Someone had actually made it. They didn't actually call it Bejeweled, but it was basically Bejeweled. We were like, "this kind of sucks, but it's kind of half-way there, and they used their own operating stuff." So we contacted this guy in Poland, and were like, "Hey, we'll give you some money to fix it up a little bit and respond to our feedback, and we'll buy it from you," and he said, "That would be awesome!" So that's how that happened.

Didn't you do something similar for one that could be played within World of Warcraft? Vechey: Someone did a Bejeweled-type game in WoW that was also kind of neat, but then it was kind of crappy in all these ways, so we said, "Hey this is pretty cool, want to make it Bejeweled?" and it turned into the same sort of deal. That guy now works for us.

David Roberts: John was trying to get him to come work for us before he finished college.

Vechey: He did! My arguments worked! It was like, "What do you want to do after you graduate college?" and he said "make games and work for a games company like you guys." We're like, "All right, so you can spend two years to do the thing that you can do right now, it's your choice."

Roberts: Our anti-education person John Vechey...

How long did it take to port Plants vs. Zombies to the iPad? Vechey: Two months maybe?

Roberts: It actually didn't start until the iPad got announced, so we didn't know about the iPad before it got announced. So it wasn't very long. The team was working a lot of late nights.

In these ports, who decides what features make it and which ones don't? Vechey: There's a producer who's in charge of them, and they're working with the developers and the original game developer to find that balance. And really, the producers have to be experts in the platform and know what should be kept, and what shouldn't be kept, and then know when to include the original game designers.

For example, Xbox is a platform that we go to. And we think of it more of an "adaptation" than a port, so we do end up doing a lot of changes. So Peggle on Xbox, for example, had multiplayer. Every Xbox game we're going to make is going to have multiplayer. For Peggle they spent a lot of time making the multiplayer mode and working with Sukhbir Sidhu, the original game designer, and they have to own that [game] and design it, but really get good feedback from the original game teams.

Speaking of Peggle, you guys promised you'd be bringing the game music to the iPhone version of Peggle in a future update. This was late last year. Is it still coming? Vechey: Is the future gone? No, the future is still coming.

Roberts: I thought we shipped that already. I guess we didn't.

Vechey: I have a feeling that might have been an empty promise. But I'm going to stick with "the future is not passed yet!"… Read more

CNET TV Apple Byte: iPad Launch Edition

Brian Tong hangs out at the iPad launch event at the San Francisco Apple Store, recounting first impressions and interviewing early adopters as Apple finally distributes its touch screen computer device.

Be sure to check us out on Twitter and the CNET Mac forums. Do you have questions, issues, or stories you would like to see on MacFixIt? Email Us.

ModCloth crowdsources vintage fashion

Most online retailers keep a safe distance from their customers (unless they're asking for credit card information). ModCloth, an e-retailer of vintage women's fashion founded in 2002, is deviating from this model by creating a community of fashionistas included in almost every part of the company.

Without the customer-company separation, ModCloth is more like a best friend who gives you fashion advice, shares her favorite recipes, and joins your book club. Wait, we're still talking about a clothing store, right?

Right. In October 2009, Modcloth launched its "Be the Buyer" program, an initiative that lets visitors vote on clothing samples. If an item gets enough votes, ModCloth will sell it. Sound familiar? Threadless was founded on a similarly democratic principle, but Modcloth is the first to add crowdsourcing as a supplement to a traditional storefront.

ModCloth takes its customers' fashion advice to improve its buying decisions, but it's also about building community. Customers leave comments on clothing samples and vote, but can also share their views with friends via Facebook or Twitter. It results in a group of people who may not know each other, but share in common an interest in fashion and a desire to talk about it.

These fashionistas are a part of a community more complex than garments, though. ModCloth's blog, ModLife, covers everything from fashion to recipes, and provides "cool links" on the Web. There's even a link to a Flickr account where customers upload photos of their favorite ModCloth outfits.

On March 8, ModCloth announced its reading contest, in which users who share the title of the book they're reading on the social-networking site GoodReads enter for a chance to a win a copy of ModCloth's book of the month. It's unclear whether ModCloth has officially partnered with GoodRead, but the partnership represents a significant shift in online retailing.

Online shops generally have a narrow frame of thought, assuming their customers came to them for only their products. But Web 2.0 is about community, and ModCloth was right in assuming that its shoppers have more in common than clothing.

I caught up with ModCloth founders Eric and Susan Koger via e-mail to find out more about the community they've built. … Read more

Internet safety video could win you $10,000

Computer security company Trend Micro has an offer for any teen or adult who cares about Internet safety and security and wants to become an award winning filmmaker. The company has launched a contest called "What's Your Story?" where the person who submits the best short video (no more than 2 minutes) can win $10,000. There are also four $500 prizes.

The deadline is April 30th and only residents of the U.S. and Canada who are 13 or older are eligible to win.

Entries must be about one of these four topics:

•Keeping a good … Read more

EVGA's InterView: Two screens for the price of...three?!

They say that once you've had two displays, you'll never walk away. (Well, I don't know if they actually say that, but i think you get the idea.) From my time spent with the EVGA InterView Dual Monitor System I'd tend to agree. Having two screens at my disposal really does seem to increase my productivity. Being able to write on one screen while referencing another--as I'm doing now--really makes for an efficient working environment.

The most unique feature of the display is its ability to rotate each screen back 180 degrees. While the casual … Read more

A closer look at EVGA's InterView

And by closer look, I mean that literally. I put the camera almost uncomfortably close to the monitor and pressed the picture-taking button. I got so close at times that I think I may actually owe the monitor dinner now.

Check out these shots of EVGA's Interview dual-screen monitor that was announced last week.

The screen is crazy reflective, so I can't really be held responsible for the secrets you find in the shots.

I'm hoping to have a review up soon, if there's demand for one, that is. Is there?

EVGA's 'InterView' dual-screen monitor evokes giddiness

I look at a lot of monitors. So many, in fact, that these days I immediately notice the smallest differences between them. Almost instinctively, I notice the bezel width, whether or not the panel slopes, and how easy the connections options are to access. I don't say this to brag; it's just that most monitors look so similar that I'm forced to find the smallest differences just to keep my job exciting.

So please forgive my utter elation and downright giddiness at EVGA's just-announced InterView Dual Monitor System.

The InterView is a dual-screen monitor with two … Read more

The 404 365: Where Andrew WK gives us bloody noses

Artist and newly crowned TV show host ANDREW WK joins The 404 today in what might be the crowning moment of our careers. We run the gamut in our extra-long show--we chat about his music career, an upcoming album, his new show "Destroy Build Destroy," and Jeff and I actually reveal our two chance encounters with the man. IT'S TIME TO PARTY!

After pimping out his appearance on the show for the past two weeks, we're very, very excited to welcome Andrew WK to our humble studio. Unsurprisingly, Andrew's super posi vibe gels well with the group and we get right into the interview, beginning with a story about how Andrew got into the piano as a kid and how it shaped his music today.

If you haven't had a chance to see Andrew play live, do yourself a favor and check it out with The 404's highest recommendation for a guaranteed good time. Also be sure to listen for a very special clip from Andrew's newest sold-out record, "DAMN! The Mixtape Vol. 1", currently only available for download on iTunes or Amazon. We also pick Andrew's brain for his opinions on the current state of music, including the overuse of auto-tune and his newfound appreciation for Dave Matthews Band.

After the break, we launch right into a conversation about Andrew's newest endeavor, a brand new show debuting on the Cartoon Network this Saturday, 8:30 p.m. EDT called "Destroy Build Destroy." The premise is simple: two teams of teenagers (with plenty of guidance and safety measures) compete to destroy a large structure, build the remnants up into something else. The winner of the competition gets to obliterate the loser's! You had us at "destroy," Andrew, the premise sounds like a mix between Double Dare and Battle Bots.

AWK's all over the place! In addition to Santos Party House, his successful bar in downtown Manhattan, Andrew also talks about his next solo album entitled "55 Cadillac" that's a pretty wide departure from his normal rock and roll. Listen to a few clips on his MySpace, give him a call, and let him know how much you love it!

Click on the slideshow above for candid shots from our interview with Andrew WK, courtesy of Sara the Woah-mantern, and a big thanks goes out to Anna David for introducing us to AWK! Wait, is it time to party yet? Yeah, it's time...LET'S GET A PARTY STARTED!

EPISODE 365 Download today's podcast Subscribe in iTunes audio | Suscribe to iTunes (video) | Subscribe in RSS Audio | Subscribe in RSS VideoRead more

I Can Has Interview?

I've been in Austin for less than 24 hours and I'm already exhausted but Ben Huh the founder of I Can Has Cheezburger woke me up--I meet up with him for my first interview at SXSW. He was a speaker on a SXSW Interactive panel called "UR Blog Sux and Print is Dead." The panelists discussed the pros and cons of being Internet famous and gave advice on how to be an successful blogger. Speakers included Christian Lander from Stuff White People Like, Kerry Miller from Passiveaggressivenotes.com, Heather Armstrong from Blurbodoocery Inc, and Ana Marie … Read more