This holiday season, we're seeing a trend toward classic games presented in close-to-original form, but with their original graphics rerendered at the higher resolutions today's consoles and displays use. Is this a great way to make older games more accessible, or is it, like colorizing black-and-white movies, widely considered a bastardization of the original art?
Unlike film or music, video games age badly. Technology changes, screens get bigger, and the host games of even a few years ago look positively primitive to the jaded eyes of consumers. Despite this, we've still seen some vintage games enjoy a second, or even third life as iOS arcade classics, hermetically sealed retro downloads on GOG.com, or even those vintage-game-filled joysticks that plug directly into a television.
What we're seeing more than ever of this year is a little different: classic games presented in almost their original form, but with redesigned graphics, or at least with the original graphics rerendered at the higher resolutions today's consoles and displays use. … Read more